
HACK-AND-SLASH - Raiden grapples with his past and personal identity as he embarks on a personal quest to save the lives of children from the Desperados.
PROS:
++ Exhilarating and fluid gameplay. This is the first Hack & Slash game I've played and what an introduction to the genre! MGR is a spinoff of the MGS series and instead of slow, methodical stealth-action, MGR is the exact opposite of what the series is known for. The moment-to-moment gameplay was exhilarating, engaging, and just the right level of difficulty to make the combat tense but fun. If I had all the time in the world, this is a game I would replay again and again to try and master the combat since there's great depth to it. Visually, the combat was also amazing since Raiden moves so fluidly and the effects really sell the idea that Raiden is incredibly powerful. On top of this, Raiden moves fast on the battlefield and automatically blocks gunfire while dashing. All this to say, MGR makes you feel like the ultimate warrior.
++ Excellent boss fights. The bosses were great and none of them ever felt cheap. Literally every single boss was fun to fight. MG Ray, Mistral, Monsoon, Sundowner, Jetstream Sam, MG Excelsius, and Senator Armstrong were all exhilarating battles with bombastic endings.
++ Hype soundtrack. The soundtrack was amazing and just like the combat, it was the opposite of what I was accustomed to in the MGS series. It did a phenomenal job of hyping me up.
++ Phenomenal opening chapter. I was instantly hooked especially because the first boss of the game was METAL GEAR RAY!!
++ Blade mode. Enough said.
++ Raiden. Though I felt that the attempts at characterizing Raiden missed the mark, this game only cemented Raiden as one of my favourite videogame protagonists.
++ Great visuals & performance. Graphics were exceptional, especially being a 7th-gen game. And the performance rarely stuttered which is really important for a game like this.
CONS:
-- Incredibly short. A playthrough on Normal lasted just over four hours. This does make the game easier to replay, but I wish it was longer.
-- Forgettable story. The story was not that compelling since none of the antagonists (Sundowner, Mistral, Monsoon, and Senator Armstrong) were interesting. The only antagonist I really liked was Jetstream Sam but his story is only explored in the DLC which I don't own.
-- Secondary weapons were wasted. Minor gripe but I would have liked it more if all the secondary weapons were not things you had to equip, but rather expansions to Raiden's moveset. As it is, you can only equip 1 of the 3 and there's no incentive in exploring the other two. Making all three accessible at any time would have made the combat even more fun.
-- Stealth. Stealth was shoehorned in, even though there was no point in having it in this game.
-- Unruly camera during combat. Camera wasn't terrible per se, but I did have to wrestle with it at times when I was fighting a lot of enemies.