Main game
3.50 average rating based on 310 ratings
Review based on single play through as the Vaulters.
So I played this in a sequence of new-to-me strategy games - Stellaris, Civ 6 and EL so far. At first I struggled. It takes a while to understand how the game works. In some ways I found it harder than Stellaris because I made some assumptions based on Civ games which led me astray.
Midgame, though, I really started to enjoy it. Ther are a few things I really liked:
A few things were less appealing:
Review based on single play through as the Vaulters.
So I played this in a sequence of new-to-me strategy games - Stellaris, Civ 6 and EL so far. At first I struggled. It takes a while to understand how the game works. In some ways I found it harder than Stellaris because I made some assumptions based on Civ games which led me astray.
Midgame, though, I really started to enjoy it. Ther are a few things I really liked:
A few things were less appealing:
Overall, for a single play-through Civ is probably more accessible, more balanced and more satisfying but EL has way more replayability and I think it's the game I'd come back to.
So, you're probably wondering - if this game is so tedious, why give it 4 out of 5 stars? Well, i couldn't come up with something better to put after Endless, so there.
User Interface
Endless Legend suffers from the same main problem as Endless Space and Dungeon of the Endless; The UI is terrible.
Repeated Mistakes
Also like Endless Space, the combat is shit. You can actually play a turn-based fight on …
So, you're probably wondering - if this game is so tedious, why give it 4 out of 5 stars? Well, i couldn't come up with something better to put after Endless, so there.
User Interface
Endless Legend suffers from the same main problem as Endless Space and Dungeon of the Endless; The UI is terrible.
Repeated Mistakes
Also like Endless Space, the combat is shit. You can actually play a turn-based fight on a hexgrid, but you can only assign movement and targets at the start of each round. It's tedious and boring and doesn't work like you want to half of the time.
Another thing copied from Endless Space is the "identical tech tree for each race". It's better executed and less linear here but it lacks much of the character. Many races in ES had their own or modfied technologies, those are more rare here.
Other Stuff
Along with the lack of quest variety, the tech tree makes games feel a bit too alike. Your race may play in a vastly different way, but you're still researching "generic tech" while doing "generic quest". Add the terribly tedious pop juggling and longer games or big maps just aren't as fun they were in Endless Space.
Other complaints include the "start of the turn rush" where you sometimes have to reload because the AI moves before you do. Not being able to retreat from combat when attacked in an ocean you control is bizarre too. Oh, and the map sucks. It's so full of stuff that you can hardly tell what is where sometimes. This is even worse during the new sandstorms, which put fancy auroras on the screen making it harder to see everything.
Oh yeah, and it's too random in everything. A bad starting location can hurt you even more than in Endless Space.
The Good Stuff
Despite all that, Endless Legend is a good game. The lore is amazing. The various races are really very different from each other. And the AI is solid, if a bit too strong on Normal (may have been bad luck on my part).
Sometimes i would get frustrated with the UI or a poorly implemented quest, but i would always come back and play for a few more hours. It's fun to spar over territory. The stories of the various races and the planet itself are actually interesting. And it's really enjoyable to try a new race and learn how it "works".
I really hope they learn from their mistakes when they make Endless Legend 2. Fix the UI, make combat fun and personally research trees - that'd be enough.
I liked Endless Legend's varied mechanics, colourful presentation, and fun fantasy elements. But in the end, this is basically just Civilization. I liked the option to fight each battle in the form of an X-COM-esque tactical encounter, but it didn't add much to the meta-game, so I found myself just setting the fights to automatic. Worth a look, but there are better 4X games out there.
A review for new players to the genre. Veterans move along.
Not a welcoming type of game for an unexperienced player.
There is no campaign and the motivation to play is already blocked by by the first screen asking to choose random parameters, like its the most obvious thing to do. Again, not newbie friendly.
Difficulty is unbalanced with sudden attacks from enemy factions that react based on your status. A status that needs to be constantly monitored via boring spreadsheets and graphs.
Combat is as basic as it gets. Slow, simply animated, with barebone sound effects. Character movement on map is poorly animated and choppy.
Expanding cities and creating troops takes way too many turns and it feels like a slog. Loosing troops in battle is a major setback, especially while scouting. Production can be sped up with a buyout in gold and depending on the faction choosed its not always a viable option.
In the end a boring, tedious and simply not fun experience.
This game is extremely beautiful, is very varied mechanically and quite different from its ilk. I also found it to be very hard and I was constantly on the back foot as I was learning the ropes. Micromanagement also added a lot for me to mess with and I was unable to keep everything under control.
This is free on Steam until 23-5-24:
https://store.steampowered.com/app/289130/ENDLESS_Legend/
Read my review to see if you might enjoy this:
This game is undoubtedly my favorite after civilization, despite having some differences. There are several factions available, where the player can customize each feature or go with the default one. However, here the player can customize each unit in detail with the best armor, weapon and items depending on the technology he has developed and the materials he has. A good hobby when you have nothing to do.