NieR: Automata (2017)

PlatinumGames, Square Enix Business Division 6

PC (Microsoft Windows) · PlayStation 4 · Xbox One

4.36 from 5065 ratings · #71 top rated on Grouvee

11928 members have it in their collection · 1001 playing now · 3874 backlogged · 3585 wish listed

How long? Main story 25h · with extras 38h · 100% 59h (from 194 logged playthroughs)

NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines.
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Release dates

  • Feb 23, 2017 (Full Release) (Japan) PlayStation 4
  • Mar 07, 2017 (Full Release) (North_America) PlayStation 4
  • Mar 10, 2017 (Full Release) (Australia) PlayStation 4
  • Mar 10, 2017 (Full Release) (Europe) PlayStation 4
  • Mar 10, 2017 (Full Release) (New_Zealand) PlayStation 4
  • Mar 17, 2017 (Full Release) (Worldwide) PC (Microsoft Windows)
  • Apr 27, 2017 (Full Release) (Asia) PC (Microsoft Windows), PlayStation 4
  • Jun 26, 2018 (Full Release) (Worldwide) Xbox One

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Rating distribution

5 stars
2943
4 stars
1317
3 stars
560
2 stars
186
1 star
59
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Community All Reviews Statuses

kotenoru

Status kotenoru May 22, 2023

Que locura.

Atrapado desde un primer momento, con ganas de sentirme un detective y enlazar recuerdos. Perdiendo horas matando todo bicho en mi camino porque me gusta farmear y moverme.

Sintiendo tristeza por unas máquinas.

Intentando entender que demonios pasa.

Jugando hasta el final. [E]

Un pedacito de arte que jugaré de nuevo en unos meses, y lo pienso destripar.

cemakkartal

Status cemakkartal Apr 14, 2023

First couple of hours: 5 stars, amazing game, eyegasm

Middle of the game, until end of route A: 3 stars

Route B: Rushed through it, can't say much except hacking sucked a bit

Route C: ZERO STARS. F*** this game.

I rage quit and uninstalled after that virus thing with 2B. I had to lower the difficulty to easy for …

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First couple of hours: 5 stars, amazing game, eyegasm

Middle of the game, until end of route A: 3 stars

Route B: Rushed through it, can't say much except hacking sucked a bit

Route C: ZERO STARS. F*** this game.

I rage quit and uninstalled after that virus thing with 2B. I had to lower the difficulty to easy for that fighting section with 9S, where he almost loses his visual ability, and the game turns into a Gameboy screen. It was super difficult, and frustrating even on easy difficulty. Then, when I had to experience the same thing with 2B and died... That was it.

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guitarwolf5

Status guitarwolf5 Feb 20, 2023

Although I got one of the endings, the gameplay is great, the story is great and the music. WOW. All I can say is I can see why people really felt strongly about this game.

Sir_Laguna

Status Sir_Laguna Jan 9, 2023

I wrote about the references to the Nier/Drakengard videogames, secrets, interesting tidbits and more things on the first episode of the NieR: Automata anime.

If you're a fan of the game, you should check my article. Its in spanish as usual.

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Loved the bit with the puppets at the end. Very "yokotaroish".

simongotestrand

Status simongotestrand Oct 10, 2022

ReplaYing this on the switch, and it’s just as amazing as I remembered it. Its themes, stOry and gameplay are like comfort food for my gamer heaRt, and the mood it creates is one tHat makes me feel right at home (sad as that may be). This is truly a mAsterpiece to me, among the best games I’ve ever played.

krymsun00

Status krymsun00 Sep 19, 2022

Well, that happened. Route B did suck. Wish it had been integrated into A or just shorter. But it was worth getting to C. Paid to plat and deleted my save data like a good boy.

krymsun00

Status krymsun00 Sep 17, 2022

Ending A done. I don't want to do Ending B, but I guess I have to in order to get to Ending C, so I guess I'll slog through it.

adamtracey

Status adamtracey Jun 28, 2022

Took me a while to get into it but having just finished ending E - wow, this is an absolute masterpiece.

killerstar

Status killerstar May 24, 2022

I've been bindging Nier Automata's OST for the past weeks. It's so great. I particularly love the nonsense lyrics (the perfect way to avoid lyrics with dumb meaning but still get the musical range of the human voice).

Amusement Park is one of the standouts as it captures the weird, dark but also somewhat cute ambience of the game. I …

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I've been bindging Nier Automata's OST for the past weeks. It's so great. I particularly love the nonsense lyrics (the perfect way to avoid lyrics with dumb meaning but still get the musical range of the human voice).

Amusement Park is one of the standouts as it captures the weird, dark but also somewhat cute ambience of the game. I also really like music with vibraphone, which is arranged so well here.

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killerstar

Status killerstar May 15, 2022

Wow, so many people online that didn't delete their save because their wanted to 100% the game or something like that. Take that as more evidence of how players mistake busywork and achievement-hunting with actually experiencing a game.

Case in point: this resetera post from a player who says that they regret sacrificing their save because they wanted to continue …

Read more

Wow, so many people online that didn't delete their save because their wanted to 100% the game or something like that. Take that as more evidence of how players mistake busywork and achievement-hunting with actually experiencing a game.

Case in point: this resetera post from a player who says that they regret sacrificing their save because they wanted to continue playing to get all achievements and whatnot. However, 4 years on, I bet they probably remember the game much more strongly because of this. (Compare also to this Reddit post with a similar title, but who actually regrets not deleting because they actually understood that sacrificing your save is an integral part of the experience; remembering the pain that you cannot go back to it is the idea.)

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killerstar

Status killerstar May 15, 2022

That was a bold move, Nier: Automata. Actually deleting my savefile is a strong commitment to the theme. This final ending really elevated the game for me.

I still don't really get the story. Perhaps I missed some optional but crucial archives, perhaps I'm a bit thick, of perhaps it's not supposed to make sense. But I don't think it …

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That was a bold move, Nier: Automata. Actually deleting my savefile is a strong commitment to the theme. This final ending really elevated the game for me.

I still don't really get the story. Perhaps I missed some optional but crucial archives, perhaps I'm a bit thick, of perhaps it's not supposed to make sense. But I don't think it matters much.

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killerstar

Status killerstar May 11, 2022

Oh, fuck. The ending of A2's second part has to be one of the most depressing things I ever experienced in gaming.

killerstar

Status killerstar May 9, 2022

Oh, I though that the various playthroughs where all the same story from different perspectives, but now I'm playing a whole continuation of the plot? Strange.

The more I go through the game, the more fascinating the plot and setting become. But also, the more I realise how shallow the gameplay is. 9S hacking minigame was fresh at the beginning, …

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Oh, I though that the various playthroughs where all the same story from different perspectives, but now I'm playing a whole continuation of the plot? Strange.

The more I go through the game, the more fascinating the plot and setting become. But also, the more I realise how shallow the gameplay is. 9S hacking minigame was fresh at the beginning, but then it never evolved a single bit. The game gives you a dozen or more different melee weapons and attack chips, but there are basically no hacking upgrades. No increase in health, time limit, damage, or other types of hacking bullets.

On the other hand, the game buries you with useless mechanics: crafting materials, chips, weapon enhancement, pod enhancement, skills, even --to @bmo's delight, I'm sure-- fishing! All of which are basically pointless since I'm able to breeze through almost any encounter without much if any upgrade.

Money is so ridiculously common that you can buy healing items by the hundred and still have enough cash to buy the Moon back from the humans. No reason to use anything but the smaller healing item, too, since you can pause and use as many as you like. This renders almost all defensive chips useless, since damage is just a nuisance.

Oh, and all those weapons? I haven't found any use for them, really. The starting sword seems to be the best one and I also found the apparently best slow sword really early in the game. The weapons merchant never had any weapon even close to what I had. So the hack-and-slash gameplay also didn't evolve very much. A2 was an opportunity to introduce new moves, but she plays exactly like B2, which not only is a disservice to gameplay variety but it also kind of undermines any investment in losing 2B; it's hard to mourn the loss of a character if they are replaced by a clone almost immediately.

Also I think I'm missing some esoteric crafting material to upgrade my pods, and I haven't had any reason to use any other pod skill than the laser blast. So add that to the pile of game mechanics that I never used and never had reason to use.

And the world is also similarly shallow. The first hours surprised me with the open-world design, but this tiny area is not enough to hold 30+ worth of game. Areas are recycled over and over as new objectives make you go back to the same zones multiple times. How many bosses do I need to fight on the same exact crater?

This game needs to be much leaner. Remove the crafting, remove all the crap items without any use, remove fishing, remove animal baiting and remove the boring sidequests that amount to nothing (that sokoban-like minigame is the first one on the chopping block). Then, add a couple more interesting hacking chips and more location variety.

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killerstar

Status killerstar Apr 23, 2022

I'm on the second playthrough and I've got to say that I don't understand people who complain about the repetition. Yes, you play the same main missions, but with a character that has a completely different play-style. Side-quests are also different (and you don't need to re-play completed ones) and you get many different cutscenes. Besides, the main story is …

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I'm on the second playthrough and I've got to say that I don't understand people who complain about the repetition. Yes, you play the same main missions, but with a character that has a completely different play-style. Side-quests are also different (and you don't need to re-play completed ones) and you get many different cutscenes. Besides, the main story is rather short and can be completed in a few hours, so it's clear that the whole game is more than just 2B's story. I finished 2B story in ~10 hours with many side-tracks and now I'm blasting through it again now that I know what to do and fast-travel locations are all available from the start.

It occurred to me that this template of playing the same story from different perspectives seems much more common in Japanese games than in western games. At least I remember that the Senra Kagura games have the same structure. I wonder if it's Rashomon's influence. :P

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