This game sits in a peculiar position. At the time of its release, it was a massive improvement over its predecessor in virtually every way - Story, graphics, gameplay, open-world, etc. At the time it was released, going from the original Mafia to Mafia II must have felt like taking a giant leap forward. Now, after playing the completely remade from scratch Mafia Definitive Edition, going to Mafia II feels like a step back - but a step back that I can't in good consciousness fault it for.
In my review for Mafia: Definitive Edition, I admitted I never played the original Mafia, but after playing the remake I watched a ton of gameplay to get myself familiarized with it because I was so enamored by its remake and I wanted to see for myself how much it truly improved over the original.
Going forward into the franchise, I was mentally prepared to take the unusual step-back in graphics with the sequel (as the original was remade from scratch, but Mafia 2 was merely just 'remastered'), but I never considered that I'd be taking a step back in terms of gameplay smoothness & just overall story presentation as well. It's just really unusual to more "forward" in a franchise while simultaneously moving "back."
To be clear, I did genuinely enjoy Mafia II. I love narrative focused games and it delivered in that regard, but whereas the remade Mafia slightly re-wrote and re-shaped the narrative slightly to make the story incredibly tight, Mafia II's story is presented as it was in 2010 and it just feels slightly...unfocused and not as trimmed down as it could be.
Overall I enjoyed the plot and overall story more than the first game (and Joe Barbaro is my favorite supporting character in the franchise so far), but it wasn't presented nearly as fluidly as its predecessor. Again, this is an area where the remake has an advantage as they touched up the story a bit. Mafia II doesn't have the advantage of someone going back and polishing up another draft or two of the story.
Overall, I really struggled on whether to give this game a 3 or a 4. I've loved both entries in the series so far, but under my system a 3 is still a damn solid rating. My approach to ratings goes like this:
1 star: Terrible. Not worth your time
2 stars: Below average, but still some fun to be had. Worth your time, but it can sit on your backlog for a bit or you can wait for a sale.
3 stars: Average to above average (but since I love video games, an average game is still a great experience!). There's no shame in being a 3 star. It means you delivered and satisfied.
4 stars: Above and beyond. A classic I will definitely return to at some point.
5 stars: All time classic. (I very rarely give out 5 stars) A near perfect game. It has flaws sure, but its flaws are so insignificant or so overshadowed by everything else that pointing them out is just nit-picking for the most part.
Additional Review of the Adventures of Joe DLC
I loved the base game, but this DLC sucked and I included this bit at the end because I need to spread the word about how terrible it is. A definite 1 star DLC.
Since I bought the definitive edition, all 3 DLCs were included. I started with the Adventures of Joe because I love the character and it was the only DLC that added to the base game's narrative. It was so bad, I decided to forgo the other 2 DLCs as I heard gameplay wise they were pretty much the exact same, but had a much more silly & non-canon story.
Where to start? This "story" DLC was the most lazy approach to DLC I've ever seen. There's hardly any story at all. It's supposed to bridge a 6 year gap that happens in the main game, but apparently all Joe did during this 6 year gap (being vague for spoilers) was to run around doing completely random odd jobs. There's absolutely nothing narratively compelling here.
The missions have no cutscenes and no real story. You run to the markers on the map, read a short paragraph from a boss telling you to do some completely random job, do the job, and then move onto the next mission until they're al done. That's it. That's the DLC. There's a cutscene at the beginning of the DLC and one at the end that contain all the "story" (which isn't even that compelling) but everything in the middle is just random busy work.
And the missions themselves are incredibly "meh" and often unfairly difficult. It's like they didn't even play test them. One mission tasked me with finding a truck, and driving it to 3 different gun stores around the map to sell the stores some goods. After delivering to the first store, a vehicle full of rival mobsters shows up and starts shooting at me. However, they are on me literally the moment I drop off the goods and they kill me almost immediately. I'm still in the truck when this happens. So if I try to drive off while they're shooting me, they kill me before I can get up to speed to get away. If I try to get out while they're shooting at me, they kill me while the animation of me getting out of the truck plays out. I did this mission over 20 times, each time getting killed literally instantly after stopping at that first store until one time I got lucky and they missed me enough to allow me to get the truck up to speed and get away with literally a sliver of health left.
This sort of problem happens frequently in these missions. Guys show up out of nowhere and kill you before you can do anything because they show up when you're stuck in an animation or something. So you essentially just have to play the mission 20-30 times until you get lucky enough for them to miss you long enough for you to either escape or kill them first with flawless, 100% accurate shooting.
All this for a DLC that's just a collection of story-less, random odd jobs that the mob bosses want you to do. The shame of it is that some of the missions were actually kind of fun concepts. One tasked me with taking a car from point A in the map to point B, but the catch was that it would explode if I dropped under 35 MPH. The problem is, you kind of have to slow down once you reach the drop off point, which the instructions say is a garage. I exploded trying to park in that garage so many times before I realized the game intends for you to not park in the garage - like you would for countless other similar missions - but to drive into a small floating token on the other side of the garage (which isn't even marked on the game map. You literally have to drive AROUND the garage to even see it).
Overall, this DLC just reeks of something thrown together in a week with cutscenes added at the beginning and the end to justify calling it a "story" and random missions that weren't even play tested filling out everything in the middle. Worst DLC I've ever played in my entire life and It's not even close. I'd be livid if I'd paid extra for this.
If you play Mafia II, I highly recommend just playing the base game.