Status grok Jan 22, 2026
25 Hours in and I am having a great time. I think the class system is pretty dense, but lends itself to really in depth strategy and tactics, which I love.
I think the stand out so far has been the setting and how much the developers have embraced the zaniness of Warhammer 40k. This includes the morality, the enemies, …
25 Hours in and I am having a great time. I think the class system is pretty dense, but lends itself to really in depth strategy and tactics, which I love.
I think the stand out so far has been the setting and how much the developers have embraced the zaniness of Warhammer 40k. This includes the morality, the enemies, and little touches like actions of NPCs.
The morality is really cool, rather then good or evil choices, all the choices are semi-scummy, instead its Dogmatic (super zealot), Iconclast (anything for your people), Heretical (use what ever weapons for success). This makes the various interactions really compelling because when you commit to the moral style you move down that path and gain more abilities.