Guacamelee! (2013)

Drinkbox Studios

Linux · Mac · PC (Microsoft Windows) · PlayStation 3 · PlayStation Vita

3.70 from 1235 ratings

5194 members have it in their collection · 80 playing now · 2337 backlogged · 215 wish listed

How long? Main story 7h · with extras 10h (from 16 logged playthroughs)

"Guacamelee! is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters. Guacamelee! builds upon the classic open-world Metroid-vania style of games, by adding a strong melee combat component, a new dimension switching mechanic, and cooperative same-screen multiplayer for the entire … Read more
"Guacamelee! is a Metroid-vania style action-platformer set in a magical Mexican inspired world. The game draws its inspiration from traditional Mexican culture and folklore, and features many interesting and unique characters. Guacamelee! builds upon the classic open-world Metroid-vania style of games, by adding a strong melee combat component, a new dimension switching mechanic, and cooperative same-screen multiplayer for the entire story. The game also blurs the boundaries between combat and platforming by making many of the moves useful and necessary for both of these. Travel through a mystical and mysterious Mexican world as a Luchador using the power of your two fists to battle evil. Uncover hidden wrestling techniques like the Rooster Uppercut, and Dimension Swap to open new areas and secrets." Guacamelee! was later released on PC under the name "Guacamelee! Gold Edition" with the DLC included and has an updated version called "Guacamelee! Super Turbo Championship Edition" with an expended story, 2 new areas, and a new boss. Read less
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Release dates

  • Apr 09, 2013 (North_America) PlayStation 3, PlayStation Vita
  • Apr 10, 2013 (Europe) PlayStation 3, PlayStation Vita
  • Aug 08, 2013 (Worldwide) PC (Microsoft Windows)
  • Feb 18, 2014 (Worldwide) Linux, Mac
  • Mar 27, 2014 (Japan) PlayStation 3, PlayStation Vita

Also available on

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Featured in lists

Favourite PS Vita Games by BMO · 55 games · 3
çöp by Rerogshi · 298 games · 0
PS+ Games by peter · 197 games · 0

Rating distribution

5 stars
202
4 stars
568
3 stars
368
2 stars
82
1 star
15
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Community All Reviews Statuses

killerstar

Status killerstar May 20, 2025

Playing Gacamelee on my phone with a cheap bluetooth controller was getting on my nerves. The input lag was killing me in some tricky platforming sections and the whole controller didn't feel good to the touch. Also, my phone battery would run out too quickly. So I decided to get me a wired android controller that could do passthrough charging. …

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Playing Gacamelee on my phone with a cheap bluetooth controller was getting on my nerves. The input lag was killing me in some tricky platforming sections and the whole controller didn't feel good to the touch. Also, my phone battery would run out too quickly. So I decided to get me a wired android controller that could do passthrough charging.

I got the Gamesir G8, which is cheaper than a Backbone and apparently better. And this thing is so neat!

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It connects through USB-C so it doesn't have that much lag or connection problems. Charging during gameplay worked perfectly well. It feels good to the touch, with nice buttons and stuff. A bit on the smaller side for my taste, but that's allright.

What is super neat is the remapping functionality. First, it has two back buttons that are super easy to remap (only to single presses, though; it doesn't support macros I think) and can go between "western" and "nintendo" style face buttons. But it also supports emulating touch controls, so you can use it to play games that don't support controllers natively.

So, for example, the Netflix version of Death's Door only has touch controls, which work horribly with the fast action and quick thinking required. But with this controller I can essentially draw an overlay that simulates touch events in particular areas of the screen when I touch particular buttons and it works sooo well.

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killerstar

Status killerstar May 20, 2025

I've been playing this on my phone on and off in bed. It's pretty fun! I like the colours, artstyle, setting and the humour. But I really like the gameplay. It's so neat how each new ability is used both in combat and platforming. Like the uppercut that can be used as a double jump, or the charge attack that …

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I've been playing this on my phone on and off in bed. It's pretty fun! I like the colours, artstyle, setting and the humour. But I really like the gameplay. It's so neat how each new ability is used both in combat and platforming. Like the uppercut that can be used as a double jump, or the charge attack that also can be used to dash in the air. And the various platforming challenges make good use of all the different skills, combining them in interesting ways.

I like that despite ostensibly being a metroidvania, the path to the next location is very clear and there is not a lot of backtracking.

A small problem are enemy shields. Enemies can get various coloured shields that require a particular move to break. That's fine and all, but I don't know if it's a graphics glitch with my emulator or what, but the colour overlay from those shields is too intense and essentially obscure the whole enemy. It makes them too hard to read, especially for those undodgeable attacks that are signalled by the enemy turning red.

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kotenoru

Status kotenoru Sep 20, 2023

Ha! No me lo esperaba. Un metroidvania lleno de referencias que tiene un espíritu brutal en relación a los primeros metroid. Completamente rejugable y muy divertido. Una grata sorpresa :)

SuperFieroStatus

Status SuperFieroStatus Jul 9, 2014

So much character here. Loving it so far. Also, after playing Shovel Knight, it's a welcomed change for there to be NO penalty for falling down pits.