Main game
3.00 average rating based on 8 ratings
It's decent I guess?
First of all, the creative design is really fun. The missions are a highlight: you'll visit a space rock festival, an interstellar train station, a space vegetable garden, a mad scientist's prison, a dying planet, and a few more even more exotic locations. While your mission progresses, the background often changes to reflect your progress. Pretty cool. The different alien species, the diseases and their treatments are enjoyable to watch.
The game has good humor and the voice acting helps a lot. Your two main assistants, the central computer HEAL and the clean/repair robot Medi, have some sort of toxic relationship (which they slightly improve throughout the campaign) which results in some great banter. Some of the characters are pretty wild and most of them return multiple times throughout the campaign. Humor in games is hard and Galacticare nails its tone, which is honestly quite the achievement. Give me more funny games!
It's not a perfect game though. Firstly, the game is too easy, I got 5 stars on every mission without having to really work for it. Due to the lack of challenge, the core gameplay gets a bit stale as it's always the same: …
It's decent I guess?
First of all, the creative design is really fun. The missions are a highlight: you'll visit a space rock festival, an interstellar train station, a space vegetable garden, a mad scientist's prison, a dying planet, and a few more even more exotic locations. While your mission progresses, the background often changes to reflect your progress. Pretty cool. The different alien species, the diseases and their treatments are enjoyable to watch.
The game has good humor and the voice acting helps a lot. Your two main assistants, the central computer HEAL and the clean/repair robot Medi, have some sort of toxic relationship (which they slightly improve throughout the campaign) which results in some great banter. Some of the characters are pretty wild and most of them return multiple times throughout the campaign. Humor in games is hard and Galacticare nails its tone, which is honestly quite the achievement. Give me more funny games!
It's not a perfect game though. Firstly, the game is too easy, I got 5 stars on every mission without having to really work for it. Due to the lack of challenge, the core gameplay gets a bit stale as it's always the same: build the same rooms, give them enough decorations, put down some decorations, hire the right doctors, expand when the cash flows in. Maybe this is a bit inevitable in the genre. There are a few design flaws, one of the more annoying things is having to babysit the doctors to ensure they don't end up working in a room that's not their expertise. The room design and edit is quite okay but also not flawless, for example right-button panning also deselects the current object (a right-click action), which makes moving entire rooms a pain. The game is not entirely well-optimized, being the only game in quite a while where the animations actually stutter on my machine, while it really shouldn't be that demanding. It has a few outright bugs too, at some point I had every line of dialog play twice, overlapping with the next line of dialog. Slightly funny but certainly not intended.
So yes, it's technically all a bit unpolished. But if you don't mind the slightly repetitive gameplay (or if you like the comfort of repetition) and can overlook some minor flaws, this game definitely has charm. Maybe not the best in the management genre, I haven't really played all that many, but I would still recommend it.
This is one of those games where the hours can fly by without you ever really noticing. There's a lot of brilliance, charm, and potential with this game, which is why it's a bit frustrating that the presentation holds it back a tad. If you enjoy Two Point games, and management simulation titles altogether, you'll no doubt have a lot of fun with Galacticare, but don't expect an experience of the same degree of refinement as some of the other titans in this space.