The Stillness of the Wind (2019)

Memory of God

Mac · Nintendo Switch · PC (Microsoft Windows) · iOS

2.72 from 57 ratings

1085 members have it in their collection · 9 playing now · 801 backlogged · 27 wish listed

How long? Main story 3h · 100% 4h (from 6 logged playthroughs)

One by one, everyone left the once bustling village for the city. Everyone, except Talma. Now approaching the end of her days, she maintains a simple, solitary way of life, surviving, subsisting, tending to her homestead and her goats. Develop your own personal routine as you care for your farm and your animals. Tend to your goats, make cheese with … Read more
One by one, everyone left the once bustling village for the city. Everyone, except Talma. Now approaching the end of her days, she maintains a simple, solitary way of life, surviving, subsisting, tending to her homestead and her goats. Develop your own personal routine as you care for your farm and your animals. Tend to your goats, make cheese with their milk, collect eggs and cook meals, grow vegetables and barter with the travelling merchant who brings increasingly disturbing letters from your family in the city. A follow up to the critically acclaimed Where the Goats Are, The Stillness of the Wind is a quiet rumination on life and loss. Read less
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Details

Developers
Memory of God
Publishers
Fellow Traveller
Genres
Adventure, Indie, Simulator
Themes
Action, Sandbox
Steam
View on Steam

Release dates

  • Jan 30, 2019 (Full Release) (Worldwide) iOS
  • Feb 07, 2019 (Full Release) (Worldwide) Mac, Nintendo Switch, PC (Microsoft Windows)
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Rating distribution

5 stars
5
4 stars
10
3 stars
14
2 stars
20
1 star
8
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Community All Reviews Statuses

sizzleleg

Status sizzleleg Mar 13, 2019

Honestly, this game wasn't perfect but christ, aren't we glad that games like this are getting released and get a decent audience? If you'd told me even ten years ago that 'Arthouse games' would exist I would have scoffed at you. Stillness almost feels like an anti-game, there is little to no reward for your actions. But the joy comes …

Read more

Honestly, this game wasn't perfect but christ, aren't we glad that games like this are getting released and get a decent audience? If you'd told me even ten years ago that 'Arthouse games' would exist I would have scoffed at you. Stillness almost feels like an anti-game, there is little to no reward for your actions. But the joy comes in the little moments, the flashes of memory, the surreal dreams, Talma's laugh, a wee chat with the travelling vendor. It won't be for everyone, but that is the beauty of it.

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