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The Stillness of the Wind

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The Stillness of the Wind

Jan 30, 2019

Main game

2.71 average rating based on 56 ratings

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One by one, everyone left the once bustling village for the city. Everyone, except Talma. Now approaching the end of her days, she maintains a simple, solitary way of life, surviving, subsisting, tending to her homestead and her goats. Develop your own personal routine as you care for your farm and your animals. Tend to your goats, make cheese with their milk, collect eggs and cook meals, grow vegetables and barter with the travelling merchant who brings increasingly disturbing letters from your family in the city. A follow up to the critically acclaimed Where the Goats Are, The Stillness of … More
One by one, everyone left the once bustling village for the city. Everyone, except Talma. Now approaching the end of her days, she maintains a simple, solitary way of life, surviving, subsisting, tending to her homestead and her goats. Develop your own personal routine as you care for your farm and your animals. Tend to your goats, make cheese with their milk, collect eggs and cook meals, grow vegetables and barter with the travelling merchant who brings increasingly disturbing letters from your family in the city. A follow up to the critically acclaimed Where the Goats Are, The Stillness of the Wind is a quiet rumination on life and loss. Less
Release Dates
Jan 30, 2019 Full Release (Worldwide)
iOS
Feb 07, 2019 Full Release (Worldwide)
Mac, Nintendo Switch, PC (Microsoft Windows)
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User Stats
1078
In Collection
27
Wish Listed
9
Playing
797
Backlogged
How Long Is The Stillness of the Wind?
Main story: 3.4 hours
100% completion: 4.3 hours
Total completions: 6
maximoffs
maximoffs updated their status Apr 3, 2021
maximoffs updated their status Apr 3, 2021

It's a poetic, sad and depressing game. I think people should know that before they play.

sizzleleg
sizzleleg updated their status Mar 13, 2019
sizzleleg updated their status Mar 13, 2019

Honestly, this game wasn't perfect but christ, aren't we glad that games like this are getting released and get a decent audience? If you'd told me even ten years ago that 'Arthouse games' would exist I would have scoffed at you. Stillness almost feels like an anti-game, there is little to no reward for your actions. But the joy comes in the little moments, the flashes of memory, the surreal dreams, Talma's laugh, a wee chat with the travelling vendor. It won't be for everyone, but that is the beauty of it.