Super Mario Maker (2015)

Nintendo, Nintendo EAD Software Development Group No.4

Wii U

3.91 from 1150 ratings

2307 members have it in their collection · 82 playing now · 286 backlogged · 320 wish listed

How long? · with extras 96h · 100% 100h (from 2 logged playthroughs)

Super Mario Maker lets people’s imaginations run wild. For the first time ever, friends can have fun playing through levels they create for one another. The Wii U GamePad controller makes it so easy for anyone to create levels; it may feel like simply sketching out ideas on paper. Players can enjoy a seemingly endless supply of inventive Mario levels … Read more
Super Mario Maker lets people’s imaginations run wild. For the first time ever, friends can have fun playing through levels they create for one another. The Wii U GamePad controller makes it so easy for anyone to create levels; it may feel like simply sketching out ideas on paper. Players can enjoy a seemingly endless supply of inventive Mario levels from players around the world. The game includes a book totaling about 100 pages that illustrates the boundless possibilities in Super Mario Maker. Nintendo will also release two special Mario amiibo figures to celebrate the 30th anniversary of the original Super Mario Bros. game. Tapping these amiibo in Super Mario Maker adds a Big Mushroom power-up to your course, allowing Mario to grow big and bust blocks from any direction, as well as adding a retro visual filter to the game, reminiscent of older cathode ray tube televisions. In addition, many other amiibo will also be compatible with Super Mario Maker through the use of a new item called the Mystery Mushroom. This item allows Mario to take the appearance of many other characters, such as Link, Kirby or Wii Fit Trainer, complete with character-specific animations and sound effects. These character costumes can be unlocked by completing the 100 Mario Challenge mode and many can also be unlocked if the player taps the amiibo of the character to the Wii U GamePad. Read less
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Release dates

  • Sep 10, 2015 (Japan) Wii U
  • Sep 10, 2015 (North_America) Wii U
  • Sep 11, 2015 (Worldwide) Wii U
  • Sep 11, 2015 (Europe) Wii U

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Rating distribution

5 stars
315
4 stars
491
3 stars
283
2 stars
49
1 star
12
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Community All Reviews Statuses

metatron84

Status metatron84 Sep 24, 2015

Finished all Coursebot courses and all 4 Nintendo World Championship courses. Will continue making and playing online courses (100 Mario Challenge)

Pale

Status Pale Sep 15, 2015

I still haven't gotten that deep into Mario Maker. While, in general it's a really cool presentation, there are two things that bug the living heck out of me.

1. You should be notified any time someone on your system friends list makes and publishes a level. To go along with this, you should be able to quickly and simply …

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I still haven't gotten that deep into Mario Maker. While, in general it's a really cool presentation, there are two things that bug the living heck out of me.

1. You should be notified any time someone on your system friends list makes and publishes a level. To go along with this, you should be able to quickly and simply play levels by your friends. So stupid that this feature doesn't exist at all. The game has no idea who your system friends are.

2. Why have points in the level if they do actually nothing with them? Each level should have a small high score list associated with it.

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Westane

Status Westane Sep 12, 2015

Super Mario Maker pre-order showed up today from Amazon and I've already spent a good couple hours with it. Really loving it, just wish they gave me all the pieces...

I was sure to get in a 100 Mario Challenge before bed though and the results were... expected? Of the 16 courses I played through I'd say only a generous …

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Super Mario Maker pre-order showed up today from Amazon and I've already spent a good couple hours with it. Really loving it, just wish they gave me all the pieces...

I was sure to get in a 100 Mario Challenge before bed though and the results were... expected? Of the 16 courses I played through I'd say only a generous three or so were worth the time. Hopefully the quality will start improving. I'm also not really a fan of the more gimmicky levels, particularly that "Don't Touch the Controller!" nonsense. Hopefully it doesn't clog up the top spots for too long. I did unlock Expert mode which still only contains 16 stages, so it'll be interesting to see what that actually entails!

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