Status Nelemania Jun 2, 2024
Beautiful art, especially for the architecture and underwater parts, great voice acting, female lead, someone called it "1930s charm with eldritch flirtation" and I am stealing that. The sound is also amazing, adding a lot to the atmosphere and being part of some of the puzzles. There are definitely slight Myst/Riven vibes at times, and I needed a walkthrough once, …
Beautiful art, especially for the architecture and underwater parts, great voice acting, female lead, someone called it "1930s charm with eldritch flirtation" and I am stealing that. The sound is also amazing, adding a lot to the atmosphere and being part of some of the puzzles. There are definitely slight Myst/Riven vibes at times, and I needed a walkthrough once, but when I understood that all you have to do is fill in your little book, and once the pages are filled, you definitely have all the information to solve the puzzles, they were not too hard and made sense.
I wonder why so many older reviews complain about the walking speed, because it has fast movement. Maybe they added it later because of the complaints? Her being very slow at the beginning is actually story relevant, as is her being able to walk faster later on. I had no problems with this and sometimes even chose to walk slowly to take in the environments. Swimming fast felt very satisfying.
The chapters not only separate the story, but also the world. You can jump into all the chapters at the start (great for achievement hunters), but once you enter a new chapter you can't go back, so backtracking is minimal, which I like. They also add shortcuts once you have explored everything, so if you need to backtrack a bit you will be there quickly.
I loved the underwater parts. I usually hate that in games, but here I was hoping for more. I can see myself going back and trying to get more achievements just to relive the atmosphere of some parts of the game.
The ending(s) are sufficient and you need to stay through the credits for a bit more of the feels. You can easily get both endings if you just save at the right moment and you will know when that is.
On a scale of horror and gore it is a 2 out of 10. People die and there is blood and there is occasionally something spooky, but it is never shown in too much detail and not the center of the game.
As with most walking sim/story driven - puzzle games there is no replayability besides the achievements and I missed a lot of them as it seems.
All in all I had a very good time with this Call of the Sea. I hope the devs will "call"again "Out of the Blue" in the future. :D