I’m happy to be finally playing a new Halo after 6 years with today’s early multiplayer “beta” launch. While Halo 5 had the series’ most forgettable campaign, its multiplayer ended up being a ton of fun for me, so I have high hopes for the new game. Infinite feels and looks good, but in all three currently available matchmaking playlists, …
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I’m happy to be finally playing a new Halo after 6 years with today’s early multiplayer “beta” launch. While Halo 5 had the series’ most forgettable campaign, its multiplayer ended up being a ton of fun for me, so I have high hopes for the new game. Infinite feels and looks good, but in all three currently available matchmaking playlists, the vast majority of matches are objective modes like Capture the Flag and Oddball that I personally find boring. Trying to play these modes with randoms is not great anyway, with the matches either dragging out badly or being one-sided. This is honestly a big annoyance and making this experience feel not extremely great for me. The big team matches with vehicles are especially fun, but I just want them to let me play how I want to play…
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