Status Atag Jan 19, 2026
Catching up on some Grouvee posts I've missed the past few weeks, love that there's so much to read! Haven't had the time or brain space to play much new stuff in terms of story driven games but I have been dipping in and out of The Lord of the Rings: Return to Moria with an old childhood buddy who …
Catching up on some Grouvee posts I've missed the past few weeks, love that there's so much to read! Haven't had the time or brain space to play much new stuff in terms of story driven games but I have been dipping in and out of The Lord of the Rings: Return to Moria with an old childhood buddy who loves Tolkien's work.
The setup is pretty neat, I like the simple but also kinda versatile building and crafting. Definitely a game that's enhanced with a friend but also very zen to just chill out to and craft solo. It's been nice spending time with my friend who I don't see much now due to him moving away, he's been showing me around the mines and telling me about all the lore!
My only complaint so far is the procedural generation of the mines. I've come across too many structures that just don't make sense at all, like stairs leading immediately to a brick wall, or stone staircases perched on top of wall columns... stuff that I thought would have been programmed to never occur? It's a good premise for lots of variation and exploration but eventually you start to find buildings and avenues that almost look as horrible as the uruk hai birth scene in the films when they rip out of their mud sacks.
It's not ruining the experience though, still having a good time!
