There's something fundamentally very cool about how these games simulate flying through the real world. Passing over real-life cities and landmarks replicated at their proper scale with decent detail and real-time conditions, seeing something interesting in the distance and being able to just fly on over to it, it's very compelling and gives this a decently high floor on the …
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There's something fundamentally very cool about how these games simulate flying through the real world. Passing over real-life cities and landmarks replicated at their proper scale with decent detail and real-time conditions, seeing something interesting in the distance and being able to just fly on over to it, it's very compelling and gives this a decently high floor on the quality of its experience. It hasn't really convinced me to dive deep into the depths of its simulation or explore all its possibilities, but I do enjoy it as a sort of tourism thing with an interesting challenge and learning curve.
Console players will find that basic flight controls feel pretty good on the controller, but the UI is a bit of a mess. They tried to make the PC UI work on a controller, and it just kinda doesn't, in addition to being buggy in ways that made me unable to read the options or even have to fully restart the game pretty often. I recommend playing on PC if possible, at least using a mouse for interacting with the UI. While simple flying around isn't too hard to get the hang of, this is a proper simulator with lots of details to learn. I think from a casual perspective, it could maybe benefit from contextually helping you out a bit more in the moment, but it definitely does enough to be playable without a ton of learning.
This entry offers a relatively fleshed-out career mode that organizes different training exercises and challenges into a pursuit of different licenses and career paths. It's not very well-presented, with choppy cutscenes and flat text-to-speech voiceover, but it's a nice way to give the game some structure if you plan to sink a bunch of hours in. There are also other modes that provide more curated and structured content, which is good, since as nice as it is to just freely fly around, sometimes you need to be pointed toward something interesting. Still, I do find myself gravitating more toward picking a location that I'm interested in and flying around randomly, and the game does a nice job presenting this stuff with points of interest marked and occasionally accented with special music.
Generally it's a fun game to play that looks great for what it is. Obviously my apartment building doesn't quite have as much detail as the Eiffel Tower did when I flew directly over it, but that doesn't make it less cool that I can actually do that at all. Water, sunsets, cities lit up at night, and more all are really pleasant to look at for sure. I can easily recommend checking it out even for people who are only slightly curious about exploring it casually, especially if they can polish some of the rougher edges in future patches.
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