Fallout 76 (2018)

Bethesda Game Studios

PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

2.50 from 655 ratings

3030 members have it in their collection · 117 playing now · 1301 backlogged · 298 wish listed

How long? · with extras 200h (from 5 logged playthroughs)

Fallout 76 is an online action role-playing game and the first multiplayer entry in the Fallout series. Set in 2102 in Appalachia, West Virginia, players control a resident of Vault 76 who ventures into the open world 25 years after a nuclear war. The game features exploration, questing, base building, and combat against mutated creatures and hostile factions. It can … Read more
Fallout 76 is an online action role-playing game and the first multiplayer entry in the Fallout series. Set in 2102 in Appalachia, West Virginia, players control a resident of Vault 76 who ventures into the open world 25 years after a nuclear war. The game features exploration, questing, base building, and combat against mutated creatures and hostile factions. It can be played solo or cooperatively, with players sharing servers and engaging in trade or PvP combat. Read less
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Release dates

  • Nov 14, 2018 (Worldwide) PC (Microsoft Windows), PlayStation 4, Xbox One
  • Apr 14, 2020 (North_America) PC (Microsoft Windows)
  • Q3 2026 (Worldwide) PlayStation 5, Xbox Series X|S

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Seasons

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Featured in lists

GOTY 2018 by LarsFrukt · 33 games · 0

Rating distribution

5 stars
28
4 stars
93
3 stars
203
2 stars
183
1 star
148
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Community All Reviews Statuses

ZaborFigasse

Review ZaborFigasse 1/5 · Jun 26, 2025

Что-то не так.

Интересный мир, который хочется исследовать. Узнаваемый сеттинг в который влюблен с первых частей. Все это поломано онлайн-составляющей, глючащими заданиями и абсолютно лишними ограничениями в части необходимости регулярного питания, ограничения максимальной суммы крышек и снующими вокруг игроками-выживальщиками. До конца игру не прошел, но был близок. Задание запуска ракеты окончательно выбесило цикличностью исполнения, заниматься которым совершенно не хочется. Все что мне надо …

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Интересный мир, который хочется исследовать. Узнаваемый сеттинг в который влюблен с первых частей. Все это поломано онлайн-составляющей, глючащими заданиями и абсолютно лишними ограничениями в части необходимости регулярного питания, ограничения максимальной суммы крышек и снующими вокруг игроками-выживальщиками. До конца игру не прошел, но был близок. Задание запуска ракеты окончательно выбесило цикличностью исполнения, заниматься которым совершенно не хочется. Все что мне надо было знать об этой игре к этому моменту я уже узнал. 69-й уровень это я считаю прилично. С грустью констатирую, что серия мертва.

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PaceAce

Review PaceAce 2/5 · Nov 5, 2023

its ok

its alright can be fun at times but is still very big at times crashing on Xbox series x currently level 25 as of writing this review

V1CGaming

Review V1CGaming 3/5 · May 13, 2023

This is NOT a traditional Fallout game.

Fallout 76 fails at many things, but its core gameplay is still fun and engaging. This is enough to keep you going, but it is not what you would expect from an online-based AAA, and even if all the bugs can be fixed, there are many things (combat, mission design, inventory system) that would be much harder to fix. Fallout …

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Fallout 76 fails at many things, but its core gameplay is still fun and engaging. This is enough to keep you going, but it is not what you would expect from an online-based AAA, and even if all the bugs can be fixed, there are many things (combat, mission design, inventory system) that would be much harder to fix. Fallout 76 is effectively about base-construction, survival and world-building, not the story and your part in it, which isn’t a bad thing. The execution is though.

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Chovus

Status Chovus May 18, 2020

Played free trial on Steam. I had already seen a lot of content showing how much of a dumpster fire the game is, but my time with it was ok. Not ok enough to buy it, especially at the insultingly high price it is now. I could maybe see spending a few $ on it but I fundamental dislike these …

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Played free trial on Steam. I had already seen a lot of content showing how much of a dumpster fire the game is, but my time with it was ok. Not ok enough to buy it, especially at the insultingly high price it is now. I could maybe see spending a few $ on it but I fundamental dislike these online live service games. Maybe the mod community will make a singleplayer 76 mod for 4.

The beginning of the game makes no sense to me. So the whole purpose of the vault is to repopulate America and to accomplish that they shut down the vault and kick everyone out, except you who suddenly wakes up months later. Oh and the 1000s of other players who also wake up later. This is wrong on so many levels. Why give up the strategic asset of a vault? Would have made far more sense for the vault to be the homebase where players socialize, trade and get quests from the npcs which work in the vault. Kind of like Fallout Shelter only all players are the ones that go outside into the wasteland. Then it would be up to players to secure territory and build farms and settlements outside. I just designed a better game than Bethesda.

So I put my first points into endurance because I did not want to die. Totally unnecessary because the game is easy. I am used to playing Fallout and Elder Scrolls games on the highest difficulty without companions. I figured I would conserve ammo and mostly use melee. Upgraded the machete to serrated and used sneak to ambush enemies, or just run straight at them screaming. The highlight of my 1st session was being level 4 and finding a level 9 feral ghoul. I had no idea how hard it would be but I one shotted it with a sneak attack headshot with a hunting rifle. Then I cleared out the other ghouls with machete without taking any damage due to sneak. I went south to the 1st town and cleared out the agricultural center. Then went north to the racetrack, amusement park and mill. Places off the beaten path were fun, but that mill only had 2 raiders in it. I was expecting a tough fight. That is MMOs with other players though. I wandered to some farm and found a bunch of stuff on the ground in a manner that I think were dropper by a player. Mostly junk but there was a level 50 flamethrower. Not too far away I found some level 30 power armor. No fusion cores though. Went east for a while and found part of a nuke code, then went back south and found the overseer. Ended off at level 12 with something like 4 str (gladiator level 3, some weight reduction perk or something), 5 perception (rifleman 3 and lockpicking 1), 3 agility (moving target, action boy and something else), 3 endurance (Lead belly, better drinking and eating) and the other stats left at 1. My gear was: serrated machete, barbed walking cane, pump shotgun, 308 sniper rifle with medium scope, 38 pipe rifle with short scope, junk melee weapon to use up on weak enemies and a mix of metal, sturdy leather and welded raider armor. I was wearing a campaign hat, patrolman sunglasses and paramedic uniform until I found a park ranger uniform. Then I decided it all looked dumb and I wanted to see armor. Armor looks dumb too with the belly and groin not even protected. And no head armor? I was going to set up a vendor by the amusement park and sell some garbage; see if anyone would actually buy anything if I ever play the game again, but player vending is disabled. I do question whether a free account vendor would even be allow to exist outside a free trial though.

I had no problem with the gunplay. Melee was rough due to lag. Survival meters were annoying. I did not like having to go into inventory every several minutes to eat and drink. Especially annoying to try and figure out what to consume to avoid stuff spoiling. Inventory really needs sorting or sub menus or better yet click a button to automatically fill the meters using the items that will go bad soonest. I was looting everything not nailed down and scrapping everything except 1 gun for each ammo type and melee weapons. Inventory management in general is a pain in the ass. And building with the camp is even more obnoxious than settlements in 4.

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100indecisions

Status 100indecisions May 15, 2020

Wait, so the premise for a new Fallout 76 character is literally “there are NPCs in Appalachia now because you waited an entire year before getting off your ass and leaving your vault”?

Eerp

Status Eerp Apr 16, 2020

To me, this is a MULTIPLAYER game so the fact that you can be on the same mission as your friend and at the same part but doing their instance does NOT credit your mission is SUPER annoying! I wish they at least gave you an option or let you redo it but to make it that you regularly have …

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To me, this is a MULTIPLAYER game so the fact that you can be on the same mission as your friend and at the same part but doing their instance does NOT credit your mission is SUPER annoying! I wish they at least gave you an option or let you redo it but to make it that you regularly have to solo chunks of the game is A DRAG! Oh well...

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Eerp

Status Eerp Apr 16, 2020

I played the last version a few months ago and it was a buggy mess but playable. Now I have spent some time with the latest version and it is a MORE playable buggy mess. It is fine though. All the core parts that are broken still are but the game is fine.

They said it is at Fallout 3 …

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I played the last version a few months ago and it was a buggy mess but playable. Now I have spent some time with the latest version and it is a MORE playable buggy mess. It is fine though. All the core parts that are broken still are but the game is fine.

They said it is at Fallout 3 level now with NPCs... and yeah, it is certainly at least as good as the multiplayer version of a buggy 12-year-old game. And for the most part, it is enough.

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StrictSnow

Status StrictSnow Apr 15, 2020

The Wastelanders update for Fallout 76 has finally gotten the game out of Beta.

Genuinely though, it has improved quite a bit since launch. Does it excuse Bethesda's anti-consumer practices or absolute dogshit bungled launch? No... Not really. But does the game finally feel somewhat alive? Yeah... Yeah it does. I wouldn't say this is a Hello Games turnaround or …

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The Wastelanders update for Fallout 76 has finally gotten the game out of Beta.

Genuinely though, it has improved quite a bit since launch. Does it excuse Bethesda's anti-consumer practices or absolute dogshit bungled launch? No... Not really. But does the game finally feel somewhat alive? Yeah... Yeah it does. I wouldn't say this is a Hello Games turnaround or A Realm Reborn, or hell even Bethesda's own Tamriel Unlimited just yet, but after 18 months, I think there's finally a light at the end of the tunnel and I think, from my 3 or so hours enjoying the new storyline with a new character, that this might actually be a Fallout game. Performance is better, lighting is better and dialogue skill checks are back.

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TheKentuckian

Review TheKentuckian 2/5 · Sep 9, 2019

War Has Changed

Honestly, I waited till I could get this off Ebay for $10. I’d seen all the reviews about the shit show that was this game’s launch and I figured $10 was a good price of admission. Nearly a year after its release, the game has started to redeem itself… kinda, sorta. enter image description here

Much like how New Vegas shared a lot of …

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Honestly, I waited till I could get this off Ebay for $10. I’d seen all the reviews about the shit show that was this game’s launch and I figured $10 was a good price of admission. Nearly a year after its release, the game has started to redeem itself… kinda, sorta. enter image description here

Much like how New Vegas shared a lot of F3’s gameplay, 76 shares gameplay from F4. The shooting and base building work exactly the same. There are a few add-ons, such as the survival meters that see you having to manage your water and food. Luckily the survival systems aren’t super intrusive like an early access Steam game. You can fill your bars quickly and if they do drop down it acts like the radiation system where it cuts into your HP or AP. The environment plays a bigger part in gameplay as well. Some of the harder hit areas require you wear a gas mask to avoid contamination and you can catch diseases from the gnarly looking animals or eating raw meat. The armor system from F4 has been improved too, you can actually wear armor under your outfits, not just with special under armor suits. Something that does make a comeback that I could take or leave, is item degradation. Weapons don’t break down too quickly, but repairing them, & crafting ammo, can start to eat into your junk pile. Food can spoil, which that’s one thing the game doesn’t mention, and there’s no alert that you’re about to have something spoil. This means you can end up carrying around lots of useless food and if you want to do the Nukashine quest, it can be hard keeping your corn preserved. Still, these are great little gameplay features that add more to the world building. Unfortunately given this game’s reputation, these feel less like developers making new advancements and more like them trying to add in something good to distract you from the crappiness. enter image description here

So, about the crappiness. I avoided this game at launch because the state they released it in was unprofessional for a AAA developer. Granted now, the game is pretty stable and the bugs have been worked out. A few ghouls have an issue of dying standing up and every once in a while coffee cups fall through the countertops, but the server rarely crashes and physics work like they should. Even though it all works fine now, we shouldn’t overlook that Bethesda should’ve tried a little harder before the release. They aren’t some indie, only 2 employees working in a basement, shoestring budget, developers. Something else that’s crappy, the micro-transaction store. They are all cosmetic items, but they are awful pricey; $8 for armor paint, $5 for some tables. There are other parts of the game that aren’t “crappy”, but maybe not the best choices.
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After playing this game for umpteen hours I’ve come to the conclusion that this is a decent, post-apocalyptic shooter, but a terrible Fallout game. The big issue is the story. There’s no people left in Appalachia, just robots and they just have one or two canned lines, no dialogue system. All of the main quests are either a robot or holotape telling you to go find a person, then shock of all shocks, they’re either dead, another robot, or have left the state. The big quest you get sent on is told to you via holotape. You’re looking for a cure to the Scorched Plague that ravaged the population (Bethesda’s excuse for having no NPCs). There’s no real motivation for this quest, it’s just that you had nothing better to do. I had the same issue with Horizon Zero Dawn, I’m more interested in the people living in the wasteland now, not the people from the past. I haven’t made it all the way through the story yet, and I don’t plan on it with Greedfall out this week. There were a few side quests that do feel more like a Fallout quest, one that stands out is at Ft. Campbell. The drill sergeant robots make you dress as a soldier and put you through basic training. It’s the closest this felt to a Fallout game.
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As the big selling point lets you know, this is a multiplayer Fallout. This adds to the feeling of it being a bad Fallout game. You are limited on what you can sell to vendors and the sell prices are greatly reduced, while the buy prices are exuberant, making it hard to save up caps. You come across ammo and chems a lot less frequently than in other Fallouts. When you hit a certain part of the story quests, the enemies go from being around your level to being 20+ levels higher. Enemies that are even a few levels above you turn into bullet sponges. This is a mix of, 1. the world is instanced in a way that if a higher level player went through there earlier, the enemies are set at that level, and 2. that as a multiplayer game they expect you to do some grinding. I despise grinding, especially since most of the daily events are the boring “kill 5 of these” or “restart the 3 generators”. It’s about impossible to play this as a solo game at certain parts. Granted this game made me figure out what Discord was & as such I’ve met some new PSN friends that have been more than helpful in getting me through the game. enter image description here

Since I had little interest in the main story, I sorta made my own story, which was to be the best damn Civil War reenactor in West Virginia. I roleplayed as a Union soldier, including only using the antique weapons. It makes fighting some enemies a little harder due to the long reload times, but it’s fun. The other part of this game I enjoyed is what I enjoy in any Fallout game, exploring the world. This was more prevalent here, because I am a stone’s throw from WV and have been to many of the real life locations. It was cool to walk across the New River Gorge Bridge and visit Point Pleasant. I finally got to see my home state of Ohio in a Fallout game, granted it was inaccessible across a river, but hey, Ohio! enter image description here

Behind Vegas, this setting is my favorite in a Fallout game. I love Appalachian culture, history, and the mystique of coal miners, and Bethesda did their research in this respect. I’m kinda disappointed this game was a multiplayer spin-off because this world is worth exploring, even though this feels more like a walking tour of a Fallout world. Most of the locations are in the overworld with not as many separate dungeon areas you can go explore. Branching off of that Appalachian culture is the folklore, which means cryptids. Again, I love cryptids, I run a YouTube channel dedicated to the history and mysteries of them. It’s awesome fighting the Fallout versions of Mothman, Snallygasters, the Grafton & Flatwoods Monsters, Sheepsquatch, and so on. The Wendigos are a real bitch to fight, and technically they are more associated with the Great Lakes region, not West Virginia. enter image description here

Being this is coal miner territory, the radio is very country heavy, like New Vegas, which is great. I loved hearing some Tennessee Ernie Ford. I grew up listening to “Sixteen Tons”. The shuffle on the radio seems off though. I barely heard the good Ford songs, but they played “I Didn’t Know the Gun was Loaded” ad nauseam. The ambient soundtrack music is good here too. It’s the typical minimalistic sounds with a little bit of guitar twang in there. enter image description here

All in all, the game’s come a good ways from that dismal launch. I can now say it functions as a game, but that doesn’t mean all should be forgiven. Whether you’ll enjoy it is determined by your predilection for the more grindy games. I prefer to play games for the narrative and story, and this game doesn’t hold my interest after the first few hours, but I know some people enjoy games more for the grind and getting the biggest numbers. Those people will get hours out of this game. The world is fun to explore with a killer soundtrack, but you have to be warry of high level enemies. Again, the takeaway is “Decent shooter, terrible Fallout game”.

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SuperFieroStatus

Status SuperFieroStatus Aug 14, 2019

Picked up for $16. Playing with a friend. Game's fine? I'm having fun exploring and blasting ghouls. It's no "real" Fallout game, but I had my expectations tempered.

TheKentuckian

Status TheKentuckian Aug 12, 2019

I'll admit, I got this for $10 just to see the shit show for myself. The patches have helped make it actually playable, and any game with Tennessee Ernie Ford gets a few points in my book.

ed.corcoran

Review ed.corcoran 2/5 · Jun 12, 2019

Could have been a great single player Fallout

I really loved the setting and concept of Fallout 76: it's soon after the bombs and society is just beginning to recreate itself. The West Virginia location is fresh, too. It's a really beautiful place just to walk through.

So it's a shame they made it a MMORPG and larded it down with all the worst game mechanics of the …

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I really loved the setting and concept of Fallout 76: it's soon after the bombs and society is just beginning to recreate itself. The West Virginia location is fresh, too. It's a really beautiful place just to walk through.

So it's a shame they made it a MMORPG and larded it down with all the worst game mechanics of the past decade. If Bethesda had taken this setting & concept, added real NPCs (rather than just dead ones) and made that Fallout 4, I think we would have ended up with one great game rather than a middling Fallout 4 and the unfortunate Fallout 76.

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acefighter117

Status acefighter117 Dec 14, 2018

Ever since this game came out, people have been hating on it big time, and while the hate is sometimes justified, I think this is a pretty OK game.

Its not even close to any of the fallout games in terms of enjoy-ability, but its just good enough that I didn't immediately return it to the library I rented it …

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Ever since this game came out, people have been hating on it big time, and while the hate is sometimes justified, I think this is a pretty OK game.

Its not even close to any of the fallout games in terms of enjoy-ability, but its just good enough that I didn't immediately return it to the library I rented it from. The open world seems bigger than fallout 4s, but seems to have alot less locations, making for treks from location to location quiet and lonely, and while quiet and lonely would normally make for a bad video game, it seems to work for this game. The tense atmosphere while traveling from location to location mimics what it would be like if you really walked from town to town, you never know whats gonna come out, could be just a bird, could be a giant deathclaw (OK maybe that's not realistic, but you get my drift), could be literally nothing, you have no idea.

Now the main complaint most people have, and its a complaint that I also have, is that this game is online only, now a fallout game with online capability is what I always wanted, but having only online was not a smart idea in my opinion. The lag can easily get you killed by fighting something that you could normally wreck, you can waste hundreds of precious rounds of ammo and not even hit your target because the system thinks that your enemy is moving when its showing you that they are standing right in front of you, and the servers crash on the regular. The lack of NPCs bothers me, but I love that there's a reason for that.

The leveling system actually works for me because the levels actually seem more like a suggested thing rather than a necessity, like if your enemy is level 25 and your level 15 you can still easily overcome them, as opposed to AC Odyssey where 1 level above you means your gonna get wrecked.

Overall the ambiance and the unique gameplay makes this game playable and somewhat enjoyable, just don't play this game expecting it to be as good as the other fallout games.

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