Star Control (1990)

Toys for Bob

Amiga · Commodore C64/128/MAX · DOS · Sega Mega Drive/Genesis

3.29 from 21 ratings

105 members have it in their collection · 42 backlogged · 15 wish listed

How long? · 100% 16h (from 1 logged playthrough)

Star Control is a science-fiction wargame which pits the forces of The Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The game is designed so that you can ease into play, familiarizing yourself with menus, options, and player controls. The Alliance and Hierarchy each possess seven different types of warships. Each vessel has its own maneuvering and … Read more
Star Control is a science-fiction wargame which pits the forces of The Alliance of Free Stars against those of the predatory Ur-Quan Hierarchy. The game is designed so that you can ease into play, familiarizing yourself with menus, options, and player controls. The Alliance and Hierarchy each possess seven different types of warships. Each vessel has its own maneuvering and firing characteristics, plus a unique special power that you can employ when circumstances dictate. Mankind is about to be wiped off the face of the galactic map. A savage clutch of alien races called the Ur-Quan Hierachy has become the “evil empire” of the 27th century- ruthlessly invading interstellar neighbors. Humanity is next on their list. Your job is to make sure that they don’t succeed. The entire Alliance of Free Stars battlefleet awaits your orders. Read less
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Details

Developers
Toys for Bob
Publishers
Accolade
Genres
Strategy
Themes
Action, Science fiction
Series
Star Control

Release dates

  • 1990 (Worldwide) Amiga
  • 1991 (North_America) Commodore C64/128/MAX
  • 1991 (Worldwide) Sega Mega Drive/Genesis
  • TBD (Worldwide) DOS

Related

Bundled in

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Rating distribution

5 stars
1
4 stars
8
3 stars
9
2 stars
2
1 star
1
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Community All Reviews Statuses

Mazinkaiser

Review Mazinkaiser 2/5 · Apr 2, 2020

Star Control: Slippery Competition

Star Control is an attempt to give a strategic element to Spacewar - by moving across planets, building ships, and having dogfights amidst the stars between a variety of quirky and interesting alien races, this should by all means be fun. However, if you don't have a human by your side to fumble along with you, this game is either …

Read more

Star Control is an attempt to give a strategic element to Spacewar - by moving across planets, building ships, and having dogfights amidst the stars between a variety of quirky and interesting alien races, this should by all means be fun. However, if you don't have a human by your side to fumble along with you, this game is either vicious, agonizingly slow, or both.

The Alliance of Free Stars is battling the Hierarchy of Battle Thralls! That's pretty much all you need to know. Whether it's the fungal Mycons, the fashionable Androsynths, the plucky Earthlings, or the dreaded Ur-Quan, there's a wide variety of ships at play, giving an illusion of depth. What it mostly comes down to is that there's a couple of ships that'll absolutely destroy other ships and the actual space combat (again, Spacewar) is so slippery and frustrating that you'll wish a computer did it for you. Star Control has the option of modes that have the computer take over either action or strategy, but it's not the most fun seeing a dogfight play out between computers. Human players are a little more fun in that regard.

The strategy can be a bit clunky. The player usually starts out with a starbase and can construct units with starbucks. They can replenish their crew by colonizing certain planets for two turns, and can establish mines or fortifications for two turns. They can also find upgrades on certain planets they jump onto for better advantages in combat. It's a bit of a tedious process and the way movement is done throughout the galaxy (moving between a constantly rotating axis of 3D points) can get kind of confusing and nauseous. Again, the computer can always take over these actions but with neither strategy nor action that misses the point of playing.

Star Control is really looking to jazz up Spacewar, but if you don't have a friend or aren't a big fan of tedious strategy elements, you might be best just grabbing a friend for Spacewar.

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