Route-16 (1981)

Sun Electronics, Tehkan

Arcade

1.75 from 4 ratings

19 members have it in their collection · 6 backlogged · 2 wish listed

A racing game where the main character is the greed. Several cars battle each other on maze-like rooms trying to get the money bags and avoiding the dangers. In this game, everybody cares just about the money, showing that the money is the "route" of all evil.
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Details

Developers
Sun Electronics, Tehkan
Publishers
Centuri, Gifu Tokki, Sun Electronics
Genres
Racing
Themes
Action
Series
Route-16

Release dates

  • Feb 03, 1981 (Full Release) (Japan) Arcade
  • Apr 1981 (Full Release) (North_America) Arcade
  • 1981 (Full Release) (Europe) Arcade

Also available on

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Rating distribution

5 stars
0
4 stars
0
3 stars
1
2 stars
1
1 star
2
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Community All Reviews Statuses

Reset_Tears

Status Reset_Tears Jul 30, 2022

Played this on the Famicom Switch Online app (via Japanese account). Surprisingly fun little Pac-Man-ish type game with race cars, once you get used to the wonky controls. So how this works, is it's an overhead view and there are a bunch of mazes laid out on a numbered grid of sorts -- you drive into one of them, and …

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Played this on the Famicom Switch Online app (via Japanese account). Surprisingly fun little Pac-Man-ish type game with race cars, once you get used to the wonky controls. So how this works, is it's an overhead view and there are a bunch of mazes laid out on a numbered grid of sorts -- you drive into one of them, and navigate through the maze to pick up items, all while avoiding enemy cars (they run into you, you die). When you exit a maze, you go back to the zoomed-out screen showing all the mazes (simplified to just squares). Really hard to explain, but it's not that hard to get when you play. The controls are what's weird. The car is always going, and if it reaches a wall, it automatically turns on its own (a bit like the mice in Chu Chu Rocket, if you've ever played that). You can hold the direction you want to be going in advance before each fork in the road, and I advise this because again, this car has no breaks and it's going to automatically turn the instant it reaches a wall.

I can see most people dropping this one after a minute or two, since it's a rather bizarre take on a very simple type of game. But the weirdness made it kind of interesting for me, and it's fun enough for a quick go just to see how long you can last, similar to something like Snake.

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