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Knights in Tight Spaces

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Knights in Tight Spaces

Mar 4, 2025

Main game

2.86 average rating based on 7 ratings

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Control your environment, gather your party, and build your best deck to overcome outlaws and supernatural forces, across a rich fantasy world. Watch as your tactical choices and deckbuilding prowess play out through stylish fight sequences.
Release Dates
Mar 04, 2025 Full Release (Worldwide)
PC (Microsoft Windows)
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User Stats
30
In Collection
8
Wish Listed
0
Playing
13
Backlogged
How Long Is Knights in Tight Spaces?
No playthrough data yet
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johnV
johnV updated their status Mar 9, 2025
johnV updated their status Mar 9, 2025

Played a lot of Fights in Tight Spaces. This one is a bit prettier but worse in terms of balance.

There is too much randomness and too few options for control, especially when controlling more than one character. There are a lot of "unfair" enemies and strange and unexplained turn order shenanigans, leading to unexpected instadeaths of your party members, messing up a 2-3h run.

Even though there are multiple character archetypes, and they are indeed a bit different as a playstyle, the cards are the set of Fights in Tight Spaces with about 20% new additions.

And finally, the ally combo system is a neat idea but lacks in execution - most of the time, cluttering your party members so that they can execute the combo will not only waste a few essential move cards but also likely put the characters in a bad position for the following turn. My suggestion for this is to make combos easier to execute (maybe working from diagonals for melee characters) at some kind of drawback - maybe having decreased damage on them. In its current form, it is too much of a high risk - high reward thing.