This was a short, but radically fun and gnarly return to one of my favorite beat em' up franchises as a kid. TMNT 3 on the NES was my favorite game growing up. I never owned a SNES, but whenever I went to my friends house I insisted on playing Turtles in Time, which was an objective improvement to TMNT …
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This was a short, but radically fun and gnarly return to one of my favorite beat em' up franchises as a kid. TMNT 3 on the NES was my favorite game growing up. I never owned a SNES, but whenever I went to my friends house I insisted on playing Turtles in Time, which was an objective improvement to TMNT 3.
The devs clearly had a ton of love for the original games which is reflected in the art style, music and bosses (some who were taken directly from previous games). The pixel art still-frames are awesome. The plot has nothing to say beyond, beat up all the bad guys. But let's be honest, you didn't buy this game for the plot. You bought it for the co-op and it delivers.
This game is significantly more fair than the original games. I found myself rarely dying once I got used to the controls. They do enough with each character to make them play differently. Even April is surprisingly fun to play with her high mobility. Though my biggest issue with the game is how taunting works. It's a fun concept and reminiscent of the original Devil May Cry, the issue with it is how it charges an entire bar of your special meter. This results in the optimal game play to be spamming taunt and special attacks. To be fair, you don't have to play optimally, but when optimal play is both challenging and fun I believe game play hits a peak. Sadly taunt spamming is neither of those things and it makes game play feel ultimately hollow. Side note, Splinters dash special is insanely broken. You basically shoot a Kamehameha wave.
There's inconsistent difficulty curves throughout the game. Some bosses later on are just plain easier than earlier bosses. The Leatherhead boss fight comes to mind as trivial. The last two bosses in the game I found to be the best boss encounters because they introduce actual mechanics that make taunt and special spamming harder due to boss mobility and large AOE attacks you need to dodge.
Still, it's a fun return down memory lane if you have some friends to game with.
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