The Legend of Zelda: Majora's Mask 3D (2015)

Grezzo

Remake of The Legend of Zelda: Majora's Mask

Nintendo 3DS

4.36 from 1591 ratings · #94 top rated on Grouvee

4149 members have it in their collection · 295 playing now · 1444 backlogged · 880 wish listed

How long? Main story 31h · with extras 45h · 100% 40h (from 28 logged playthroughs)

The Legend of Zelda: Majora's Mask 3D is a remake of the original Nintendo 64 game with more up-to-date graphics, streamlined UI and different additional game modes. Most textures are significantly more detailed, and many models are more faithful to the game's concept and promotional art. In addition, the frame rate has been increased to 30 FPS compared to the original's 20 FPS.
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Release dates

  • Feb 12, 2015 (North_America) Nintendo 3DS
  • Feb 13, 2015 (Europe) Nintendo 3DS
  • Feb 14, 2015 (Japan) Nintendo 3DS
  • Feb 14, 2015 (Australia) Nintendo 3DS
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Featured in lists

Rating distribution

5 stars
909
4 stars
445
3 stars
160
2 stars
54
1 star
23
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Community All Reviews Statuses

TheMelodicPunk

Status TheMelodicPunk Jun 9, 2018

Second playthrough of Majora's Mask, 100% completion. I now consider it one of my favorite Zelda games after this recent playthrough.

XanderCat

Status XanderCat Mar 28, 2018

Fantastic game! I am missing just a few things to 100% this game, I really should go complete those so I can add this to a "100% Completed" list. This game really deserves it. I enjoyed it so much I am almost tempted to go back and replay the game... of course I have a big backlog and maybe I …

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Fantastic game! I am missing just a few things to 100% this game, I really should go complete those so I can add this to a "100% Completed" list. This game really deserves it. I enjoyed it so much I am almost tempted to go back and replay the game... of course I have a big backlog and maybe I shouldn't but why not?

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StephenCollins

Status StephenCollins Feb 21, 2018

Majora's Mask - one of the most controversial Zelda titles. Releasing after the universally acclaimed Ocarina of Time which is ubiquitously praised. After the success of OoT Majora's Mask sets out to recapture their audience while also trying to stay fresh. By reutilizing many of the assets of OoT Majora's Mask has much of the same feel in terms of …

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Majora's Mask - one of the most controversial Zelda titles. Releasing after the universally acclaimed Ocarina of Time which is ubiquitously praised. After the success of OoT Majora's Mask sets out to recapture their audience while also trying to stay fresh. By reutilizing many of the assets of OoT Majora's Mask has much of the same feel in terms of control and fluidity in animation. Many of your favorite songs and sounds return helping to keep that nostalgia for OoT alive.

Where things get interesting is the differences. In order to make Majora's Mask different several gameplay elements were added to the OoT formula: Link uses masks to gain new abilities, the game has a time limit that must be reset, dungeons are in short supply but sidequests are not, whereas young link was always cheerful in OoT he is now plunged into darkness prematurely. Some of these changes are welcome and others are not. Fans of 3D Zelda will certainly see the lack of Dungeoneering and boss fights as a downer. While the time mechanic can be interesting for some side quests it detracts from the puzzle solving experience in the larger dungeons. More often than not it will be frustrating rather than interesting. The addition of the masks is both creepy and amazing. The masks serve as one of the few things I feel Majora's Mask was inventive and successful with. The sidequests can be interesting and certainly tell more of a story than we normally see in Zelda titles, but in some cases are very tedious to complete. I know they are optional - but in the end, you are getting sidequests in place of additional dungeon content.

Majora's Mask is not a bad game. In fact, it is a pretty solid game. The controls are great, the story and characters are interesting and the Mask gameplay is an interesting twist from OoT. However, the focus on sidequests, lack of dungeons and annoying timers keep it from living up to other titles in the series.

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AlexGarbus

Status AlexGarbus Jul 24, 2016

So I finally finished Majora's Mask 3D. I really enjoyed the story and what the game was trying to do, but I found the game to be really frustrating to play. The controls and camera were awkward, dungeons were extremely tedious, quests were extremely difficult to figure out without a guide, and having to redo events over again was just …

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So I finally finished Majora's Mask 3D. I really enjoyed the story and what the game was trying to do, but I found the game to be really frustrating to play. The controls and camera were awkward, dungeons were extremely tedious, quests were extremely difficult to figure out without a guide, and having to redo events over again was just not fun to me. I especially didn't like how you couldn't keep the Stray Fairies when you reset, leading me to just give up on trying to find them.

I was really interested in this game and had hoped this would be the game that would get me into Zelda, but sadly I did not enjoy it. I guess Zelda just isn't for me.

My file upon completion, if anyone's curious:

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Gangreen

Status Gangreen Jun 30, 2016

I wanted to like this game but it is just lame. The whole thing is overshadowed by the time limit, which makes me much less likely to explore, see the world they created, or go on side quests, and it makes me more likely to just reach for the gamefaqs.

Phantom Hourglass did the time limit thing much better, which …

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I wanted to like this game but it is just lame. The whole thing is overshadowed by the time limit, which makes me much less likely to explore, see the world they created, or go on side quests, and it makes me more likely to just reach for the gamefaqs.

Phantom Hourglass did the time limit thing much better, which was actually just ticking down your health meter only in the dungeons.

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Gangreen

Status Gangreen Jun 30, 2016

Played about 4 hours so far and I still can't decide if I like it. The global time limit is a real downer and makes me much less likely to explore and enjoy the world that they have created. It also makes me much more likely to reach for gamefaqs since I don't want to spend too long on a …

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Played about 4 hours so far and I still can't decide if I like it. The global time limit is a real downer and makes me much less likely to explore and enjoy the world that they have created. It also makes me much more likely to reach for gamefaqs since I don't want to spend too long on a puzzle.

Having played Phantom Hourglass previously I think they did it better by limiting the timer (life draining) to only the dungeons.

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Gangreen

Status Gangreen Jun 30, 2016

Played about 4 hours so far and I still can't decide if I like it. The global time limit is a real downer and makes me much less likely to explore and enjoy the world that they have created. It also makes me much more likely to reach for gamefaqs since I don't want to spend too long on a …

Read more

Played about 4 hours so far and I still can't decide if I like it. The global time limit is a real downer and makes me much less likely to explore and enjoy the world that they have created. It also makes me much more likely to reach for gamefaqs since I don't want to spend too long on a puzzle.

Having played Phantom Hourglass previously I think they did it better with limiting the timer (life draining) to only the dungeons.

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AlexGarbus

Status AlexGarbus Jun 22, 2016

Going up to TooManyGames this weekend. Gonna try to progress in Majora's Mask 3D during the trip.

peter

Status peter Mar 18, 2016 Completed

I finally finished this a couple of nights ago. To say the end is a little bit easy if you do all the sidequests and get all the masks is an understatement. It makes it so the final boss is as simple as pressing A a few times. I don't know if I care enough to go back and try …

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I finally finished this a couple of nights ago. To say the end is a little bit easy if you do all the sidequests and get all the masks is an understatement. It makes it so the final boss is as simple as pressing A a few times. I don't know if I care enough to go back and try and fight him for real. The journey of getting all those masks and items was a lot of fun.

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peter

Status peter Aug 3, 2015 Completed

Got in a couple more hours this weekend. I'm through the first two dungeons. That second one was significantly harder than the first. I sort of don't like the fact that the effects of beating a large dungeon aren't permanent. As soon as you reset the cycle, the Gorons are cold again, and that makes me sad.

peter

Status peter Jul 20, 2015 Completed

This is my first time playing through this game, and I'm not sure what I think yet. I played a few hours this weekend, and the whole time limit thing is giving me anxiety. I have the slow down time song, but I still feel like I'm not looking around as much as I'd like. That being said, I know …

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This is my first time playing through this game, and I'm not sure what I think yet. I played a few hours this weekend, and the whole time limit thing is giving me anxiety. I have the slow down time song, but I still feel like I'm not looking around as much as I'd like. That being said, I know it doesn't really matter because you can reset everything and it doesn't seem like you can miss anything. I'm going to keep going for a little while.

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peter

Status peter Jul 13, 2015 Completed

My brother let me borrow his copy this weekend. I'm thinking it might be time to take a little break from monster capturing in FFX and play something else for a while.

peter

Status peter Nov 6, 2014 Completed

I expect this will be on everyone's wish list by the end of the week.