Bugsnax (2020)

Young Horses

Mac · Nintendo Switch · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · SteamVR · Xbox One · Xbox Series X|S

3.68 from 409 ratings

1181 members have it in their collection · 44 playing now · 366 backlogged · 145 wish listed

How long? Main story 2h · with extras 10h · 100% 17h (from 47 logged playthroughs)

Bugsnax takes you on a journey to Snaktooth Island, home of the legendary half-bug half-snack creatures, Bugsnax. Invited by intrepid explorer Elizabert Megafig, you arrive to discover your host nowhere to be found, her camp in shambles, and her followers scattered across the island alone... and hungry! It's up to you to solve the mysteries of Snaktooth Island: What happened … Read more
Bugsnax takes you on a journey to Snaktooth Island, home of the legendary half-bug half-snack creatures, Bugsnax. Invited by intrepid explorer Elizabert Megafig, you arrive to discover your host nowhere to be found, her camp in shambles, and her followers scattered across the island alone... and hungry! It's up to you to solve the mysteries of Snaktooth Island: What happened to Lizbert? What are Bugsnax and where do they come from? But most of all, why do they taste SO GOOD? Read less
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Details

Developers
Young Horses
Publishers
Young Horses
Genres
Adventure, Indie, Puzzle
Themes
Action, Comedy, Fantasy, Mystery
Series
bugsnax
Steam
View on Steam

Release dates

  • Nov 12, 2020 (Full Release) (Worldwide) Mac, PC (Microsoft Windows), PlayStation 4, PlayStation 5
  • Apr 28, 2022 (Full Release) (Worldwide) Nintendo Switch, Xbox One, Xbox Series X|S
  • Nov 12, 2024 (Full Release) (Worldwide) SteamVR

Also available on

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Featured in lists

PS+ Games by peter · 197 games · 0
GOTY 2020 by LarsFrukt · 39 games · 0
Games Played Before 2020 by Poro · 37 games · 0

Rating distribution

5 stars
75
4 stars
173
3 stars
126
2 stars
24
1 star
11
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Community All Reviews Statuses

Terrzm

Review Terrzm 3/5 · Dec 28, 2025

Unexpected depth but cumbersome pacing

This cute game has surprising depth and scope but the progression is slow and off paced. I played this with my 5yo son and would not have finished if not for his interest.

They take too long to give you your full kit but once you have it there is far more mechanical depth than expected. The story is emotional …

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This cute game has surprising depth and scope but the progression is slow and off paced. I played this with my 5yo son and would not have finished if not for his interest.

They take too long to give you your full kit but once you have it there is far more mechanical depth than expected. The story is emotional and uplifting but not without some serious dark spots. The story explores types of relationships , loneliness, communication failures and personal ethics.

One warning, the endgame if you bother to do all the side quests is rewarding but much longer than expected

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AndroJonny

Review AndroJonny 5/5 · Oct 19, 2024

The single greatest game ever made don't @ me

Disclaimer: I wrote this for my Facebook in 2022, and the first half is based on the pre: Isle of Bigsnax expansion. I've added my thoughts to that, as well as relevant patches & improvements at the bottom, so some of the points in this review are dated and have since been patched/improved

Bugsnax is the only game anyone needs …

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Disclaimer: I wrote this for my Facebook in 2022, and the first half is based on the pre: Isle of Bigsnax expansion. I've added my thoughts to that, as well as relevant patches & improvements at the bottom, so some of the points in this review are dated and have since been patched/improved

Bugsnax is the only game anyone needs to play ever. It is perfection in storytelling, mechanics, voice acting, deliciousness and cuteness.

All other games are bad and Sony has won the console wars forever off of the strength of this title. 1000000/10

Genuinely though, Bugsnax is a lot of fun, and while arguably a bit short for a PS5 launch title, it’s definitely a fun time for what it is. Playing mechanically like a weird mix between Ape Escape and Horizon Zero Dawn – Bugsnax is an adventure puzzle game where you take the role of a reporter in a world of beings called “Grumpuses” who’s big scoop is about an expedition on Snaktooth island, and the intriguing magical and delicious inhabitants of it known as the Bugsnax.

This is one of the games that I don’t know how it was pitched or why it was greenlit, but I am so happy events transpired to make this possible. I’m very happy that a strawberry just happened to be in the same elevator as an ant, and they got talking to make one of the most ground-breaking titles that should not have worked in the last 20 years.

The story is suitably bonkers, but, at the risk of spoiling the game for those yet to play it – really fucking creepy. It’s not a horror game, but there’s a lot of psychological body horror undertones to the plot, which is at odds with the cute and chirpy aesthetic of the game, but not wholly unpredictable if you even take a second to actually process what the fuck is happening in the game.

While exploring the island – you meet the other Grumpuses (Grumpus’? Grumpi?) who you have to do quests for in order for them to talk to you to allow you to conduct your interview. These quests typically (but not always) involve catching Bugsnax, and feeding them to the hungry grumps.

This is the main gameplay loop – catching Bugsnax – which is done with a number of gadgets you receive throughout the game. Some of these are easy, which just involve setting up a trap in its path and activating it at the right time, and grabbing it before it escapes. Others you have to use the environment and other Bugsnax to stun or subdue before you can catch. Some are even on fire or frozen, meaning you have to bring their temperature to something more manageable before you can catch them. Some of these can actually be pretty challenging, and even when you look up instructions the execution can still be fiddly but not unfair.

The only issue I have with the main gameplay mechanics, is there are times where you need to quickly switch between gadgets to execute an intricate strategy needed to catch certain Snax, and this is a little bit clunky (on console at least), but by no means impossible or even difficult, just a little bit stop and starty which can interrupt the flow and reduce satisfaction as a result.

The game is kind of open world, in the sense that it takes place on one island, but it is quite small, made up of only about 9 areas, with a central camp area and 4 ways to travel. The levels don’t really cross with each other, which makes progression pretty linear, which isn’t a bad thing – although some questlines do make you go back and forth quite a bit – which can be tedious with no fast travel and only one route to take. The levels all have distinct personalities for the most part. Most of them can be grouped into themes of 2, with your grassy/farmland/nature levels, your beach/water levels, Desert levels and mountainous levels. But they’re small enough and have their own little quirks that don’t make them all that samey. The game also features a day/night and weather cycle – with certain snacks only appearing in certain times and in certain conditions. This is fine but I don’t feel it super adds anything to the game other than a bit of tedious waiting around for weather to change to catch one specific Snak that only appears in the rain. You can rest in beds and sleeping bags if you need a certain time of day, although this has no other benefit except to occasionally advance the story – so it's more of an arbitrary extra dimension to slow the game down than anything else. I think it could have been left out and the game wouldn’t’ve suffered because of it, but one thing I will say is it does make the island and inhabitants, both Grumpus and Snaks feel more alive.

Snax have very basic AI – usually with set paths they roam on – and different temperaments and specifics that force you to be strategic – such as the more aggressive “Spuddys” and “Bungers” being all too happy to send you flying if you get too close/are covered in the right sauce. There is no health or death in this game, at least not for the player character, so this just serves to push you back a little bit. In the first-person view this can get a little disorienting, but not too bad. The interview and dialogue mechanics are nothing special – you will sometimes have choices on what to say, but rarely do they do anything substantial. Not that they should in a game of this size, but the game does at least attempt to make the interviews more engaging by showing your character start their cassette recorder, and giving you a notebook full of questions, which often branch into follow up questions. It’s presented nicely, but ultimately, you’ll just pick them in the order they show up and then end the interview. There’s no benefit to not asking every question, even though some you can skip – and you don’t get any bonus for skipping to the end or not. I guess if you want you can tailor the question order to the parts of the plot you yourself are interested in hearing more about – but you will just be asking all the questions for the most part anyway, so the order doesn’t really matter.

These are nit-picks though – and the gameplay, character and story all have a charm to them that I can only really compare to cute animal based simulation games usually for Nintendo systems. Gotta be one of my favourite genders.

As you do more side quests – you will also unlock mostly optional boss Bugs. As you don’t have any health these serve more as set pieces with slightly longer puzzles which test your skills of observation and use of the gadgets. These are all pretty fun – and apart from Daddy Cakelegs, I enjoyed them all. Seriously fuck that fucking cake – there’s nothing more annoying than when you’ve figured out the puzzle, but the execution is so arbitrarily precise.

I won’t spoil the specifics of the story here – but what I will say is all of the characters are enjoyable – even if they’re not all likable.

Some of the characters I’d hate in real life, but I still found myself invested in their personal journey, insecurities, and growth. And I would be very amiss not to mention how openly queer this fucking game is. There are 2 canonically homosexual relationships in the game, one of them being revealed within the first 5 minutes of the game. Neither of them are main plot points – but they’re unapologetically present in casual dialogue and cutscenes in a way that just makes it feel real and part of these grump’s lives. This is queer representation done right.

Not to mention many of the characters are referred to with they/them pronouns, including yourself – which not only accounts for the majority of people playing the game, it also cements that gender is not binary in this world. So Kudos to the developers for just putting this in the game and not making a big deal about it. The general ambience of the island is pretty good too – there is a main motif that repeats over the whole island, although it dynamically changes based on the setting and status of the player. It’s suitably homely as well as being just a little creepy the further you get to the endgame.

I don’t know what else I can say without giving away too much, so I’m just going to say that this is a short and unforgettable romp through an pleasantly disturbing plot with satisfying if a little janky gameplay. It’s not worth getting a ps5 just to play it – but you’ll be perfectly fine with it on your PS4 or PC as the game doesn’t use too much of the DualSense’s unique features – only really the speaker to mimic the Bugsnax call whenever you catch one (which is as cute as it is creepy.)

The only major difference between ports is the ps4 has longer loading times as far as I can tell. This is hardly pushing the current gen to its limits. But not all games have to. I think the industry as a whole is forgetting that games can just be fun and out there conceptually, and we don’t all have to compete to make another brown shooty bang bang extort money out of you games. Very pleased to see the PS5 launch with such a solid indie title, and looking forward to see what this studio puts out next.

So not long after I made this review originally in 2022 (on facebook, reposting here since I've just made an account), a significant and free expansion was released, which has fixed many of the few issues I have with the game. It expands the runtime with two whole new bonus areas, filled with content, story, lore, new snax and puzzles.

Fast travel has been added, which really removes some of the tedium of going back and forth to complete some tasks. You get your own dedicated house which you can customize, and unlock furniture for by running little bonus errands and challenges, ranging from feeding a particular snak to a particular grumpus, setting up scenarios and taking pictures, and finding hidden items. These add a great deal of extra content for completionists, and are a nice bonus for casual players as well.

Also you can dress up snax in little hats.

The Isle of Bigsnax itself is a great bonus area, featuring a new challenge in that all the snax are huge, and require shrinking before catching. Some of them are genuinely terrifying, and some require very careful strategizing and execution to catch. While it's by no means essential, it does also add some nice character moments for Chandlo and some of the others.

Without going into spoilers you also can access a hidden area to uncover audio logs and puzzles, as well as the Island's fastest bugsnack, which have implications for the overall lore of the universe, which is really exciting for a potential follow up, or just a nice twist to top off the complete story.

All in all it's the same lovable experience but more expanded. While you could argue that this stuff should've been included in the base game, the fact that the update and expansion was free points away from publisher greed on this occasion.

If you didn't like the game before this won't make you like it, but it addresses nearly all of the nitpicks I had with the base experience, albeit with some of its own unique bugs in both senses of the word.

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kjayce

Review kjayce 5/5 · Mar 19, 2023

Bugsnax carries on weird and campy vibes in a brand new way. The plot centers around a group of Grumpuses (muppet-like-creatures) which have opted to move to the unexplored Snaktooth Island. The island is inhabited by creatures called Bugsnax - cheese puff butterflies, cheese burger beetles, birthday cake spiders… and more. Any Grumpus that eats a Bugsnax takes on some …

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Bugsnax carries on weird and campy vibes in a brand new way. The plot centers around a group of Grumpuses (muppet-like-creatures) which have opted to move to the unexplored Snaktooth Island. The island is inhabited by creatures called Bugsnax - cheese puff butterflies, cheese burger beetles, birthday cake spiders… and more. Any Grumpus that eats a Bugsnax takes on some of the physical properties of that snax. Still with me?

What makes Bugsnax exciting is that it has something for every type of gamer. Do you like the collect-them-all mentality of Pokemon? Check. Do you like first person exploration like Slime Rancher? You got it. Do you like a cute game with a deep, dark psychological horror twist like Doki Doki Literature Club? Great. Bugsnax is a beautiful mashup with a riveting story and heartwarming character development.

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nickporemba

Review nickporemba 4/5 · Feb 8, 2023

Surprisingly fun and entertaining. Friends enjoyed watching me play and I enjoyed playing

V1CGaming

Review V1CGaming 3/5 · Aug 20, 2022

You shouldn’t play with your food.

Bugsnax is a feel-good adventure with a lovable cast, a rich variety of tasty prey to hunt, but thoroughly unremarkable gameplay. Between quirky humor and creatures to collect (and to eat), Bugsnax remains above all an adventure game with narration and quests to follow. It will not be enough to just put your brain down but also to think about …

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Bugsnax is a feel-good adventure with a lovable cast, a rich variety of tasty prey to hunt, but thoroughly unremarkable gameplay. Between quirky humor and creatures to collect (and to eat), Bugsnax remains above all an adventure game with narration and quests to follow. It will not be enough to just put your brain down but also to think about the different "puzzles" that will be offered to you to capture the bugs half food half insect. That said, even though Bugsnax offers a real mix of quests, adventure and collection, it could be quite confusing and not everyone will like it. One thing's for sure: the game is original.

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SunBr0ther

Review SunBr0ther 4/5 · Aug 12, 2022

This quirky first person Island adventure had me questioning my morals and my sanity. Four stars.

You are an intrepid Grumble reporter, sent to an island full of quirky Grumbles to interview the intrepid adventurer Elizabert Megafig, her girlfriend, Doctor Eggabell Batternugget, and their crew of charming weirdos. It turns out they have discovered a species of animals that are also tasty treats, like the Bunger, a walking cheeseburger, or the Scoopy Banoopy, an ambulatory banana …

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You are an intrepid Grumble reporter, sent to an island full of quirky Grumbles to interview the intrepid adventurer Elizabert Megafig, her girlfriend, Doctor Eggabell Batternugget, and their crew of charming weirdos. It turns out they have discovered a species of animals that are also tasty treats, like the Bunger, a walking cheeseburger, or the Scoopy Banoopy, an ambulatory banana float. Further more, when a Grumpus eats a Bugsnak, part of their body turns into part of that Snak!

You must catch Bugsnax, feed them to Grumpuses, help them work out their relationship issues, and solve the mystery of Snaktooth Isle!

Yes, really.

I played this game with M+K on a fairly old computer, it ran pretty well on low settings albeit with some slow load times here and there. The game is not especially challenging - very rarely does anything more serious happen than you get comically set on fire or frozen in a block of ice for a couple seconds, and overall it was a pretty chill experience. I think you can beat the game in around 10 hours casually, but I 100% cleared in in just over 20.

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jared_c

Review jared_c 4/5 · Jul 8, 2022

A Fun Little Romp With A Shocking Twist

Bugsnax is a first person adventure puzzle game where you play a news reporter looking for the next big scoop. After getting your new assignment, you crash land on a mysterious island full of Bugsnax, creatures that resemble various types of food and have food puns for their name. You eventually meet a host of other characters on the island …

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Bugsnax is a first person adventure puzzle game where you play a news reporter looking for the next big scoop. After getting your new assignment, you crash land on a mysterious island full of Bugsnax, creatures that resemble various types of food and have food puns for their name. You eventually meet a host of other characters on the island for various reasons as you all come together to try and solve the mysteries of the island. Catching some bugsnax is as simple as laying a trap down and waiting for them to walk into it, while others are more complex like launching certain projectiles at them, or having them get into a fight with a different bugsnax. The humor here is great, and while on the surface it looks like a kids game there are a lot of jokes that are aimed towards the older demographic. I was frequently laughing and entertained by the various food puns or interactions between characters. The developers have even released DLC to this game for free post launch to add at least 5 or 6 hours to the game. I was able to 100% the game in about 20 hours and enjoyed every minute of it. It's a really fun and entertaining game that does not overstay its welcome.

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jenneticist

Review jenneticist 4/5 · Jul 1, 2022

Bugnsax, How I Love Thee

How do I love thee? Let me munch through the ways. I love thee to the depth and breadth and height A Flutterjam can reach, when evading capture For the ends of being and ideal grace. I love thee to the calorie count of Weenyworm, By garden grove and simmering sands. I love thee freely, as Grumpuses strive for snacks. …

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How do I love thee? Let me munch through the ways. I love thee to the depth and breadth and height A Flutterjam can reach, when evading capture For the ends of being and ideal grace. I love thee to the calorie count of Weenyworm, By garden grove and simmering sands. I love thee freely, as Grumpuses strive for snacks. I love thee purely, as Gramble tends his flock I love thee with the passion put to use by Wambus and his cactus. I love thee with a love Triffany seemed to lose As she went to the desert to find herself. I love thee with the reps, Sets, and cycles, of all Chandlo's life; and, if Bunger choose, I shall but love thee better after lunch.

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paycheck_stevens

Review paycheck_stevens 3/5 · Aug 10, 2021

Was New to Grouvee and Accidently Posted My Review as an Update

A bit buggy (hehe), but a fun cross between monster-collecting and puzzles. There seemed to be a lot of ways to go about capturing the later non-boss monsters, and the bosses were a fun challenge. The side quests do share some info on using the tools that would not be intuitive otherwise, so I recommend doing them. I did not …

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A bit buggy (hehe), but a fun cross between monster-collecting and puzzles. There seemed to be a lot of ways to go about capturing the later non-boss monsters, and the bosses were a fun challenge. The side quests do share some info on using the tools that would not be intuitive otherwise, so I recommend doing them. I did not really care for the way the grumpuses looked once eating bugsnax, I found them quite cute before, so I did not find much thrill from customizing the way they look. Not much replay value in my eyes. The characters actually have good writing when you learn more about their stories, which helps alleviate some of the repetitiveness.

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Terinati

Review Terinati 3/5 · Jun 4, 2021

Gave this one a try because I was looking for something that I could enjoy with my kid, and this looked cute. It's better than I thought it would be, with some actually meaningful things to say about mental health, addiction, interpersonal relationships, and more. The music gets on my nerves pretty quickly, but the gameplay is pretty good for …

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Gave this one a try because I was looking for something that I could enjoy with my kid, and this looked cute. It's better than I thought it would be, with some actually meaningful things to say about mental health, addiction, interpersonal relationships, and more. The music gets on my nerves pretty quickly, but the gameplay is pretty good for how simple it is. It proved an entertaining challenge to figure out how each Bugsnak could be found and caught. Not a favorite game, but not bad either.

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scaryhairyman

Review scaryhairyman 3/5 · Feb 12, 2021

Lotta Pokemon Vibes Goin On, Little Substance

Bugsnax was released as the first free game for the PS5 with the PS Plus.

With Kero Kero Bonito launching the first ever trailer, I gotta admit I was really excited. But what we ended up with was a weird, Pokemon Snap-esq barebones adventure. Sure the food puns are great, the Bugs are charming till one point... but god damnit …

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Bugsnax was released as the first free game for the PS5 with the PS Plus.

With Kero Kero Bonito launching the first ever trailer, I gotta admit I was really excited. But what we ended up with was a weird, Pokemon Snap-esq barebones adventure. Sure the food puns are great, the Bugs are charming till one point... but god damnit there's so much fetching to do.

The entire game is one big fetch quest with multiple ways to perform the said fetch. There's no fast travel so be prepared mentally to be running around a LOT. The story unfurls to a somewhat grim ending after all the family-fun vibes in the beginning lol.

If you picked it up for free, sure give it a shot. Else, I'd recommend waiting for at least 80% discount.

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Dannckles

Review Dannckles 4/5 · Feb 3, 2021

Short and (Bitter)Sweet

I reckon Bugsnax is a very peculiar release, and I cherish it for this. It belongs in the "nothing like you have played before" due to the unexpected mix of cutesy art, simple gameplay, weird mechanics and surprisingly good voice acting, plus that kinda-dark-but-not-too-much story, not unlike 80's movies for kids.

The main focus of the gameplay loop consists in …

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I reckon Bugsnax is a very peculiar release, and I cherish it for this. It belongs in the "nothing like you have played before" due to the unexpected mix of cutesy art, simple gameplay, weird mechanics and surprisingly good voice acting, plus that kinda-dark-but-not-too-much story, not unlike 80's movies for kids.

The main focus of the gameplay loop consists in capturing Bugsnax (kinda bugs and kinda snacks) to feed the residents of the island. You have some gadgets at your disposal, like a grappler hook and a remote trap, and must observe each target to figure their patterns and, with that, a suitable approach.

The characters (Grumpuses) are pretty charismatic and more fleshed-out than you'd expect from a game this short. Again, the voicework is pristine and really holds everything together. The story gives some Twin Peaks feels, which is usually a good thing. Aside from that, the main theme song from Kero Kero Bonito is catchy as hell.

All in all, I give Bugsnax a solid 8/10 and would recommend it to anyone who enjoys non-conventional, story-focused games, since the gameplay alone honestly isn't reason enough.

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Duskwind

Review Duskwind 3/5 · Nov 30, 2020

General Review

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Gameplay: 3/5

Story: 3/5

Presentation: 2/5

swamped

Review swamped 5/5 · Nov 30, 2020

BUGSNAX GOOD (PS4)

I was hooked on the concept of Bugsnax from the moment a streamer I follow tweeted out the phenomenally catchy theme song. (Why don't more games have catchy theme songs that also explain the concept of the game to you?) To say I was hyped for this release is an understatement. Bugs that are snacks. Snacks that are bugs. …

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I was hooked on the concept of Bugsnax from the moment a streamer I follow tweeted out the phenomenally catchy theme song. (Why don't more games have catchy theme songs that also explain the concept of the game to you?) To say I was hyped for this release is an understatement. Bugs that are snacks. Snacks that are bugs. You catch them with traps and they say their own names like Pokemon. Feed the Bugsnax to your Muppet-like companions and their bodies transform in purely cosmetic ways simply for the comedy of it. It looked like a delight.

And I'm happy to say Bugsnax lives up to its bright and colorful image. I can't remember the last time a single-player game had me laughing out loud so often. This short campaign entertains without overstaying its welcome. The majority of the gameplay is using physics based puzzles to capture Bugsnax, sort of a first-person adventure puzzler. Humorous dialogue and character designs were enhanced by cartoonish animations, a perfect voice cast, stellar sound track and a surprisingly engaging story. The level of polish Young Horses put into this project was impressive, down to the individual illustrations for each quest.

I want to answer the question of this title's suitability for kids because I imagine it will appeal to that audience. I don't have any experience with kids so this may be totally off, but I would venture to guess it's good for around ages 7+? There is a little bit of dark humor, some poop jokes. It's very forgiving and there are no game overs. The worst the Bugsnax can do to you is light you on fire or freeze you in place (sometimes both). There were a couple difficult to reach Bugsnax that bordered on unfairly chaotic (FUCK YOU FLAMIN CHEEPOOF) that might be cause for frustration, but moments like those were few and far between and seemed to be unintentional. The main and side quests offer moral tales about everything from sibling relationships to finding inspiration to meddling in things you really aren't quire sure you understand.

In conclusion, Bugsnax, a game about food based Pokemon, is a delight.

P.S. This game would be perfect for VR and I'd love to see that happen.

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DucksOnQuack

Review DucksOnQuack 4/5 · Nov 23, 2020

How many shrimps do you have to eat before you make your skin turn pink?

None because there are no shrimp Bugsnax.

Missed opportunity for a Kero Kero Bonito joke, Young Horses. I'm disappointed.

I was one of the many people who memed on Bugsnax. With a game that isn't demanding between stuff like Spider-Man: Miles Morales, Demon's Souls, and Horizon Forbidden West, Bugsnax's trailer stood out like a sore thumb. It's this weird ass …

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None because there are no shrimp Bugsnax.

Missed opportunity for a Kero Kero Bonito joke, Young Horses. I'm disappointed.

I was one of the many people who memed on Bugsnax. With a game that isn't demanding between stuff like Spider-Man: Miles Morales, Demon's Souls, and Horizon Forbidden West, Bugsnax's trailer stood out like a sore thumb. It's this weird ass game where food is sentient like in Cloudy with a Chance of Meatballs 2 and you are what you eat. Maybe it will be a horror game beneath the cutesy art style(I mean Lizbert killed that fuckin Strabby), maybe it's a masterpiece. Turns out, it's great.

The strongest aspect was surprisingly its writing. There is a dozen of Grumpuses who have their own interests, what they hate, and it is interesting to see characters interact with each other and have their arcs resolved. Who knew that a game about catching food bugs can be so grounded yet silly? Supported by the strong characters is the top-notch cast. Cassandra Lee Morris (Morgana from Persona 5) as Beffica and Max Mittleman (Ryuji also from Persona 5) as Filbo were just perfect for each other due to Cassandra's characters' disdain towards Max's in both games. There are 2 positive LGBTQ+ relationships like Lizbert x Eggabell and Chandlo x Snorpy so some bonus points there. There are themes of depression, capitalism, and loss sprinkled out. Lizbert's second video diary had me tearing up. Eggabell hit very close to home for me, so it is surprising to see how emotional Bugsnax can be. And Gramble telling Wambus his wife left him shocked me by surprise by how abrupt it was.

Like the Grumpuses, the Bugsnax are their own puzzle to solve with what they like/dislike. Aside from some color swaps, there are many inventive designs and you can tell that Young Horses put a lot of love into them. Each Bugsnak has their weakness and strength. I found the catching to be fun with multiple ways to stun Bugsnax. Like charging a Spuddy into a BBQ Bunger or putting chocolate on the Pinantula to lure the Crapple just so that you could catch the Pinantula. Using the Snak Grapple was my favorite way to catch them. It's just so satisfying to pull one from afar so that you dont have to get close.

If I did have issues with the game, I'd start with how the rain works. There were particular Bugsnax that only spawn when it rains. Thing is that there is no weather forecast so you just have to keep sleeping until you get it. It took me 10 tries to make it rain but only for a few seconds. Fortunately, the developers are listening and there will be a forecast in a later patch. Frosted Peak was my least favorite place since the Bugsnax love chocolate, but there are only peanut butter plants. I don't get why we can't use our tools in Snaxburg. Using the Snak Grapple to pick up sauces shaves seconds compared to individually picking up each and every one.

Bugsnax isn't a technical marvel nor is it going to transcend people to the beyond realm after playing it, but it's a really good game that anyone should give a shot. I enjoyed it so much that I 100% completed the game and got every achievement.

HEADS UP: For those that memed on the game when the trailers came out, you got what you were expecting. Bugsnax is the Bloodborne of Young Horses games.

FINAL RATING: 8/10

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Octjillery

Status Octjillery Nov 15, 2020

I was weirdly curious about this game since its announcement, so I decided to grab it. I won't be getting a PS5 for a while because I never get consoles right at launch, so I didn't get the game for free.

I played for about an hour or so yesterday. I didn't realize it was going to be first person, …

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I was weirdly curious about this game since its announcement, so I decided to grab it. I won't be getting a PS5 for a while because I never get consoles right at launch, so I didn't get the game for free.

I played for about an hour or so yesterday. I didn't realize it was going to be first person, which I'm very much not a fan of in general, but it's okay here. You're scanning Bugsnax, trying different ways to capture them, and feeding them to the residents of the little island town you've come to. This has a strange effect on the residents and changes their limbs into foody-looking parts.

Overall, it's goofy fun and nice when you just want a change of pace and to play for an hour. It's not something I can play all day, but it's good for what it is.

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Charcoal_irl

Status Charcoal_irl Nov 14, 2020

I have about 3.5 hours in Bugsnax so far, and it's starting to get a lot more interesting. Also this game is lowkey weird as hell