Aero Fighters 3 (1995)

Video System

Arcade · Neo Geo AES · Neo Geo CD · Neo Geo MVS

3.29 from 17 ratings

50 members have it in their collection · 14 backlogged · 2 wish listed

When enemy forces wipe out the jets of the Aero Fighters, they must scramble using heavily-modified World War II warplanes in the third installment of the comical Aero Fighters series.
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Details

Developers
Video System
Publishers
SNK, Video System
Genres
Shooter
Themes
Action, Comedy, Science fiction
Series
Aero Fighters

Release dates

  • Oct 1995 (North_America) Arcade
  • Oct 12, 1995 (Japan) Arcade
  • Nov 17, 1995 (Japan) Neo Geo AES
  • Nov 17, 1995 (North_America) Neo Geo AES
  • Dec 08, 1995 (Japan) Neo Geo CD
  • Dec 08, 1995 (North_America) Neo Geo CD

Also available on

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Rating distribution

5 stars
1
4 stars
5
3 stars
9
2 stars
2
1 star
0
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Community All Reviews Statuses

jay.dino

Review jay.dino 3/5 · Aug 12, 2016

Platform:

Neo Geo version.

Graphics/Sound:

In the third part of the series they moved from modern day jets to using more WWII kind of propeller plane models. This gives the game a bit of a different look, but apart from that it's very similar in style to the first two.

Gameplay:

There's not much difference to the first two. It …

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Platform:

Neo Geo version.

Graphics/Sound:

In the third part of the series they moved from modern day jets to using more WWII kind of propeller plane models. This gives the game a bit of a different look, but apart from that it's very similar in style to the first two.

Gameplay:

There's not much difference to the first two. It felt like there were even less powerup levels in this than before, but I can't say for sure. It was generally very quick to get from min to max level weapons and back. It also felt like there were very few levels in this one, and those not as detailed as in the second. Every second level seemed to be a filler with just one enemy type and basically no environment details. Also the game is so short that you can dash through the full episode in about 10-15 minutes, which is I guess why they encourage you to play through all the levels twice.

Difficulty:

It's basically the same thing as in the second. As long as you have enough quarters it's easy to get through all the levels, even though you die quickly with one hit. The last level sets you back to the beginning of the level every time you die, which can get tough and frustrating.

Conclusion:

Even though I kind of like the WWII planes more than the modern Jets of the other episodes, I would still recommend the second one over this. This episode generally feels a bit rushed, with too many bland levels. The levels that are detailed are cool though and are filled with quirky humor.

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