Main game
3.52 average rating based on 546 ratings
When thinking about Disney themed video games, I mostly think about cheap adaptations of the Disney story with some quick and lame puzzles to solve and some rushed levels to cash in on the success of the movie.
With Toy Story 2: Buzz Lightyear to the Rescue, my mind was blown and it is still the best Disney based game I’ve played so far.
In the basics, it is just what I described earlier. An adaptation of the movie that follows it one on one. The only difference is that the levels in this game are surprisingly well done. They are full of stuff to do and give an open world feeling. Your objective in every level is to collect five tokens of the Pizza Planet by completing a mini game, beating a unique mini boss, collecting fifty coins, collecting five small NPC characters like sheep’s, army men, duckies or green aliens and by winning a timed race. The ways to do this change in every level and no level looks the same.
When collected enough tokens, you can progress to the levels ahead, which increase in difficulty. You visit every famous scene from the movie and unlock more story …
When thinking about Disney themed video games, I mostly think about cheap adaptations of the Disney story with some quick and lame puzzles to solve and some rushed levels to cash in on the success of the movie.
With Toy Story 2: Buzz Lightyear to the Rescue, my mind was blown and it is still the best Disney based game I’ve played so far.
In the basics, it is just what I described earlier. An adaptation of the movie that follows it one on one. The only difference is that the levels in this game are surprisingly well done. They are full of stuff to do and give an open world feeling. Your objective in every level is to collect five tokens of the Pizza Planet by completing a mini game, beating a unique mini boss, collecting fifty coins, collecting five small NPC characters like sheep’s, army men, duckies or green aliens and by winning a timed race. The ways to do this change in every level and no level looks the same.
When collected enough tokens, you can progress to the levels ahead, which increase in difficulty. You visit every famous scene from the movie and unlock more story video clips when progressing. In the end, you save your old pal Woody, just like in the movies. The level design is so good in this game that I sometimes forgot that I was playing a simple Disney movie adaptation.
The graphics are colorful but nothing special. The controls are a little slippery sometimes but work fine most of the time. You got a nice stomp attack, can whack enemies with your wings and, of course, shoot your death ray laser to blow them up.
Your enemies are all evil toys, deployed by your arch nemesis Emperor Zorg.
What sets Toy Story 2 apart for me, is the excellent music. It is amazing to hear such perfect tracks in a simple game like this. The battle with the plane on level 3: Bombs Away blew my mind in terms of the fight track behind it. It felt like one of the most glorious battles I had in a while, playing videogames. Too bad that I could only hear twenty seconds of the track, because the boss is ridiculously easy, but most of the time I let him live for three minutes, until the track is over. The upbeat music, in combination with the roaring engine over your head and the dive attacks in which he tries to pump you full of lead is just epic.
Another note of excellent music, in combination with the level design and objectives, is level 10: Elevator Hop. This level changes it scenery, ambience and overall feeling out of the blue. All levels where colorful and jolly before, now you get in a dark and grim maze. This feeling is enhanced by the music and the total confusion on where to go. It is really well designed. To top it off, the mini boss is horrifying for this kid game in my honest opinion.
The same goes for the Emperor Zorg battle on the small elevator. This fight also felt like a Dark Souls boss battle for some unexplainable reason.
The end bosses are also really dark and grim and the overall feeling of this fight is, yet again, more epic and glorious than it has the right to be. I think it is the music again in this stage.
Overall, Toy Story 2: Buzz Lightyear to the Rescue is an excellent game and by far the best Disney adaptation video game of them all.
No matter how old you are, you should finish this gem from the past at least once in your life.
Disney wastes no time when it comes to cashing in on its media platforms, having games made to esentiate their films, and Toy Story 2: Buzz Lightyear to the Rescue has to be one of their better linear creations.
Given control of the iconic Buzz Lightyear action figure, you scale locations seen in the movie from the perspective of the famous toy. All while you collect Pizza Planet tokens to advance levels. Each location featuring its own challenges, puzzles, and boss battles.
The gameplay is great, with seamless controls that transport you with little hassle or frustration. Graphically it isn't the most polished looking title, but makes up for with Disney's iconic charm.
Perhaps one of the most memorable games on the Playstation or Nintendo 64, Toy Story 2: Buzz Lightyear to the Rescue will continue to have a loyal cult following.
I vaguely remember having seen Toy Story 2 as a kid. I remembered more strongly the game of Toy Story 2, which upon recalling had to have once again. And even though I blazed through it in just a few days, it was quite a fun experience, every bit as enjoyable as I remember it being.
You play as Buzz Lightyear, on an adventure to find and save Woody. The ten normal levels require you to complete objectives in order to obtain Pizza Planet Tokens, and gaining enough unlocks the next level. Some of the objectives vary between levels, but for the most part you obtain the Tokens via the same objectives in each level: collect 50 coins, beat a mini-boss, complete a puzzle of some sort, find five collectables and bring them back to an NPC. Buzz's friends appear in these levels, giving Buzz hints and tasks to complete. They, along with any animals or characters you have to collect, will make a noise when you're near them. It's very helpful when you're going the collection quests, but odds are you'll get very sick of Rex and Hamm's lines by the end of the game. The other five …
I vaguely remember having seen Toy Story 2 as a kid. I remembered more strongly the game of Toy Story 2, which upon recalling had to have once again. And even though I blazed through it in just a few days, it was quite a fun experience, every bit as enjoyable as I remember it being.
You play as Buzz Lightyear, on an adventure to find and save Woody. The ten normal levels require you to complete objectives in order to obtain Pizza Planet Tokens, and gaining enough unlocks the next level. Some of the objectives vary between levels, but for the most part you obtain the Tokens via the same objectives in each level: collect 50 coins, beat a mini-boss, complete a puzzle of some sort, find five collectables and bring them back to an NPC. Buzz's friends appear in these levels, giving Buzz hints and tasks to complete. They, along with any animals or characters you have to collect, will make a noise when you're near them. It's very helpful when you're going the collection quests, but odds are you'll get very sick of Rex and Hamm's lines by the end of the game. The other five levels, coming after every two normal levels, are boss-only levels—beat the boss, move on. Simple as that.
Buzz possesses the 3D platformer hero's typical abilities: he can run, climb, grab onto ledges, double-jump, and ground-stomp. Your primary attack is Buzz's laser, which can be fired as fast as you can mash the button or charged up, and a power-up can be obtained for rapid-fire high-power lasers. Buzz can also perform a spin attack, which can also be charged; the spin attack is absolutely useless, but we'll get more into that. Along the way, you'll unlock powerups that can be picked up in-level, which are necessary for obtaining Pizza Planet Tokens. (And yes, this game does the slightly-annoying "you can't get the Thing in Level 2 until you unlock something in Level 10" thing.) For the most part, the controls are adequate. The only two annoyances are that grabbing onto ledges can be finicky and the laser's auto-aiming is quite poor, forcing you to go into first-person and use lock-on for anything that isn't directly in front of you. The camera isn't bad, but it could certainly be better, namely in following Buzz's direction better and turning faster when using L2/R2.
There's a lot of variety in the levels in design and layout. The game looks pretty darn good for a PS1-era game, and has some kick-ass music to boot. (There's also rather-low-quality clips from the movie; I'm not sure if they're in the N64 version.) The game does let you open up shortcuts in the middle of the more lengthy platforming sections for when you inevitably fall off (there's no falling damage and no bottomless pits, save for one boss battle), but it is still rather annoying having to spend five minutes redoing a section because you slip off at the last moment. There's a fair bit of enemy variety in the game; the only complaint I have in this regard is that late-game enemies take too many laser shots to kill, especially since they respawn and how hilariously fast everything dies with the limited-ammo green-laser power-up. Most of the mini-boss fights are rather simple and easy, and the first major boss can be completely cheesed with first-person aim and charged shots, but the game and the bosses do ramp up in difficulty.
There is one major flaw of the game, and it really does deserve its own section: the spin attack. It is ridiculously hard to even hit an enemy with the spin attack and ridiculously easy to run into an enemy when you do hit them with the spin attack. It can deflect some enemy projectiles—but the key word here is "some", so odds are you'll never use it. It can be charged, which leaves Buzz dizzy after it finishes, so that's even more completely useless. You'd think you'd be able to just ignore it...except there are some enemies that can only be damaged by the spin attack. The last three mini-bosses and the last two major bosses can only be damaged with the spin attack, which does pitiful damage for hard it is to actually hit them. Oh, and the final boss battle?
So despite its flaws and its simplicity for anyone over the age of ten, Toy Story 2 is a solid platformer that fully lived up to my nostalgia for it. It managed to remind me of why I loved this game as a kid...even if it did remind me of why I hate 3D platformers as an adult.
Historia: 3⭐
Jugabilidad: 2⭐
No se hace pesado: 4⭐
the nostalgia hits me hard with this one! i used to play this all the time on pc as a kid, but just realised it was available on the ps5. having a lot of fun with it - although the controls and camera are a somewhat frustrating experience.