Review scoopings 3/5 · Mar 3, 2022
Excellent Look And Concept, But A Bit Too Hard For Me
Look: 8/10
I love love love this UI with the formatting and the colors and the radar/minimap 
And the level design gives such vibes of upcoming platformer and adventure games on my backlog ahhhh.
Sound: 8/10 Great sounds, even the sound effects in the title screen. The music is great, etc. Good stuff. Excited for upcoming games' sounds.
Play: 7/10 …
Look: 8/10
I love love love this UI with the formatting and the colors and the radar/minimap 
And the level design gives such vibes of upcoming platformer and adventure games on my backlog ahhhh.
Sound: 8/10 Great sounds, even the sound effects in the title screen. The music is great, etc. Good stuff. Excited for upcoming games' sounds.
Play: 7/10 As others have noted, the directional movement is clumsy and frustrating, almost like a worse version of maze directional movement than Pac-Man heh... Also, the shooting is silly too (no down or up shooting, and 2 different buttons for left and right). Backtracking was never my favorite part of adventure games heh, and that's basically the adventure element, otherwise it's basically a maze action arcade game.
Feel: 7/10 Originally I was trying to go for highest points and get all the extra treasures, but for the sake of completing all the levels, I decided to focus on collecting the keys and going straight to the door--collecting only readily available extra treasures. I had a good time for a bit, but eventually gave up on Stage 3. Maybe I will complete it some day!
Attachment: 7/10 I feel like I want to get further, and early action-adventures are always memorable because they set the precedent for so many of my later favorite games. But this won't be on the top of my list of priorities.
Completion: to Stage 3 (of 4, I believe, tho they cycle again and again at higher difficulties smh) Playtime: 50mins