Need for Speed: Undercover box art

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Need for Speed: Undercover

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Need for Speed: Undercover

Nov 18, 2008

Main game

2.91 average rating based on 741 ratings

5
48
4
131
3
317
2
196
1
49
The Need for Speed series got another dose of Hollywood magic with the release of Undercover. Take on jobs and compete in races to prove yourself as you infiltrate and take down an international crime syndicate. As you win each race, you’ll go deeper into the underworld web that rules Tri-City… and then tear it apart right under their noses. You make the calls, but don’t break your cover: inside the car or out of it, one mistake here could be your last.
Release Dates
Nov 18, 2008 Full Release (North_America)
PC (Microsoft Windows), PlayStation 3, Xbox 360
Nov 20, 2008 Full Release (Australia)
PC (Microsoft Windows), PlayStation 3, Xbox 360
Nov 21, 2008 Full Release (Europe)
PC (Microsoft Windows), PlayStation 3, Xbox 360
Dec 18, 2008 Full Release (Japan)
PC (Microsoft Windows), PlayStation 3, Xbox 360
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User Stats
1902
In Collection
110
Wish Listed
22
Playing
338
Backlogged
How Long Is Need for Speed: Undercover?
Main story: 29.8 hours
Main + extras: 14.9 hours
Total completions: 3
Related Content
Haxiel
Haxiel gave Aug 8, 2019
Haxiel gave Aug 8, 2019
An evolutionary misstep

Undercover is the 12th installment in the Need For Speed franchise. In terms of gameplay, it attempts to follow the open-world, story-driven installments that came before, such as Underground 2, Most Wanted (2005), and Carbon.

The core gameplay of Undercover is unsatisfying. Cars barely have a sense of weight, and you can make tight, 180 degree turns at more than 200 kmph without even applying the brakes. There is a decent selection of cars, but some grinding is required to purchase the cars and their upgrades. Races in an area tend to be repetitive because the track sections are reused. The police events are too simplistic and offer no challenge, even at higher heat levels.

The interface of the game is also rather awkward. Events are launched from the map, which takes away any motivation for free roaming. Cars are classified into tiers, but they're displayed in the store as one big list and sorted by geography (which is irrelevant to the game). The mini-map is essential when playing through some events, but it has poor visibility and shows very limited information.

Visually, Undercover is a mess. Saturated colors, a yellowish tint, and ridiculous levels of bloom …

Read More

Undercover is the 12th installment in the Need For Speed franchise. In terms of gameplay, it attempts to follow the open-world, story-driven installments that came before, such as Underground 2, Most Wanted (2005), and Carbon.

The core gameplay of Undercover is unsatisfying. Cars barely have a sense of weight, and you can make tight, 180 degree turns at more than 200 kmph without even applying the brakes. There is a decent selection of cars, but some grinding is required to purchase the cars and their upgrades. Races in an area tend to be repetitive because the track sections are reused. The police events are too simplistic and offer no challenge, even at higher heat levels.

The interface of the game is also rather awkward. Events are launched from the map, which takes away any motivation for free roaming. Cars are classified into tiers, but they're displayed in the store as one big list and sorted by geography (which is irrelevant to the game). The mini-map is essential when playing through some events, but it has poor visibility and shows very limited information.

Visually, Undercover is a mess. Saturated colors, a yellowish tint, and ridiculous levels of bloom combine in a way that's simply unpleasant to look at. It's possible to use mods to disable all of this (as I did), but that exposes the underlying textures of the world - which look pretty bad on their own.

There's an overarching story here about going undercover as a wheelman, but it's nothing remarkable. All the drama in the story does not translate over to the gameplay. If you fail a job, you simply get a pop-up screen from where you can restart that event. This approach removes any kind of stakes from the player's side, and the story falls flat as a result.

In summary, Undercover feels like a fumbled opportunity. There's some fun to be had in driving a high-speed sports car around a big map, but that's about it. Personally, the only thing I could really appreciate from this game were the 'master' racing events, since they offered some of the tense, white-knuckle moments I expect from a racing game.

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MantaOrlando
MantaOrlando gave Mar 27, 2025
MantaOrlando gave Mar 27, 2025
Bad game.
This review is for the PC (Microsoft Windows) version

Just looking at the screen hurts my eyes.

whalee
whalee gave Nov 12, 2022
whalee gave Nov 12, 2022
Nostalgia City

Wasn't as good as Underground 2 and had a generic ass story but damn it was enjoyable.

I haven't played an arcade style driving game in a long while and it was quite fun to do it again, will have to give more a go.

whalee
whalee updated their status Nov 9, 2022
whalee updated their status Nov 9, 2022

It's not NFS underground 2 but it's been way more fun than I thought it'd be. Brings back a lot of Nostalgia.

whalee
whalee updated their status Nov 9, 2022
whalee updated their status Nov 9, 2022

Feel like playing a Need for Speed game; gotta start at the oldest one i got.

112percent
112percent updated their status Aug 12, 2022
112percent updated their status Aug 12, 2022

Completion Status:

Finished every event in the game. ‎ ‎ ‎ ‎ ‎

histidia
histidia updated their status Nov 21, 2019
histidia updated their status Nov 21, 2019

Didn't play much of this game but it looks feel and plays awful. Didn't get to know the story much and the concept may not be that bad in theory but it definitely wasn't executed well.

Intervigilium
Intervigilium updated their status Mar 21, 2016
Intervigilium updated their status Mar 21, 2016

Una copia muy pobre del muy superior most wanted (al mejor estilo de EA), si bien posee un nivel grafico superior al de sus antesesores la interfaz carece de algunas de las funcionalidades que ofrecia en juegos anteriores, la IA es pobre y deja mucho que desear, poca innovacion en los modos de juego y la re-re-repetividad de la historia.