Main game
3.61 average rating based on 1604 ratings
This game is just breathtaking.
I've always had an affinity for water, but actually going out snorkeling or diving is not my thing. This is that perfect middle ground between fantasy and real-life diving with sharks and other cool shit.
It only takes a couple of hours to get through (it's been a while, but I'd say probably 2-3), and you're taken through a whole range of experiences. From lush reefs with chill fish, to dark and dangerous mine-filled waters, to ancient ruins and discovery, to, finally, the last area which is absolutely gorgeoussss.
I don't know how many times I said "whoooooa" or "oh, mannnnn" out loud, but I'm gonna go with...a lot.
I like walking simulators. I loved exploring in Subnautica. I once lamented that it was a shame Destiny 2 didn't have a ghost mode that would just let you explore freely. So you'd think this would be the game for me, right? Nope.
The problem with Abzu is that it is a bunch of nothing. There is no story. The ""gameplay"" is just doing the same exact things a bunch of times. The environments aren't very impressive. It mostly comes across as an early beta where they haven't implemented the actual game part yet.
The thing that sets games apart from other media is interaction. In Papers, Please you really feel the oppressive nature of an authoritarian government. In Dear Esther you explore this (for its time) beautiful island where someone went crazy, trying to figure out what happened. In any game the interactive elements have to add to your enjoyment. If they don't, you may as well watch a playthrough on YouTube.
Normally a pointless game that doesn't make me feel anything might get two stars. However, Abzu also features a bare-bones options menu, weirdly clumsy controls that can't be remapped and constantly constantly takes away your control. Worst …
I like walking simulators. I loved exploring in Subnautica. I once lamented that it was a shame Destiny 2 didn't have a ghost mode that would just let you explore freely. So you'd think this would be the game for me, right? Nope.
The problem with Abzu is that it is a bunch of nothing. There is no story. The ""gameplay"" is just doing the same exact things a bunch of times. The environments aren't very impressive. It mostly comes across as an early beta where they haven't implemented the actual game part yet.
The thing that sets games apart from other media is interaction. In Papers, Please you really feel the oppressive nature of an authoritarian government. In Dear Esther you explore this (for its time) beautiful island where someone went crazy, trying to figure out what happened. In any game the interactive elements have to add to your enjoyment. If they don't, you may as well watch a playthrough on YouTube.
Normally a pointless game that doesn't make me feel anything might get two stars. However, Abzu also features a bare-bones options menu, weirdly clumsy controls that can't be remapped and constantly constantly takes away your control. Worst of all is that moving requires you to hold a mouse button while sprinting requires you to tap the other button every 5 seconds. Both of these should have been toggles or keyboard keys. No one wants to hold the right (!) mouse button for two hours, christ.
This took me about 2 1/2 hours to finish, but in that time I gushed about the different fish I found and reminisced about my time snorkeling off the coasts of Guam.
I really enjoyed this title. I'd give it full marks if only it were longer.
I do, however, recommend it to anyone wanting to explore the ocean (with a twist) for a few hours.
The game is absolutely beautiful and delivers an scenery that makes you want to replay the game. The story, although difficult to grasp at first, is really interesting. The OST is a banger. Can't wait to try The Pathless in the future. 4/5
Well geez this is quite a game. Note that this is the first game i played on my Oculus Quest. It's not a VR game per say, but I knew it would be great if i could get it working (I talk a bit about how to do that at the end of the review)
Abzu is a minimal and artistic game with lots of weight on visual presentation. It's very similar to the game journey in the lack of speech or text, UI, and a short length. It's also a walking sim / adventure type game with very light puzzles.

Everything is very pretty in this game. the fish, the shadows and light, the textures of every surface.
I think the main reason I loved this game is how there are tons of fish in this game it's really like swimming in an interactive aqaurium! (It's great to do this in third person camera on a wide screen with slight blurry things on your face it's like looking out of a mask or into a fish tank.) You can identify fishes and find these stone statues where you can sit atop them and 'fish watch'
If this game sounds …
Well geez this is quite a game. Note that this is the first game i played on my Oculus Quest. It's not a VR game per say, but I knew it would be great if i could get it working (I talk a bit about how to do that at the end of the review)
Abzu is a minimal and artistic game with lots of weight on visual presentation. It's very similar to the game journey in the lack of speech or text, UI, and a short length. It's also a walking sim / adventure type game with very light puzzles.

Everything is very pretty in this game. the fish, the shadows and light, the textures of every surface.
I think the main reason I loved this game is how there are tons of fish in this game it's really like swimming in an interactive aqaurium! (It's great to do this in third person camera on a wide screen with slight blurry things on your face it's like looking out of a mask or into a fish tank.) You can identify fishes and find these stone statues where you can sit atop them and 'fish watch'
If this game sounds boring, you are gravely mistaken. A lot of thought and effort was put into the narrative sequences and the whole thing has managed to have a very cinematic feel, as you are constantly advancing from one sequence to another. Plus the experience of swimming alongside fishes gives it a dynamic feeling. (I find a faster movement like, driving/flying/swimming more dynamic than merely walking)
Perhaps its because I played it in VR I had a better experience. I've made an effort to play more games like this, and it's very suitable.
The neat thing about VR Headsets is there are a lot of options to play things in virtual desktop type interfaces, some are natively supported and some are third party. (I even found a way to do a remote desktop type connection, but this was hardly ideal as there was lots of input lag, this isn't stadia!) Playing non-VR games with headsets isn't something that I knew much about because my friend who had a headset never did show me you could (and i'm not sure if he explored it really). But it's hard to describe just how much it does enhance ANY game to have it take up your entire field of view and be in a completely isolated plane of reality. Brawlers, shooting games, side scrolling games are all amazing! But it isn't the easiest thing to set up. It took quite a bit of troubleshooting and dickering about to get things working proper. At first I had a bit of blurriness then fiddled with settings in SteamVR. Next I had audio issues that were fixed by telling windows I had a stereo sound system instead of 5.1. Then I had these terrible black streaky screen tearing that took me a very long time to figure out how to fix: the solution was to enable to in-game in oculus 'home' to enable a setting under high qulaity panelling "enable vr layers" I could never really get BigScreenVr to be lag free with a game for whatever reason (I think it has to do with a discrepancy between Vsync or refresh rate between a PC and another device, as it isn't because the thing is underpowered) I wound up launching steamVR through the oculus software and in the simple 'vaporwave' type background (I disabled the SteamHome aka SteamTours because it is a resource hog) I got pretty much perfect response, visual quality and framerate, and geez was it worth it. Would easily reccomend this game to just about anyone. If you like artsy casual type games,or stuff to play on a VR headset this is top, if you like fish, scuba or snorkeling or sunken civilizations this is definitely a must play.
I had high expectations for this game since people were comparing it to journey which was a masterpiece and im happy to say this one was almost as good as journey.I really liked the art and the background score it was soo fitting for the gameplay.Must play if u liked journey.
Abzû is a beautiful game to look at, i'm sure a lot of effort and heart went into creating the enviroment, the presentation is easily the best part, unfortunately the game itself feels somehow empty and aimless, there's lot of wonder and awe inspiring music yet, there's no stakes, no threat, i never felt the desire to explore, nor did i feel like i accomplished or experienced anything new, the game ended and i felt nothing, and It's hard to forget that i already played a much better version of this game in 2012.
This is a lot like an underwater Journey, but I enjoyed Abzu more. The setting is gorgeous, filled with beautiful fish, sharks and other creatures to observe and swim with. The music is lovely. Plus, it has giant squid in it, so that's an autowin.
I am not sure that I will be able to do this title justice in a review, but I thought I'd give it a shot. As almost every other review out there, this one will mention Journey, which is a fair comparison as the transition one has between different states of curiosity, awe, fear, despair and finally pure joy is very similar. It is almost insane that a game manages to take you through all those emotions in such a short time.
The first time I played Journey, I was blown away that such a simple game could engage me as it did. This time around I was somewhat more prepared with respect to what to expect, and I was in no way disappointed.
This is one of those few games where I turn off trophy settings and simply sit down and relax. I explore the nooks and crannies, not because a trophy compels me to, but because I want to see, and to experience. It is very rare that a game manages to bring out my childish sense of curiosity.
The scenery is breathtakingly beautiful, and although it is all set underwater, the developers make use of the full …
I am not sure that I will be able to do this title justice in a review, but I thought I'd give it a shot. As almost every other review out there, this one will mention Journey, which is a fair comparison as the transition one has between different states of curiosity, awe, fear, despair and finally pure joy is very similar. It is almost insane that a game manages to take you through all those emotions in such a short time.
The first time I played Journey, I was blown away that such a simple game could engage me as it did. This time around I was somewhat more prepared with respect to what to expect, and I was in no way disappointed.
This is one of those few games where I turn off trophy settings and simply sit down and relax. I explore the nooks and crannies, not because a trophy compels me to, but because I want to see, and to experience. It is very rare that a game manages to bring out my childish sense of curiosity.
The scenery is breathtakingly beautiful, and although it is all set underwater, the developers make use of the full colour palette. Most people will probably agree that water levels in games are more often than not executed poorly, but you will find none of that here. Swimming around is a joy in and of itself, and there is nothing quite like grabbing hold of a shark and compelling it to leap through the surface like a dolphin. It controls great, and the game really knows how to give you a sense of speed whenever you decide to dash off towards something unknown hidden in the depths.
The story itself I will not spoil, it is simple, yet rewarding. I would at least like to say that the payoff is fantastic. The final 15 minutes of the game is probably the best way they could end it, and I sat there playing through it with a huge grin on my face.
To sum up; if you ever find yourself wanting to relax with something simple, something where you don't have to worry too much about what a game expects from you, then ABZÛ is perfect. It is appropriately paced — takes around 3-4 hours to complete — meaning that it never outstays its welcome. It is one of those games I could easily show my family, who aren't gamers, and I am positive they will enjoy it as much as I did.
I really wish I took some pictures for this review, but I was too busy loosing myself in the awe inspiring scenery to be bothered.
After beating the 30-40-hour Twilight Princess a little earlier, I wanted a shorter palate cleanser before the start of my work week. I pulled up a comfy chair, fired up Abzû, and enjoyed the next two hours of gorgeous aquatic exploration.

This game is frequently compared to Journey, and understandably so. It shares a similar beauty, a love of Spielbergian reveals, a mysterious silent protagonist, and an arc that contextualizes success with near-failure.
It is a fair bit shorter and, at least for me, easier... two qualities that may be positive or negative, depending on your sensibilities and/or time management skills. But there's also a more relaxed vibe for the most part, and the inclusion of meditation points where you can stop and see things from the point of view of your fellow aquatic denizens is a really nice touch. Though I'm sure you could make an argument that this is basically "Journey, underwater edition," I never felt that while playing.
Frankly, if this is the sort of experience games like Journey inspire... I say, bring on the imitators!
Seriously, look at them. Because there's not much else to do in this game. At least the fish are pretty and there are a lot of them.
The basic gameplay loop: Collect a robot buddy. Use the robot buddy to open a door. Get sucked by a current into another area. Occasionally follow two parallel chains to flip the two switches to open a door. Rinse & repeat for 2hrs or so.
And at the end,
This game is simply beautiful. The visuals, the music, the soundscape, the story you unlock as you explore the universe around you. I lost myself in the universe and lost my head trying to understand the story. Now that I know what to expect I look forward to replaying it in the future!
Some wonderful orchesteral moments and delightful discoveries. A world of wonder and quietude, but not quite wonderful enough to keep me playing past the first two hours. I prefers its cousin, Journey.
I rode a great white shark and made friends with all the cute fish. It was glorious.
ABZÛ is a short and sweet underwater exploration game. It was pretty chill swimming around with the fish. The visuals and music were lovely.
There are some ancient ruins and a few very simple puzzles to solve, but if there was a story or some meaning to it all - it swam over my head.
It’s not something I’d replay or try to get the platinum trophy for, but I had a good few hours with it :)
I am playing Abzu and was trying to set my playthrough dates... but I don't get the option to do that now. Is there a way to do it? The page looks weird and different from what I'm used to.
Was not expecting this but after learning that the inspiration for this game was the Babylonian Myth of Creation, Enūma Eliš, I have decided to read it. I don't even know why I'm obsessing about Abzu still but here we are anyway.
Anyone else got inspired to read a book or learn more about a subject because of a game?
I really liked the game (or "interactive experience" as I've seen someone put it). I recommend it if you like minimal story, told mostly through visuals/gameplay and don't have Thalassophobia. It did not trigger any motion sickness all the way through, which I am still genuinely surprised by but really happy about.
Was just chilling and exploring and
That said, it is a beautiful game so far and interestingly enough, does not trigger my motion sickness.
The game is absolutely beautiful and delivers an scenery that makes you want to replay the game. The story, although difficult to grasp at first, is really interesting. The OST is a banger. Can't wait to try The Pathless in the future. 4/5
Finally played this (free from Playstation's Play At Home thing a couple months back). I think it suffers from being too-clearly a Journey clone, but with more difficult controls. The pacing, the type of story being told, even the style of the music is just too similar to Journey for this to feel fresh, and I find I would rather play Journey again for the umpteenth time. The ocean was beautiful to explore though and at least it wasn't a bad game.
This is like journey but in the ocean, and I'm not clicking with it. Perhaps I'm not in the right frame of mind, but the visuals didn't feel compelling, the mini puzzles felt paper-thin and a waste of time.
It might just be that I'm not that into fishes.
One of the two games free this week on the Epic Store. You might already have it if you got it on a previous giveaway or if you... you know, bought it :P
geez. playing this on Oculus Quest using BigScreenVR. This beauty is similar to Journey. Glad I had shelved these for the day... I would highly recommend!
It's an underwater walking simulator. If you played it as a game, you could probably speedrun it in 20 minutes. That being said, you shouldn't do that. The art, the soundtrack and map design is really to be enjoyed while you swim around aimlessly, hanging around with your fish buddies.
Free this week:
https://www.epicgames.com/store/en-US/collection/free-game-collection
Conarium next week.
All these free games and i'm just replaying Fallout 4. :P
Had this not been listed as an easy 1,000 gamerscore in 2-3 hours I wouldn't have touched it. But I am so glad I did. What a beautifully charming game dripping with magic and intrigue. I'd play it again.