Mario Clash (1995)

Nintendo R&D1

Virtual Boy

2.45 from 29 ratings

73 members have it in their collection · 16 backlogged · 16 wish listed

Mario Clash is the first 3D stereoscopic Mario game released for the Virtual Boy. The game is a return to the style of the original Mario Bros. To progress through the game, Mario must knock enemies off platforms using Turtle Shells. There are always two Koopas; if one gets knocked off, another one takes its place. Many enemies need to … Read more
Mario Clash is the first 3D stereoscopic Mario game released for the Virtual Boy. The game is a return to the style of the original Mario Bros. To progress through the game, Mario must knock enemies off platforms using Turtle Shells. There are always two Koopas; if one gets knocked off, another one takes its place. Many enemies need to be hit from the side, thus Mario must throw shells from the background to the foreground and vice-versa in order to knock them off. Read less
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Details

Developers
Nintendo R&D1
Publishers
Nintendo
Genres
Arcade, Platform
Themes
Action
Franchises
Mario
Series
Mario Bros.
Event
Nintendo Direct 9.12.2025

Release dates

  • Sep 28, 1995 (Japan) Virtual Boy
  • Oct 01, 1995 (North_America) Virtual Boy
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Featured in lists

Rating distribution

5 stars
1
4 stars
0
3 stars
13
2 stars
12
1 star
3
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Community All Reviews Statuses

GigaDeathNullGolem

Status GigaDeathNullGolem Jul 26, 2020

wow this is a neat idea for a game that is basically an expansion of the concept behind original super mario bros (arcade/atari 2600) with multiple platforms and depth of fields. IT is however extremely 'slippy' and difficult. you hurl a soft shelled koopa across the platforms at spinies and they bounce back at you where you then catch them …

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wow this is a neat idea for a game that is basically an expansion of the concept behind original super mario bros (arcade/atari 2600) with multiple platforms and depth of fields. IT is however extremely 'slippy' and difficult. you hurl a soft shelled koopa across the platforms at spinies and they bounce back at you where you then catch them like a football to repeat the process, or they hit another spiny (or koopa). Supposedly, the game has 100 levels as you advance up a tower but it's pretty tricky to actually make it to the bonus stage at level 5 XD

it's still a fun game and might be one to revisit time to time, seems to have decent replay value.

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