Review V1CGaming 3/5 · Jul 6, 2020 Completed
Just pretend other Front Mission games don't exist and you're good..
The narrative and dialog are very Front Mission-esque. However, the strategy elements are gone. The customization leaves much to be desired for most of the game, almost every level after 4 or 5 have some sort of requirement, even if just "biped legs", the "secrets" such as emblems sensors or other goodies seem to encourage you to just walk around …
Read moreThe narrative and dialog are very Front Mission-esque. However, the strategy elements are gone. The customization leaves much to be desired for most of the game, almost every level after 4 or 5 have some sort of requirement, even if just "biped legs", the "secrets" such as emblems sensors or other goodies seem to encourage you to just walk around in levels after all danger (and fun?) is dealt with and just look for the bonus item that is behind you which can be time consuming with a mech that is very cumbersome once its "slide" is exhausted. Since you can only control yourself, customize, and rely on your self as the only unit on your side, fun combinations and strategy seem to be removed. Many missions have friendly mechs, but the likelihood of them doing anything other than sliding around and missing with pot shots is very low. And if they do manage to defeat an enemy, you will just be disappointed that they got the kill credit so you didn't get money for it. The game is great fun. No, it's not a strategy game, but there have been plenty of non-strategy titles in the Front Mission series before. The mech action is solid, fast, and fun, music is great, and graphics are not all that bad.
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