Monster Hunter World is a rarity - a series known only for its difficulty and unapproachable nature suddenly becomes one of the most approachable and fun games this year!
As a hunter exploring the New World, you get the chance to hunt old and new monsters alike, with new weapon mechanics, new monsters, and plenty of quality of life changes. …
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Monster Hunter World is a rarity - a series known only for its difficulty and unapproachable nature suddenly becomes one of the most approachable and fun games this year!
As a hunter exploring the New World, you get the chance to hunt old and new monsters alike, with new weapon mechanics, new monsters, and plenty of quality of life changes. At its core, little has actually changed. No new weapons, and no special mechanics will jump out. Mounting works relatively the same, and monsters are still killed and crafted into parts and decorations with the exception of some randomly dropped ones.
As for the monsters? They are more lifelike than ever, nearly realistic in their gorgeous animations and natural behaviors. Whether it be turf wars or searching for a meal, Monster Hunter has never reached this level of ecosystem that it has in World. There aren't too many, but so much love has been put into them, from Great Jagras to Nergigante, that you won't be missing too much content. Save for a mostly empty endgame.
The shining star and what makes this a game for everyone, however, is the quality of life improvements. No more limited Whetstones! You can walk while you drink! Mantles to help you for a limited time! Eating while you're on a quest! These things seem simple, almost unnecessary, but they make the game a much smoother and far more palatable experience. The game is still difficult, much more so as new content is always introduced from Kulve Taroth to Lunastra to Arch Tempered monsters, and while it's a long way from HR 50 to the final quest unlock at HR 100, hunters will find the initial journey a blast to play. Find your friends and have a hunt!
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