After excitedly buying a PS3 Slim last year I thought it was about time to play something on it. Among my small collection of PS3 exclusives was inFamous so I thought it was about time to give it a go.
Right off the bat I thought the movement of Cole was actually too fast in comparison to other games such as Fable II which I had just played prior. Zeke, Cole’s friend’s running animation was absolutely bonkers but I’m putting this down to “this animation is of its time”.
I wasn’t a massive fan of the comic book style cutscenes but I realise there are going to be a lot of people who are so into it that’s just a personal preference. If I’m not mistaken, Moya Jones the FBI agent was introduced in a very short “so now there’s this FBI agent….” and that’s it? It was a very abrupt and short way of introducing a main character.
The gameplay of inFamous feels very much like the precursor to Spider-Man on the PS4. A person with super powers jumping about a city, fighting villains, while using the city’s infrastructure to travel at pace. The travelling around in this game is something I found very annoying. What you’re meant to do is travel from one marker to the next using electrical lines but I found it very frustrating to climb a building to start travelling rather than just starting fast-paced travel from ground level. Due to this I just ended up running on the ground from one point to the next, ultimately taking longer but I just could not be bothered climbing a building.
inFamous is an “open world” game however you can never sit back and relax enough to explore as you’re constantly being shot at by enemies. You can however complete side missions to get rid of the enemies out a certain area but I’d find myself still coming across them in areas which I had cleared. The game comprises of 3 islands much like Grand Theft Auto but there’s not really much about them that sets them apart from each other, all 3 are just New York style environments.
The climbing mechanic in this game is not bad, not too frustrating, just a tedious bother. The climbing mechanic often worked against me however, much like in Assassin's Creed where you’re trying to drop to the ground, move forward or do something other than climbing and Cole just latches onto things. I was screaming at the TV as Cole would hug a lamppost while being pelted with bullets.
The performance of this game can be very hit or miss, you’ll either get what feels like a nice 60fps for 2 seconds or you’ll get something closer to 20fps when you visit the section of an island that’s like a shanty town. During that time the framerate CHUGGED and it gave me the feeling of Alice in Wonderland Syndrome. I was delighted when I moved out of that area. I had one soft-lock during my playthrough but thankfully did not lose much progress.
NPC AI is terrible. You’ll have pedestrians running towards a fight or standing in front of you are you’re aiming, about to send 1.21 gigawatts at some guy wearing a bin bag. There are a couple of missions where you need to follow a “memory” of someone to find out where they are. Despite the memory being of someone in the past they still manoeuvre around present day cars which I found funny. Other side missions have you guiding a group of NPCs from point A to point B but they tend to get stuck on the scenery forcing you to execute them just so you can complete the mission.
I suppose I should mention one of the main aspects of this game, the karma system. There’s nothing too unique about it. Doing good things makes you good, doing bad things makes you bad. Being good lets you use good powers, being bad lets you use bad powers. The End.
I did enjoy inFamous, it’s a great game of its time however now in 2022 there are games out there who do the same thing but better such as the previously mentioned Spider-Man video game from 2018. I will be looking to purchase and play the second game in the series to see how the developers have refined the story and gameplay. I’ve read people online saying the gameplay in the second game is much better.