Main game
3.50 average rating based on 4 ratings
Little Magic is a Japan-only game for the Game Boy Color that has since gotten a fan translation patch, but there's so little text that it doesn't really matter tbh. This is what I call a "block pushing" puzzle game, you know how it goes... It's usually above view, and your character needs to push blocks in a maze just the right way to be able to reach the goal, etc etc. This one is a bit more complex -- your little witch girl needs to move a heart block to a heart hole and reach an exit. Her abilities are: 1) push, 2) force push (either the heart block, or a bubble), 3) create a bubble, and 4) make the bubble bigger (3 sizes total -- then it pops, which pushes the heart block and/or other bubbles).
As is usually the case for these sorts of brain teaser games, I found myself enjoying the beginner and intermediate stages well enough, feeling pretty smart when I finally worked out what to do. But in the advanced stages, you start having so many steps to get right in the exact correct order, that it feels too trial-and-error and not fun. Still …
Little Magic is a Japan-only game for the Game Boy Color that has since gotten a fan translation patch, but there's so little text that it doesn't really matter tbh. This is what I call a "block pushing" puzzle game, you know how it goes... It's usually above view, and your character needs to push blocks in a maze just the right way to be able to reach the goal, etc etc. This one is a bit more complex -- your little witch girl needs to move a heart block to a heart hole and reach an exit. Her abilities are: 1) push, 2) force push (either the heart block, or a bubble), 3) create a bubble, and 4) make the bubble bigger (3 sizes total -- then it pops, which pushes the heart block and/or other bubbles).
As is usually the case for these sorts of brain teaser games, I found myself enjoying the beginner and intermediate stages well enough, feeling pretty smart when I finally worked out what to do. But in the advanced stages, you start having so many steps to get right in the exact correct order, that it feels too trial-and-error and not fun. Still though, an interesting one to check out. Apparently it got a Super Famicom port too, but it's a better fit for bite-sized handheld play IMO.