The Talos Principle II (2023)

Croteam

PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

4.34 from 116 ratings

642 members have it in their collection · 17 playing now · 299 backlogged · 159 wish listed

How long? Main story 37h · with extras 40h · 100% 35h (from 16 logged playthroughs)

The Talos Principle II is a thought-provoking first-person puzzle experience that greatly expands on the first game's philosophical themes and stunning environments with increasingly mind-bending challenges.
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Release dates

  • Nov 02, 2023 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 5, Xbox Series X|S

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Featured in lists

Need to play by Cukie · 79 games · 0

Rating distribution

5 stars
66
4 stars
31
3 stars
14
2 stars
2
1 star
3
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Community All Reviews Statuses

killerstar

Status killerstar Nov 2, 2023

I'm seeing good reviews. I'm waiting a bit to hear about the technical issues to decide whether to play it now or in a few months after the patches.

killerstar

Status killerstar Oct 11, 2023

I'm very confused. I don't know what I expected from a sequel, but probably not this.

The demo starts with a condense puzzle-solving session very reminiscent of the first game. Same mechanics, same solutions. Not the same Elohim, though. He is strangely direct about this being a simulation that is preparing you for the real world. I was expecting some …

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I'm very confused. I don't know what I expected from a sequel, but probably not this.

The demo starts with a condense puzzle-solving session very reminiscent of the first game. Same mechanics, same solutions. Not the same Elohim, though. He is strangely direct about this being a simulation that is preparing you for the real world. I was expecting some sort of twist, but no... you actually wake up in the real world and start talking with a robot Bethesda-style. And then you go to the city founded by the androids, and meet a bunch of them, and they give you a mission? it's such a weird tone.

I guess they were going for contrast. Change the overly dramatic god voice for these pedestrian-sounding humanoids (I kind of like that they consider themselves humans), but it's strange.

Then you're back to solving puzzles. Now with new mechanics. The demo introduces a laser routing pylon that takes two lasers of different colours and outputs a third colour, a teleportation pad, and a stationary gun that creates wholes in walls. Not being a simulation, I guess a hefty suspension of disbelief is required to not question how all these physics-defying elements work.

The game seems to offer more of the type of spatial puzzle that I liked from the first one, but the tone is all weird.

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BMO

Status BMO May 25, 2023

I wonder if a sequel means they graduated from Philosophy 101 yet, and if we are going to get sophomore level philosophical ideas this time.