Okay I'm gonna go straight ahead and say that this is one of my favourite games of all time. I am already checking out the other copy cats in the bulletheaven roguelite wave that this one has spawned but VS probably will stay my favourite.
Fisr time beating the grim reaper that comes to get you when your time is over felt like jail breaking an arcade machine and unlocking a hidden secret by bug abusing, something you would make up as a kid to tell your school friends about. Amazing!
One of the outstanding points is the beauty of simplicity in this game. I once said about Candy Crush that even indie developers should learn sth. from the fact of its succes. VS is a good example of how they (uncounsciously) did.
Creating a gameplay circle that releases dopamine and is that addictive might seem easy but to keep it a little difficult and thus engaging at the same time is not. If you want to create a good roguelike, it's necessary. I mean, compare VS to Nuclear Throne, Enter the Gungeon and others. Having the roguelike mechanic is only and exceptionally only justifiable if your core gameplay loop is so satisfying that erazing game progression after 15 min is no issue. VS is one of the very few examples where this is the case.
I was first irritated by the fact that I cannot actively use my skills and rather just passively move around. The fact that you evading the 'bullet hell' by merely moving with WASD and literally doing nothing else and letting your passive upgrades do all the work is resulting in a perfectly simple and beautiful gameplay loop.
VS seems almost too simple at first, as I mentioned, almost like Candy Crush. But it's not like that. The simplicity just makes up its beauty.
The feeling of progression within a run is amazing, it's way too often too slow in other roguelikes but here it's just enough to always keep you going.
The release of new content via rogue_lite_ mechanics is perfectly balanced as well. There are so many characters and upgrades to expore, VS offers good content for at least 20 hours!
I first did not like the pixel graphic, it seemed too standard to me at first glance. Actually, even here, the simplicity makes it stand out. VS visually straight up seems like a 90s game, and the midi music adds up to that.
The playable character Arca just looks like the 2D-Castlevania character and also plenty of other graphic assets like the roasted chicken or holy bible made me think that this might also cause a copyright issue with Konami.
The nostalgia kick by these graphics really caught me and eventually I felt like I am playing some sort of mash up of Symphony of the Night and Diablo 1. Holy fucking shit, how amazing that sounds if you actually spell it out.
The feeling of progression is perfectly smoothed out, the retro aesthetic hooked me right away, I immediately fell for this game. Five stars. Thank you.