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Tropico 5

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Tropico 5

May 23, 2014

Main game

3.36 average rating based on 329 ratings

5
41
4
108
3
120
2
48
1
12
Return to the remote island nation of Tropico in the next installment of the critically acclaimed and hugely popular 'dictator sim' series. Expand your Dynasty's reign from the early colonial period to beyond the 21st Century, facing an all-new set of challenges, including advanced trading mechanics, technology and scientific research, exploration and for the first time in Tropico history – cooperative and competitive multiplayer for up to 4 players.
Release Dates
May 23, 2014 (Worldwide)
Linux, PC (Microsoft Windows)
Sep 19, 2014 (Worldwide)
Mac
Nov 07, 2014 (Europe)
Xbox 360
Nov 11, 2014 (Worldwide)
Xbox 360
Nov 11, 2014 (North_America)
Xbox 360
Apr 23, 2015 (Japan)
PlayStation 4, Xbox 360
Apr 24, 2015 (Europe)
PlayStation 4
Apr 28, 2015 (North_America)
PlayStation 4
May 15, 2015 (Australia)
PlayStation 4
May 27, 2015 (Europe)
Xbox One
May 24, 2016 (North_America)
Xbox One
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User Stats
2149
In Collection
68
Wish Listed
34
Playing
1001
Backlogged
How Long Is Tropico 5?
100% completion: 50.0 hours
Total completions: 1
anarchistica
anarchistica gave Jul 5, 2018
anarchistica gave Jul 5, 2018
Still some room for improvement

Tropico 5 is in many ways an improvement over 4, with some features that are improved (economy) and problems that are mostly fixed (shacks).

Improving your dynasty traits is far less annoying, building placement is a bit more interesting because of bonuses and i like the persistent islands in the campaign.

It does miss some of the humour from the last installment, transporting goods is still fussy, even at the lowest setting the campaign isn't as easy as you'd expect and combat is still bothersome.

Overall Tropico 5 is a nice city builder that should keep you busy until 6 arrives.

TheKentuckian
TheKentuckian gave Dec 2, 2016
TheKentuckian gave Dec 2, 2016
SimCity's Funny Cousin

This game has a devilishly good sense of humor, and you kind of have to if you're making a game about being a Caribbean dictator. Penultimo is the star of the game with a lot of funny lines and some smart comedy, "Plank's Constant". I can't count the numbers of laughs I got from reading building descriptions or researched technologies.

Even though you are running a country as a dictator, the gameplay is less Civilization and more SimCity. I've always enjoyed strategy simulator games like this, even if I'm not great at them, and I found this one much more fulfilling than SimCity 4. The latter is definitely more in depth in it's depiction of running a city, but I prefer the simplified approach of Tropico. I enjoyed the city planning aspects of these games, which sometimes clash with the strategical aspects (ex. having a steel mill next to an opera house next to the slums.). In Sandbox, I set it to infinite money so I could actually plan out districts; Industrial, Old Town, Entertainment Mile, and the Countryside. I also appreciate Tropico's ability to set each house & building individually vs SimCity 4's zone assigning system. The trade and …

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This game has a devilishly good sense of humor, and you kind of have to if you're making a game about being a Caribbean dictator. Penultimo is the star of the game with a lot of funny lines and some smart comedy, "Plank's Constant". I can't count the numbers of laughs I got from reading building descriptions or researched technologies.

Even though you are running a country as a dictator, the gameplay is less Civilization and more SimCity. I've always enjoyed strategy simulator games like this, even if I'm not great at them, and I found this one much more fulfilling than SimCity 4. The latter is definitely more in depth in it's depiction of running a city, but I prefer the simplified approach of Tropico. I enjoyed the city planning aspects of these games, which sometimes clash with the strategical aspects (ex. having a steel mill next to an opera house next to the slums.). In Sandbox, I set it to infinite money so I could actually plan out districts; Industrial, Old Town, Entertainment Mile, and the Countryside. I also appreciate Tropico's ability to set each house & building individually vs SimCity 4's zone assigning system. The trade and building systems are easy to use and the production lines for factories are simple enough to use. I admit their method for placing roads could use some more fine tuning. I like being able to place percision roads.

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V1CGaming
V1CGaming gave Sep 13, 2021 (edited)
V1CGaming gave Sep 13, 2021 (edited)
The gameplay is severely dated.
This review is for the PC (Microsoft Windows) version

First Tropico I ever played, so don't expect comparisons here. It's colorful, looks great, sounds great. Actually the hook is in the variety and ease. You have a large building menu, several NPC aides, various resources, trade routes, policies and whatnot. You play on small islands for short scenarios and come back to them in different eras, when things are unlocked. That system feeds your sense of progression and discovery, and is cleverly and comically integrated into the story line. Combat is autonomous. Even as a general, you can't affect it manually. While it's nice that the interface lets me use a gamepad, it took me a while to realise that not everything is accessible and that sometimes a mouse click is required. It has terrible overlays don't let me see clearly where I build, as the vegetation obstructs my vision. Also, road junctions suffer from odd limitations.

booyau
booyau gave Dec 23, 2020
booyau gave Dec 23, 2020
Boring

This was my first Tropico game, and I just found this incredibly boring and fiddly. Too slow paced. I played multiple classic Civilization games and RTSes, but this seems like neither. I suppose this is more like Sim City, but I just couldn't find the energy to work out all the mechanics, which weren't explained very clearly in the starting tutorial.

Intervigilium
Intervigilium gave Jun 15, 2019
Intervigilium gave Jun 15, 2019
Una alternativa a Simcity con más tucanes y aún más llamas.

La serie de trópico comparte muchos de sus elementos base con Simcity: Construcción de edificios, vías y demás infraestructura, así como el manejo de las necesidades de cada ciudadano por medio de diferentes decisiones.

El diferenciador de este juego se encuentra en los elementos humorísticos distribuidos mayormente alrededor de los hechos de la campaña, eventos aleatorios y en las descripciones que recibimos. Los pequeños chistes son el elemento que mantiene el juego interesante con pequeñas referencias culturales por aquí y por allá tanto a personajes históricos como Albert Einstein y Theodore Roosevelt, así como por las muchísimas referencias a juegos, libros y demás tales como Skyrim, Moby Dick, los mitos de Cthulu junto con muchos, muchos, pero demasiados estereotipos culturales siempre majeados con buen humor.

El problema del juego no se encuentra en que LAS LLAMAS NO SON ANIMALES TROPICALES!!! Si no en los escenarios los cuales son por un lado desgastantes, al contener excesivos elementos repetitivos y por otro muy fácilmente manipulables controlando el cumplimiento d ellos objetivos es muy fácil obtener imperios económicos para trivializar niveles posteriores. El juego tiene mucho de donde mejor especialmente en la mecánica de ejércitos y fuerzas militares.

anarchistica
anarchistica updated their status Dec 23, 2020
anarchistica updated their status Dec 23, 2020

This is free on the Epic store today:

https://www.epicgames.com/store/en-US/product/tropico-5/home

Tomorrow we get Inside.