36 Fragments of Midnight box art

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36 Fragments of Midnight

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36 Fragments of Midnight

Aug 7, 2017

Main game

2.13 average rating based on 24 ratings

5
0
4
1
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2
16
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In this procedurally generated platform game, you have to collect all the Star Fragments of Midnight's friends to get of their greatest gift.
Release Dates
Aug 07, 2017 (Worldwide)
Linux, Mac, PC (Microsoft Windows)
Aug 07, 2017 (North_America)
PC (Microsoft Windows)
Sep 14, 2017 (North_America)
Nintendo Switch
Sep 19, 2017 (Worldwide)
PlayStation Vita
Sep 21, 2017 (North_America)
New Nintendo 3DS
Dec 19, 2017 (Worldwide)
PlayStation 4
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User Stats
63
In Collection
2
Wish Listed
1
Playing
19
Backlogged
How Long Is 36 Fragments of Midnight?
100% completion: 2.0 hours
Total completions: 1
deepdoop
deepdoop gave Sep 24, 2017
deepdoop gave Sep 24, 2017
deepdoop's review of 36 Fragments of Midnight

Rating: 4/10

I was on the eshop about to buy SteamWorld Dig 2 and I noticed this game. It was 3 bucks so why the fuck not? I guess if you look at it that way it could garner at least a 5 if you're feeling generous, but I don't really think it deserves an average/passing grade.

It's a procedurally generated platformer where you collect 36 fragments and then the game ends and you can do it again if you'd like. You can jump and double jump, the visuals are okay, and... that's about it.

I just never felt satisfied. You're floaty in it, which works in some games, but it kind of felt like a platformer I once made in GameMaker. It's better than my game because mine sucked, but the fact it reminds me of it says a lot.

But hey, you want a short game to play that's really cheap? By all means. It's hard to hate on a game that cost so little.