Double Dragon Neon (2012)

WayForward

Nintendo Switch · PC (Microsoft Windows) · PlayStation 3 · Xbox 360

3.07 from 103 ratings

815 members have it in their collection · 11 playing now · 407 backlogged · 32 wish listed

How long? Main story 7h (from 3 logged playthroughs)

Twin brothers Billy and Jimmy have been kicking butt and taking names for 25 years. Join them in this bodacious re-imagining of the classic beat 'em up that started it all, Double Dragon Neon. Battle through glass-jawed goons, deadly teleporting geishas, scientific abominations, and more as you hunt down the evil Skullmageddon and save the love of your life, Marion.
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Release dates

  • Sep 11, 2012 (North_America) PlayStation 3
  • Sep 12, 2012 (Worldwide) Xbox 360
  • Sep 19, 2012 (Europe) PlayStation 3
  • Feb 06, 2014 (Worldwide) PC (Microsoft Windows)
  • Dec 21, 2020 (Worldwide) Nintendo Switch
  • Jan 12, 2021 (Europe) Nintendo Switch
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Rating distribution

5 stars
8
4 stars
26
3 stars
43
2 stars
17
1 star
9
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Community All Reviews Statuses

V1CGaming

Review V1CGaming 3/5 · Nov 14, 2022

Great old-school-esque co-op!

This Double Dragon features the aesthetic of a 1980's Saturday morning cartoon. It looks great and is a lot of goofy fun. Some fans of the original game may not care for the cartoon-style animation or the constant jokes. But the combat stays true to the spirit of the franchise. In fact, it almost feels like a spiritual sequel to …

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This Double Dragon features the aesthetic of a 1980's Saturday morning cartoon. It looks great and is a lot of goofy fun. Some fans of the original game may not care for the cartoon-style animation or the constant jokes. But the combat stays true to the spirit of the franchise. In fact, it almost feels like a spiritual sequel to the Super Nintendo's Super Double Dragon.

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Sir_Laguna

Status Sir_Laguna Sep 22, 2022

After repeating the final level more times than we want to admit, my wife and I finally finished this game.

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fun trash.

filmbeats

Status filmbeats Aug 31, 2019

I played Double Dragon II and III on the NES a lot as a kid. By myself and with friends. Neon was a really great re-imagining of the Double Dragon games. It's too bad they removed the head grab plus knee bash to the face move but surprisingly I didn't really miss it much (but still I would've preferred it …

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I played Double Dragon II and III on the NES a lot as a kid. By myself and with friends. Neon was a really great re-imagining of the Double Dragon games. It's too bad they removed the head grab plus knee bash to the face move but surprisingly I didn't really miss it much (but still I would've preferred it was included). Some of the extra special moves (a bomb throw?) are really out of place. They're linked to collecting tapes which increase the character's stats and special move damage. Although cassettes are thematically appropriate, I would've preferred no tape upgrade system as it's just extra padding. The fighting feels very good with the last minute dodge mechanic earning gleam that gives you more special move gauge and damage output. The levels are pretty funny and creative taking inspiration from the old games but with new elements like environmental hazards. It's too bad this wasn't successful enough to continue with a sequel.

You can only attack left-right in the game but this isn't an issue most of the time and it's typical of the 2D beat'em up genre but there are moments where you think you're in line with the enemy or boss only for your attack to whiff because you're not exactly on the same plane. Even though he seems like a Skeletor+Super Shredder mashup or ripoff, I think the final boss Skullmageddon is a brilliant and hilarious homage. It's also funny that if you pick up the comb (instead of the bat or other weapon) and are accurate with your throw you can knock off his hat before the final fight begins and deprive him of some moves. It's little details like this that I really appreciate about the game.

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