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Persona 4

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Persona 4

Jul 10, 2008

Main game

4.48 average rating based on 1399 ratings

5
870
4
387
3
103
2
23
1
16
An entry in the JRPG/visual novel hybrid Persona series in which the player has to harness the power of Personas and fight entities called Shadows by forging bonds with the locals of Inaba, a rural Japanese town thrown into unrest by inexplicable murders committed under cover of foggy weather and rumours of a television channel said to broadcast mysterious images on rainy nights.
Release Dates
Jul 10, 2008 (Japan)
PlayStation 2
Dec 09, 2008 (North_America)
PlayStation 2
Mar 12, 2009 (Australia)
PlayStation 2
Mar 13, 2009 (Europe)
PlayStation 2
Apr 08, 2014 (North_America)
PlayStation 3
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User Stats
2785
In Collection
604
Wish Listed
120
Playing
700
Backlogged
How Long Is Persona 4?
Main story: 77.9 hours
Main + extras: 88.8 hours
100% completion: 130.0 hours
Total completions: 17
AlicinaCat
AlicinaCat gave Jan 31, 2020
AlicinaCat gave Jan 31, 2020
AlicinaCat's review of Persona 4

I went straight to this after being blown away by P5 and reading online that a lot of people rate this as their favorite Persona game. I honestly think it's all about which Persona you played first because these games are definitely like nothing I've seen before and they are always worth your (long) while.

I enjoyed the setup in the little charming Inaba that felt really alive thanks to the presentation and the characters, almost as if I had been there in real life. The storytelling is on point and very captivating thanks to the dialogue and lovely anime scenes. It took a long time before I even got to "play" because as per usual these games take their time to immerse you in their world, and I love that!

The soundtrack is nice and helps in creating the right atmosphere but a lot of the songs are extremely catchy so I found myself humming them quite a lot even when not playing ahah!

The combat is the same as the other Persona, turn based and with a weakness-strength system, it has a good flow to it.

It does require quite a bit of grinding and the dungeons can …

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I went straight to this after being blown away by P5 and reading online that a lot of people rate this as their favorite Persona game. I honestly think it's all about which Persona you played first because these games are definitely like nothing I've seen before and they are always worth your (long) while.

I enjoyed the setup in the little charming Inaba that felt really alive thanks to the presentation and the characters, almost as if I had been there in real life. The storytelling is on point and very captivating thanks to the dialogue and lovely anime scenes. It took a long time before I even got to "play" because as per usual these games take their time to immerse you in their world, and I love that!

The soundtrack is nice and helps in creating the right atmosphere but a lot of the songs are extremely catchy so I found myself humming them quite a lot even when not playing ahah!

The combat is the same as the other Persona, turn based and with a weakness-strength system, it has a good flow to it.

It does require quite a bit of grinding and the dungeons can get repetitive since they look quite simple, the map gets reset every time you leave and treasures are randomized, which I think takes away the point of exploration. I do believe that is more than forgiveable when we are talking about a ps2 game though!

Overall a must play JRPG :)

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Tubbymora
Tubbymora gave Jul 13, 2019
Tubbymora gave Jul 13, 2019
A Must Play if you love the Persona series

Persona 5 may be the talk of the town right now, and is most likely the entry point for many newcomers to the series, but I'd say if you loved Persona 5 definitely give this one a shot. It may not be as polished and refined as Persona 5 (Atlus did an amazing job developing a completely new engine for that game), but it has the heart and soul of a Persona game through and through.

Fun characters, hilarious/dramatic moments, killer soundtrack, addictive gameplay, by the end of this journey I promise that all these characters will have grown on you and like any good friendship, you'll be a little sad to see them go lol.

DucksOnQuack
DucksOnQuack gave Dec 4, 2018
DucksOnQuack gave Dec 4, 2018
My thoughts on Persona 4

Off topic for a bit, I love Persona 5 and it is in my top 5 favorite games. Right after playing 5, I decided to play 4 and 3. So after around 70 hours of P4, I really like it, but I have a lot of problems with it. If I were to give P4 a subjective rating, it'd be a 7 or even an 8 out of 10.

Let's start with my problems, asking NPC's for information about someone was filler that didn't really provide much. Bosses have a lot of health, but the reward you get is very underwhelming. For example, I beat the killer and I get 6000 XP while in the miniboss before that, I get 15000 XP. I didn't like having to backtrack a few floors to get an item in order to proceed to the next floor. Someone "dies" and then comes back to life. It's a trope that was forced and unnecessary. I felt like it would've been even more emotional if that character stayed dead. Like something the characters should try and accept. This is something Destiny 2 does better with Cayde-6 because you don't bring him back to life. He stays …

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Off topic for a bit, I love Persona 5 and it is in my top 5 favorite games. Right after playing 5, I decided to play 4 and 3. So after around 70 hours of P4, I really like it, but I have a lot of problems with it. If I were to give P4 a subjective rating, it'd be a 7 or even an 8 out of 10.

Let's start with my problems, asking NPC's for information about someone was filler that didn't really provide much. Bosses have a lot of health, but the reward you get is very underwhelming. For example, I beat the killer and I get 6000 XP while in the miniboss before that, I get 15000 XP. I didn't like having to backtrack a few floors to get an item in order to proceed to the next floor. Someone "dies" and then comes back to life. It's a trope that was forced and unnecessary. I felt like it would've been even more emotional if that character stayed dead. Like something the characters should try and accept. This is something Destiny 2 does better with Cayde-6 because you don't bring him back to life. He stays dead. I found the killer to be very predictable. I called it after beating Yukiko's castle. My most recent problem would be the final dungeon as I really had to grind a lot to get to a high enough level to beat the game.

Now for the positives. Like I said previously, the story and characters are as strong as Persona 5's. The world building of Inaba and the TV world is great. The OST has some great tracks. I still liked the combat, even though I'm not really a fan of turn-based combat. The gameplay in general is weaker than P5 due to more grinding and procedurally generated dungeons but it's still good.

I might not be saying much when it comes to positives, but what is there is strong. The story and characters really make it a fun experience and I can easily recommend it despite a couple of issues. Subjective Rating: 7 or 8/10 Objective Rating: 6/10

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DirtyMidnighter
DirtyMidnighter gave Aug 11, 2020 (edited)
DirtyMidnighter gave Aug 11, 2020 (edited)
Shout Outs to the Color Yellow
This review is for the PlayStation 2 version

For a young Japanophile who had just moved to Los Angeles and didn't have a single friend in the city, this game provided the exact emotional crutch that was needed at that difficult point in my life. Persona 4 feels like a warm blanket or a comforting bowl of ramen that enriches the soul. It's a story about the mundanity of suburban life and the power of friendship as a means to escape from it. It's a game that you live in for a long time and you feel yourself really grow and mature along with the friends you make along the way. Never before has a game captured the uncertainty and awkwardness, as well as the boundless potential to become a newer, better version of yourself when starting at a new school in a new town. As an JRPG, it's got a fast and entertaining battle system but the real strengths of the game are its social-link systems and outstanding presentation. This game is a master class in sleek design and inviting atmosphere.

BigPapa
BigPapa gave Jun 16, 2019
BigPapa gave Jun 16, 2019
BigPapa's review of Persona 4

This game is a great example of having some weirdly gay subtext of characters the game itself insists are straight. I would have loved to see Kanji, Yukikio/Chie, and Naoto's whole arc's written with a bit more sympathy and a bit less homophobia/misogyny. That being said it's still a masterpiece in RPGs. While some elements have not aged the best, in general, it still feels fresh and fun to play. The characters are loveable and thought out, and the turn-based mechanics are quite fun (when they aren't repetitive). Would absolutely recommend to anyone interested in RPGs, weird and wonderful symbolism, or engaging characters.

ludophile
ludophile gave Feb 2, 2019
ludophile gave Feb 2, 2019
An absolute favourite

This is the first persona game I finished. I tried P3 but lost a save file early on so dropped it. There is something about this game that really captures my attention and makes we engage with it for an entire day without breaks which is a rarity for me. My best answer would be design wise it gives me a crap-ton of small goals with a timer attached and the two major parts of the game (high school sim/dungeon crawling) have subgoals like items, weapon upgrades, and stat-building are all given good narrative justification making it extremely immersive for me. The writing characters and music help a lot too.

mattress_muzza
mattress_muzza gave May 5, 2018
mattress_muzza gave May 5, 2018
Holds up pretty damn well!

Jumped straight into this after finishing Persona 5. Was hooked immediately by the opening credits. Again, a beautifully stylish video game.

And, once again, I fell in love with the world, the characters and the mythology throughout. The dungeons were mostly visually interesting, although the procedurally generated aspect of it was a drag compared to the designed experiences in P5.

All in all, this has aged very well for a PS2 game. I loved it and...well...Persona 3 now I guess. Another 80 hours later and I’ll probably be saying the same things again...

hitchhikification
hitchhikification gave Aug 18, 2014
hitchhikification gave Aug 18, 2014
hitchhikification's review of Persona 4

Persona 4 is the sort of game that will make your momma say "Damn, that's a good ass Japanese role-playing and quasi-dating sim game."

Haxiel
Haxiel gave Nov 1, 2018
Haxiel gave Nov 1, 2018
Saving the world, one high school day at a time.

RPGs usually come with a setting where I, as the player/protagonist, am the one single person who can save the world from an impending disaster. It's pretty much a core part of the genre. However, this is the first time that I've had to save the world while attending classes, hanging out with friends, bonding with my family, and generally dealing with life as a teenager. Persona 4 was my first experience with the Persona franchise, and I'm really happy to have played it.

Being an RPG, there are far too many details and mechanics in Persona 4 to list here. I found the story interesting, with its murder mystery setup and race-against-time approach. I really enjoyed the Social Links, which allowed me to get to know the characters better while rewarding me in-game. The passage of time in Persona 4 was also unique, with a fixed calendar from April 2011 to March 2012, instead of the generic 'X days has passed' statistic common in most RPGs.

On the other hand, I was not too impressed with the combat system. Battles with the regular shadows were pretty much elemental rock-paper-scissors. Boss battles had me chipping away at their massive health …

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RPGs usually come with a setting where I, as the player/protagonist, am the one single person who can save the world from an impending disaster. It's pretty much a core part of the genre. However, this is the first time that I've had to save the world while attending classes, hanging out with friends, bonding with my family, and generally dealing with life as a teenager. Persona 4 was my first experience with the Persona franchise, and I'm really happy to have played it.

Being an RPG, there are far too many details and mechanics in Persona 4 to list here. I found the story interesting, with its murder mystery setup and race-against-time approach. I really enjoyed the Social Links, which allowed me to get to know the characters better while rewarding me in-game. The passage of time in Persona 4 was also unique, with a fixed calendar from April 2011 to March 2012, instead of the generic 'X days has passed' statistic common in most RPGs.

On the other hand, I was not too impressed with the combat system. Battles with the regular shadows were pretty much elemental rock-paper-scissors. Boss battles had me chipping away at their massive health bars for about 20-30 minutes until they went down. All of this was on the lowest difficulty, so I can't imagine what kind of torture awaits at the higher levels. The Persona Fusion mechanics also caused some frustration, because of the randomized way in which the skills are passed on to new personas.

But despite my personal gripes about the combat, I would still rate Persona 4 as an amazing game. It's chock-full of content to explore, has a host of likable characters, tells an engaging story, and keeps you entertained all the way.

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agersant
agersant gave Mar 1, 2015
agersant gave Mar 1, 2015
agersant's review of Persona 4

- Great story and memorable characters
- Outstanding soundtrack
- Boring dungeons
- Combat gets repetitive

Yuna67876
Yuna67876 updated their status Jul 29, 2024
Yuna67876 updated their status Jul 29, 2024

Finished up my ng playthrough via my emulation on steam deck. Got 92 out of 131 achievements on retroachievements, I think I might go back next year to do ng+ but i mainly did a completion run since I maxed out all SL. One last thing I say is not having the difficulty modifiers that are in the golden version was a chore because i had to grind a bit at the end, but luckily I got it all done. Now back to trails through daybreak

Yuna67876
Yuna67876 updated their status Jul 22, 2024
Yuna67876 updated their status Jul 22, 2024

Focusing on this as my current game (apart from honkai stuff), and this playthrough reminding why I do have a spot in my heart for P4. It still has it cons (dungeons can be a drag espically when searching for quest items) but the cast is still one of the best ones persona has had. Hoping this will be a max sl run according to retro achievements progress I'm at roughly 60%.

Yuna67876
Yuna67876 updated their status Jun 5, 2024
Yuna67876 updated their status Jun 5, 2024

So I am going at this game slowly, but it is nice to go through the OG, and see how different it can be to Golden. I am in July and may be playing the whole month but been enjoying it. Great use for the steamdeck too.

Inc
Inc updated their status Jun 22, 2023
Inc updated their status Jun 22, 2023

Day 6: I won't pretend to know anything about jazz, but here's Sapphire, who anyone whose played a Persona game will recognize as the voice behind most of the vocal tracks on the Persona games. Here she is singing Heaven from Persona 4, but at a slower tempo for a different experience.

Her whole velvet lounge album is well worth a listen. It was on loop for me for about a month.

DucksOnQuack
DucksOnQuack updated their status Feb 2, 2022
DucksOnQuack updated their status Feb 2, 2022

You've heard of Bloodborne demaked to look like a PS1 game. Now get ready for Persona 4 on the GameBoy.

AgkNitsud
AgkNitsud updated their status Apr 14, 2021
AgkNitsud updated their status Apr 14, 2021

☆Bias rundown.

▂▂▂▂▂▂▂ ★Sentimental ▂▂▂▂▂▂▂

Persona 4 was the first Shin Megami Tensei game that I fully completed. Persona 3 was my introduction, but I couldn't deny that Persona 4 simulation was almost everything I desire in my JRPG~<3

▂▂▂▂▂▂▂ ★Aspects [28/35] ▂▂▂▂▂▂▂

☆Rating Scale --> Ҳ̸ = 0 | ✓ = 2-4 | ★ = 5

❶ Graphics/Visuals = ✓✓✓

❷ Audio/OST = ★

❸ Gameplay/Grind = ✓✓✓✓

❹ Control/Design/Fun = ★ (Simulation Gold back in the day)

❺ Story/Conclusion = ✓✓✓

❻ Replay = ✓✓

❼ Favorite Character (s) = ★ (Characters was what made Persona 4 have such a following. They aren't the best developed, but they sure molded into a lovable cast (minus maybe Teddie at times. My favorite is absolutely Chie with Rise close second~<3)

Tubbymora
Tubbymora updated their status Jul 13, 2019
Tubbymora updated their status Jul 13, 2019

Today we'll be taking a look at Persona 4 for the PS2. I freakin' love this franchise (started back during Persona 3), and with each game it's only gotten better. If you love JRPGs, you owe it to yourself to try out these games at least once.

DucksOnQuack
DucksOnQuack updated their status Nov 19, 2018
DucksOnQuack updated their status Nov 19, 2018

22 hours in, I finished Rise's dungeon and I like Persona 4 so far. Not as much as P5, but I think for it's time, it was a great RPG. There are a couple of problems that I have.

Persona 4 starts with 2-3 hours of expository dialogue. There is barely any gameplay. P5 improves upon this by starting off with some gameplay and introducing the new mechanics and how different palaces/dungeons will be.

For being in a TV world, the dungeons sure are bland and inconsistent. There is nothing unique about each one. They are just procedurally generated halls. The first dungeon tried by adding a gimmick and then no gimmick in the second dungeon.

Another problem is that switching party members can have the cost of backtracking or a Goho-M where as in P5, there is no cost. You can switch on the go and in battle.

Here's the problem that bugged me the most. The killer. Like I said in my previous update on this game, HE WAS SO PREDICTABLE. In my opinion, he was the most predictable twist in any piece of media ever. I going to be honest. He bugged me even more than Teddie, …

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22 hours in, I finished Rise's dungeon and I like Persona 4 so far. Not as much as P5, but I think for it's time, it was a great RPG. There are a couple of problems that I have.

Persona 4 starts with 2-3 hours of expository dialogue. There is barely any gameplay. P5 improves upon this by starting off with some gameplay and introducing the new mechanics and how different palaces/dungeons will be.

For being in a TV world, the dungeons sure are bland and inconsistent. There is nothing unique about each one. They are just procedurally generated halls. The first dungeon tried by adding a gimmick and then no gimmick in the second dungeon.

Another problem is that switching party members can have the cost of backtracking or a Goho-M where as in P5, there is no cost. You can switch on the go and in battle.

Here's the problem that bugged me the most. The killer. Like I said in my previous update on this game, HE WAS SO PREDICTABLE. In my opinion, he was the most predictable twist in any piece of media ever. I going to be honest. He bugged me even more than Teddie, and Teddie didn't really bug me all that much.

Now for the things that I like. I like the atmosphere and world building if Inaba and the TV world. I really like the unique cast of characters. The story is really interesting. The dub is pretty good.I'd say that they're as good as P5 aside from the scope.

If I were to rate the first 22 hours so far, I'd give Persona 4 a 7/10. I'd say that it is worth playing for its story and characters so far, but you may find some issues the way I did.

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DucksOnQuack
DucksOnQuack updated their status Nov 13, 2018
DucksOnQuack updated their status Nov 13, 2018

6 hours in. Jesus Christ. The culprit is even more predictable than the traitor in Persona 5.

mattress_muzza
mattress_muzza updated their status Apr 22, 2018
mattress_muzza updated their status Apr 22, 2018

Jumped straight into this after finishing Persona 5. Was hooked immediately by the opening credits. Again, a beautifully stylish video game.

And, once again, I fell in love with the world, the characters and the mythology throughout. The dungeons were mostly visually interesting, although the procedurally generated aspect of it was a drag compared to the designed experiences in P5.

All in all, this has aged very well for a PS2 game. I loved it and...well...Persona 3 now I guess. Another 80 hours later and I’ll probably be saying the same things again...

fireflys_locket
fireflys_locket updated their status Sep 10, 2017
fireflys_locket updated their status Sep 10, 2017

After watching the Endurance Run, I fell in love with this game. I love the characters, the story, the gameplay. The fusing system did need a bit of an overhaul, but other than that, I pretty much love every bit of this game.

GigaDeathNullGolem
GigaDeathNullGolem updated their status Jun 21, 2017
GigaDeathNullGolem updated their status Jun 21, 2017

Persona 4 impressed me right off the bat by building off many of the core ideas and design elements of the older games but also making it more friendly than those rougher early games (I've only played SMT).

It's got a slick anime intro and cutscenes here and there. it has a flashy and stylish UI, dungeons that arent as slow (as earlier titles or even many dungeon crawlers i've played), P4 is an overall smooth ride (at least initially) and one can get lost in playing it as it shifts from laid back narrative, anime cutscenes or choices and decision or to proactive dungeoneering. This shifting play style is actually quite cool and feels cohesive. P4 has many elements from various game genres like visual novel, simulation and 'dating' RPG.

But where the game really shines I felt was the context of it all... It's not just the fact the game is a dating RPG minigame but how it touches on various elements of japanese culture in subtle ways. It's not the cutscenes or goofy JRPG story its the fact that they are very anime-like cutscenes and character concepts and it plays out like various tropes and genres …

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Persona 4 impressed me right off the bat by building off many of the core ideas and design elements of the older games but also making it more friendly than those rougher early games (I've only played SMT).

It's got a slick anime intro and cutscenes here and there. it has a flashy and stylish UI, dungeons that arent as slow (as earlier titles or even many dungeon crawlers i've played), P4 is an overall smooth ride (at least initially) and one can get lost in playing it as it shifts from laid back narrative, anime cutscenes or choices and decision or to proactive dungeoneering. This shifting play style is actually quite cool and feels cohesive. P4 has many elements from various game genres like visual novel, simulation and 'dating' RPG.

But where the game really shines I felt was the context of it all... It's not just the fact the game is a dating RPG minigame but how it touches on various elements of japanese culture in subtle ways. It's not the cutscenes or goofy JRPG story its the fact that they are very anime-like cutscenes and character concepts and it plays out like various tropes and genres in an anime... It's not the defacto high school setting, but it's the themes of nastiness of how people have a bad side or how people do things they might regret when they are young and be haunted/shamed by. It's as if many little details and elements have some backbone or life behind it. Indeed, this game is the anime/otaku/japanese gaming culture equivalent of what Farcry 4 Blood Dragon was to American Action movies (It's also appropriately a JRPG instead of an FPS) As awesome fun and enjoyable as a game like this may sound to be, the game has its many quirks and even flaws that i make it far from 'perfect,' and there were also several things in it that i just simply didnt like... still, merely at it's face value its gotta be one of the most approachable games in some of the pool of these incorporated genres i've yet to play. It wins on this merit alone but also offers one a fairly engaging and interesting experience.

the 'dating RPG' component is a lot better than i'd have imagined it being described by those words. I'd describe it more as "choose your own adventure ad hoc NPC interaction" This NPC interaction is something akin to Dragon Age: Origins, but the dating aspect isnt really core. You are interacting with different kinds of people, different effects or routes get unlocked in the process. They are all great characters too (at least in concept/archetype). It's fun to discover NPC interactions in the game. (Its fun to discover everything in this game!)

The high school setting is a pseudo-'shounen' type premise. Something I have not played many games that revolves around, but I absolutely love it (at least in the context of Persona).I loved how many different characters there were and just how different their personality types are. It seems all these characters have some dark side or some issue. The only one that doesnt is the hero character (which is kind of crappy!) Everyone else has some big secret flaw which gets exposition. Even minor characters not in the plot seem to have these exagerrated qualities. (Old people hunched over...) I think a lot of it is just 'anime' stylization. But in a weird way it seems realistic because everyone has some problem. And this isnt really something you see in too many games.

The game design built around this setting is great. During the day you have these high school students who are a group of close friends and then later at night it's as if their imagination forms the actual game. It almost has this mischievious tone to it at times and it very much feels like something like Harry Potter, The goonies, The PAgemaster, and other movies (Depending on what era/how old you are you seen such things) as they try to figure out what is going on in this awkward way which very much feels seemingly the way young people would go about it.

it has a really memorable soundtrack that is quite good and on point while playing the game.

The game was one I really did enjoy... I'm quite suprised just how into this game i got while playing it. It was definitely one of those games I was thinking about all day every moment i wasnt playing it due to it. However, even as much as I did enjoy it. I dont feel it's perfect.

Compared to SMT the repeating mechanics of play and interface are a million times better and things have gone a long way but there are still weird quirks here and there and dry bits as well as parts of the game that are just a wee bit abstract. Fusion system is still just as confusing as it ever was and I found grinding in the late game REALLY takes the fun out of P4. I became worried about missing things or screwing up paths at some point, but all things considered it's not too bad. The low point imo (and this is just my opinion) of P4 is the story/writing in different ways. At times it's good and fine and at times I thought it really could have been better. My criticisms for the writing include:

controversial content/behavior/speech on part of the characters that often seem unnecessarily spontaneous or even out of character (I kinda feel like they made them do/behave just to be 'edgy' possibly as 'fan service' to anime crowd?)
narrative twists (its just my opinion but i can think of grander paths the story could have taken such as for example: SPOILER nanako's unconscious id being the 'culprit' somehow taking away people that she sees on tv, since she watches tons of tv and the reason this happens is because she is traumatized since she saw her mother on tv for several days before her father eventually told her that she was dead 'and not coming back'... which makes sense if you think about it. this would be kinda cool because many players would really never suspect sweet nanako and while focusing on this adolescent dark side stuff only eventually come to a much deeper and darker side of human existence that isnt necessarily age related and challenges notions that some people are good/bad or even that good people must somehow triumph over their demons. to me anyway it would have been more interesting

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GigaDeathNullGolem
GigaDeathNullGolem updated their status Jun 14, 2017
GigaDeathNullGolem updated their status Jun 14, 2017

i'm 42 hours into it, almost september.

GigaDeathNullGolem
GigaDeathNullGolem updated their status Jun 9, 2017
GigaDeathNullGolem updated their status Jun 9, 2017

Interesting and fun stuff so far. Glad I gave it a shot. Way more enjoyable than the original SMT i played a few months ago (but also made a bit more enjoyable having played it as well)

So far, no guides or anything. I really like the fact this seems playable with no guide!