“If light is scarce then light is scarce; we will immerse ourselves in
the darkness and there discover its own particular beauty.”
-Jun’ichirō Tanizaki, In Praise of Shadows
Moon Studios released Ori and the Blind Forest upon the world in March 2015, where it shook up the Xbox One and Steam communities with its general awesomeness. An instant critical sensation, its blend of beautiful graphics, stirring music, and challenging gameplay propelled it to the forefront of the year’s best releases. Heck, it was the best game of the year! The Witcher 3? Pfffffft!
I’ve picked it as a first review on this here glorious website but, back on my blog, I’ve ranted and raved about what I consider to be a masterpiece. It is just that – a masterpiece. Running through it for the first time in December of ’15, it was like an outer-body experience. By the end, I knew I’d played one of the best games of all time – in joy, I rushed out into the streets and began shouting this at everyone I met. I was arrested shortly afterwards for disturbing the peace and released on bail the next day.
So why review this now, after I’ve written about it multiple times already, and ended up in jail because of it? After E3 2017, the news is there’s a sequel on the way – this made one vlogger burst into tears in bloody delight (no, it wasn’t me, I merely sneezed in general acceptance). The aim for me here, then, is to convince you this thing is a lovely slice of genius and well worth your time. Read on, Macduff!
Moon Studios was formed in 2010 and signed up with Microsoft Game Studios in 2011 after Ori and the Blind Forest was successfully pitched, with the dev team made up of former AAA employees – head honcho Thomas Mahler, for instance, worked for Blizzard. Uniquely, the indie team is dotted across the planet – its respective staff members work remotely and rarely meet up (surely a hint at the future for us all?).
The concept for its first game was born out of Mahler’s love for SNES title Super Metroid – he noted in an interview with Polygon: “I want games like that again.” There’s a clear divide of interests in modern gaming, with the new generation of younger gamers treated to spectacular 3D open worlds which were impossible to achieve 20 years back when I was growing up. So, aren’t these 2D platformers anachronistic? Why play a 2D game when you can go and annihilate stuff in the Witcher 3, for example?
Despite technological advancements, it’s arguable the SNES remains the best games console of them all, powered along by behemoths such as Super Metroid, Earthbound, Super Castlevania, Chrono Trigger, and A Link to the Past – the sheer quality of these titles is timeless. Why should similiar games not continue being made, just because the technology available means we can now wipe out NOOBS in vast MMORPGs and the like?
FIttingly, many of the kids who played the likes of Super Metroid are now all grown up and making their own games, taking inspiration from legendary titles to build a glorious new genre: Metroidvania. This has sprung up with the advent of the indie scene and has already created a wealth of classics, but I believe this to be the finest of the lot.
For clarity, before I continue ranting: Moon Studios added DLC to the original and released the Definitive Edition in March 2016. This is the version I’m reviewing. The screengrabs below, incidentally, are from my Steam account, so marvel at the work of an imbecile in action!
Now! Many Studio Ghibli fans have wanted to play one of the animation giant’s films in game form and, whilst the recent effort Breath of the Wild took inspiration from sweeping masterpieces such as Princess Mononoke, Ori and the Blind Forest is the closest this dream has come to being realised. The imagination and confidence displayed in the concept is masterful, but it’s a world which is tinged with a genuine atmosphere and sense of purpose and history.
In short, the plot is this: Baby Ori, a disgustingly cute white tree spirit thing, is blasted from his tree during a storm and is adopted by a Totoro-type creature called Nabu. Some sort of dodgy event then occurs which decimates the once lush region and Ori is left to find sanctuary through what is known as the Spirit Tree. Energised, he goes off and soon finds Sein (who sounds remarkably like Midna from Twilight Princess), before heading off on his adventure to restore equilibrium.
Click here for the full review... https://thewellredmage.wordpress.com/2017/06/23/ori-and-the-blind-forest-definitive-edition/