Well, I have to say I am pretty surprised by the reactions I've seen for this game. For some reason I always assumed that it was one of everyone's favorites, but it seems like some people hate it and others love it.
This game was actually one of the PS3 exclusives that prompted me to get an old PS3 - this year - so I could play through them, because, let's face it, having a 200 game backlog on steam isn't nearly enough. And now, this game has inspired me to find a site where I can log games, because letterboxd is just for movies.
My experience with this game is certainly an interesting one, I was pretty much in love with the game through the first act, basically until the trials start. And then I got lost in the first trial, the one with the glass, so I ended up failing that trial, it was at this point my experience of the game started to take a hit. What I really wanted to do was make Ethan go to the police, give them the Origami figures, tell what he knows to Jayden, and let them sort it out. I didn't want to play the Origami killer's games, maybe because I failed the first one, but for whatever reason, that's what I decided I want to do.
Since the whole game is, in a very big way, built around the trials, this is kinda difficult, even if you don't want to engage in the trials at all you have to go to the locations for the Origami figures, and with dramatic music swelling walk into the door and - if you're me - walk straight out. I didn't really feel like I had to make any of the hard decisions the game was built around, whenever the creepy voice told me to do something I was just like, yeah - nope. This had a bad effect on me because I started not really caring about Shaun anymore because the game wouldn't let me do, what seemed like to me, the most logical thing Ethan should do, for a very long time. So, I would say for a quarter of the game I am emotionally swimming against the current of the game. (Although I am still having a great time with the other characters, especially Jayden but also Scott and Madison).
There's [this clip][1] where JJ abrams and Gabe Newell are talking about the differences and commonalities between games and movies and JJ abrams points out that you can sometimes ignore what's going on in the game and act in a way which goes against the direction, or tone it's trying to set. I felt like exactly this was happening for me (in the first quarter) because of the strategy(?) I chose to play the game with.
However, finally, there's a turn after the 2nd trial where the police corner Ethan and Madison tries to help him escape. This is where the game gets the closest to the JJ Abrams clip for me, because the music is swelling, the camera angles are cutting fast, you are supposed to be feeling pumped after just cutting off your finger, and now with your newly founded partner you are clearly supposed to want to get the heck out of there so you can be a renegade and go and save your son because you're the only one who can.
But I knew this wasn't true, Jayden has ARI Glasses which, with the right clues could probably put together the whole case very quickly, and Scott was also making a lot of progress with his investigation. So I really saw the trials as the worst way of getting Shaun back, there were very probable ways of getting him back where I don't have to play SAW.
So when the this whole scene is coming to a climax, I have moved Ethan to the front of the door, put the controller down, and almost laughed as the music kept swelling and swelling over and over again, while the police threatened and threatened to knock over the door. Because I am thinking, "please arrest my ass so I am forced to tell you everything I know and so I can get the Origami to Jayen!"
And then the police eventually do arrest me and I'm finally in jail. Only for what to happen - Jayden to let me out! Like holy crap did that feel like a punch in the face. The very person I thought would want to ask me for clues literally lets me go. So I continue to ignore the trials, I continue to lose my connection with Shaun, right until maybe the last quarter of the game. It might be when we hear the story about John Sheppard. Now I ams super interested again, and feel a stronger connection to Shaun, like now I am going to save you, whether its as Jayden/Madison I am going to save you - but I am not going to play along with the Origami killer no matter what.
After this, point, I think I start liking the game more, again, because my strategy starts paying off, Jayden finds out who the actual Origami killer is and where Shaun is located, because of good detective work, which is what I wanted from the beginning. Scott and Lauren's investigation is also leading us right to the killer, and this is all without Ethan having taken the trials seriously. My favorite part is when Madison tells Ethan where Shaun is - so now we have two people going there, and this includes Ethan, all without cutting his finger off, or killing himself.
I also loved the plot twist! The fact that Scott is the Origami killer REALLY caught me off guard, toward the end of this game, it was starting to look like Knives out, almost anyone could be the Origami Killer, except Scott had just not crossed my mind. He was such a wholesome dude guy, he had an inhaler which really made me feel a connection with him, and he just seemed to always be doing the right thing. I most suspected the psychologist to be the Origami killer, forcing Ethan to do the killings. But Scott, it caught me freaking off guard and it felt like a huge gut punch knowing that one of my favorite characters, who I save scummed multiple times to get through fights, was the Origami Killer. I guess I was kinda surprised though when he started killing Gordy's men in cold blood.
So anyway, I loved the ending, plot twist and what I got from it. I got the happy ending, which was incredible to me because I thought that I was going to see Shaun die because I was so cynical about the trials. So I really felt glad that the game acknowledged the choices I made by the end!
Random Stuff:
I loved the controls, the way you slowly move people up and down with the analogue sticks was awesome.
I loved loved the ARI glasses. I don't know why but I always expected this game to be super grounded. But then these Minority Report super awesome EDITH glasses show up from the year 2500 and I really fall for it, everything about them is so well designed, and it just made me get really into Jayden as a character. Plus this was all before I knew the glasses could turn into a perfect VR headset and change the room around you, this looked so cool, that it took Jayden and Arri from a 10/10 to an 11/10. It just really impressed me for some reason.
So yeah I am surprised people could hate this game, I didn't experience any plot holes, I'm sure they are there, but I didn't notice them while I was playing. I was really engaged throughout, the character switching worked super well for me and I thought it was really cool. I was more engaged at some points then others, but overall I liked it a lot and it is a very solid game.
[1]: