Psychonauts 2 (2021)

Double Fine Productions

Linux · Mac · PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S

4.25 from 737 ratings · #214 top rated on Grouvee

2268 members have it in their collection · 95 playing now · 962 backlogged · 713 wish listed

How long? Main story 16h · with extras 18h · 100% 28h (from 57 logged playthroughs)

Psychonauts 2 is a platform-adventure game developed by Double Fine Productions and released in 2021. It continues the story of Razputin “Raz” Aquato, a young psychic who joins the international psychic espionage agency known as the Psychonauts. Gameplay combines platforming, exploration, and combat with psychic abilities such as telekinesis, pyrokinesis, and mental connection. Players journey through imaginative levels set inside characters’ minds, each reflecting their personalities and struggles.
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Release dates

  • Aug 24, 2021 (Full Release) (Worldwide) Linux, Mac
  • Aug 25, 2021 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 4, Xbox One, Xbox Series X|S
  • Nov 03, 2021 (Next-Gen Optimization Patch Release) (Worldwide) PlayStation 5

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Rating distribution

5 stars
353
4 stars
259
3 stars
93
2 stars
23
1 star
9
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Community All Reviews Statuses

Vitamin_B

Review Vitamin_B 4/5 · Mar 11, 2024

"I love this goddamn game. It's a charming experience that tackles some very heavy subjects with the exact same levity [as Psychonauts 1] and a newfound respect. It's as much a game about mental health, empathy, loss, and healing, as it is about pretty colors, brain funnels, hand puppets, and silly animal abuse. At its worst, it feels like a …

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"I love this goddamn game. It's a charming experience that tackles some very heavy subjects with the exact same levity [as Psychonauts 1] and a newfound respect. It's as much a game about mental health, empathy, loss, and healing, as it is about pretty colors, brain funnels, hand puppets, and silly animal abuse. At its worst, it feels like a more streamlined, fleshed-out, better-playing Psychonauts 1. And at its best, it feels like watching an A-tier animated movie, one that I have the privilege of being allowed to take part in."

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gameOBER

Review gameOBER 4/5 · Dec 5, 2023

A creative masterpiece, if only...

I wish gameplay could be stronger! I loved the ideas and storytelling of this game so much, but the controls were just off enough with some frustration in jumping and combat that was not very engaging that it just wasn't quite able to be a 5-star experience.

BUT...

The game is absolutely beautiful! The flexibility of the engine to be …

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I wish gameplay could be stronger! I loved the ideas and storytelling of this game so much, but the controls were just off enough with some frustration in jumping and combat that was not very engaging that it just wasn't quite able to be a 5-star experience.

BUT...

The game is absolutely beautiful! The flexibility of the engine to be able to show such diverse ideas and be very bug-free is impressive. Wondering what the next brain world was going to be like is what kept me going throughout this experience. There were too many breaks in gameplay for short cutscenes that became a bit of an annoyance throughout the game. But the writing was sharp, and the characters were very memorable!

This is a great work of art that could not be completed in any other medium, and I am thankful that there are still games like this able to be made! I watched about half of the Psych Odyssey documentary that is found on YouTube before watching this, and to be honest I think the documentary is just as interesting as the game. My main complaint is that the game part of this game was a little...forgetful.

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Thepope289

Review Thepope289 4/5 · Apr 6, 2023

Psychonauts 2 - March 23

Roll Credits?: Yes!

Surprised/Let Down/As Expected: Surprised

Favorite Mechanic or Narrative Moment: The story was consistently surprising, and the worldbuilding is very charming and makes the whole game just fun to hang out and experience. The visual design for a lot of the areas (music festival stands out) was incredibly cool and unique.

Least Favorite Thing: Combat is pretty …

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Roll Credits?: Yes!

Surprised/Let Down/As Expected: Surprised

Favorite Mechanic or Narrative Moment: The story was consistently surprising, and the worldbuilding is very charming and makes the whole game just fun to hang out and experience. The visual design for a lot of the areas (music festival stands out) was incredibly cool and unique.

Least Favorite Thing: Combat is pretty lackluster, but the game seems aware of this and tends toward platforming for most of the game with combat sprinkled to keep it from being too stale.

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AshutoshShrestha

Review AshutoshShrestha 5/5 · Jul 25, 2022

Imagination at its best

This is the best game I've ever played.. Best level design awesome controls and best suspence sfory telling. Raz is one of the wittiest and funniest character. It's takes ur imagination to the place u thought was not possible.

RxBrad

Review RxBrad 4/5 · Jul 17, 2022

Extremely Tuned, Extremely Great Update to the Original Game

The DNA of this game is really the same as the original game. They've just poured all kinds of quality-of-life improvements into it, and made the platforming much more fun & responsive.

The story is intriguing, and the Tim Schafer humor is certainly there. While the original game was more about "psychic" stuff, Psychonauts 2 is solidly psychiatric. The …

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The DNA of this game is really the same as the original game. They've just poured all kinds of quality-of-life improvements into it, and made the platforming much more fun & responsive.

The story is intriguing, and the Tim Schafer humor is certainly there. While the original game was more about "psychic" stuff, Psychonauts 2 is solidly psychiatric. The level design is ingenious, and based upon things like anxiety, depression, alcoholism, panic attacks, etc, etc, etc... I feel like Internet dwellers under the age of 30 will absolutely adore the game's focus on what really is a staple of their identities.

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I briefly got into "collect everything" mode on this, but the Cassie O'Peia shorefront level woke me up out of that trance. The difference between completing the game and getting everything seems to be about a dozen hours of monotony (or just boring step-by-step following a cheat guide).

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Duskwind

Review Duskwind 4/5 · Jul 10, 2022

General Review- Psychonauts 2

Gameplay= Mechanics, gameplay options (freedom), repetition, goals, difficulty

Story= plot, engagement, characters, world-building

Presentation= graphics, animation, environment/character design, Art direction, Script, music

Gameplay: 9/10

Story: 8/10

Presentation: 9/10

invictuslark

Review invictuslark 5/5 · Feb 8, 2022

Fun to play, nice story + good vibes

Gameplay is amazing. I loved the platforms and the puzzles that the game had in store for me. You just breeze your way with the well-thought game mechanics that the developers implemented.

I loved the story. It was compelling, dramatic, well-structured. After a while, I focused solely on main quests just to see where the story was headed.

In the …

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Gameplay is amazing. I loved the platforms and the puzzles that the game had in store for me. You just breeze your way with the well-thought game mechanics that the developers implemented.

I loved the story. It was compelling, dramatic, well-structured. After a while, I focused solely on main quests just to see where the story was headed.

In the game, when I was in someone's brain trying to find my way through, I found myself relating to them in some sense, it was a feeling galore. I especially loved traversing around the brain of PSI-King!

Only downside I can think of, is that sometimes I felt like the map of the game was not sufficient, and I had a difficulty in exploring some areas because of it.

5/5, definitely will play from time to time to explore some more in the endgame!

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Schizo64

Review Schizo64 5/5 · Jan 25, 2022

Amazing sequel, hope there´s a Pcyhonauts 3 in the future.

I had a blast playing Pyschonauts 2, its world desing inside people´s mind is just amazing. I liked that they take its time to explore the lore of the games, more than the first one did, and the story actually has more effort into it. Pyschonauts 2 can be proud of being one of the most beautiful games of 2021 …

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I had a blast playing Pyschonauts 2, its world desing inside people´s mind is just amazing. I liked that they take its time to explore the lore of the games, more than the first one did, and the story actually has more effort into it. Pyschonauts 2 can be proud of being one of the most beautiful games of 2021 graphically speaking, also the game feels more agile than ever when moving Raz through the many worlds of the game. Basically, if you liked the first game, it´s mandatory you play Psychonauts 2, it´s a lovely experience and a great sequel, it´s better in all aspects, although I have to admit I liked better some other worlds from the first game like The Milkman Conspirancy.

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giopep

Review giopep 5/5 · Jan 13, 2022

The first two or three hours were quite difficult for me. I mean, they were already full of great stuff but also too much walking around searching for the next boring cutscene. I literally fell asleep in front on the screen a couple of times, like in the good old days of walking toward the next dialogue in KOTOR and/or …

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The first two or three hours were quite difficult for me. I mean, they were already full of great stuff but also too much walking around searching for the next boring cutscene. I literally fell asleep in front on the screen a couple of times, like in the good old days of walking toward the next dialogue in KOTOR and/or Mass Effect. After that, though, it's really great: lovely themes tackled with a very thoughtful touch, incredible visual style and level design, both so full of crazy inventions, and an overall great experience. And sure, the platforming is not as good as a Mario game, but what platformer is as good as a Mario game? Also, this really doesn't want to be a Mario game, it's much more based on contextual stuff and that makes it constantly fresh and surprising. Plus, it's sooo much more polished than the first game and it manages to avoid its more old school "trappings". I'm really glad I stuck with it after the bumpy beginning.

On a side note, Game Pass is great. I started playing on Xbox One, then I switched to PC because of loading times, then I had to leave for Christmas and so I streamed the final couple of missions on my clunky laptop. Wow.

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falithes

Review falithes 4/5 · Nov 13, 2021

A serious story with funny moments

"More is always better." -Raz

I Don't agree with this sentiment. Too much alcohol can have dire consequences. While Psychonauts 2 makes significant improvements across the board, the extra run time I would argue is not one of them.

What improved? Schafer expunged any elements from the first game that could be misconstrued to be reductive of mental illness. There's …

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"More is always better." -Raz

I Don't agree with this sentiment. Too much alcohol can have dire consequences. While Psychonauts 2 makes significant improvements across the board, the extra run time I would argue is not one of them.

What improved? Schafer expunged any elements from the first game that could be misconstrued to be reductive of mental illness. There's a clear sensitive focus on empathy and healing with how the characters and narrative interact with mental health. It's a good change to reflect growing acceptance and understanding of human psychology. Besides narrative and themes, the game play is significantly improved and less clunky.

There wasn't a sequence, like the final level of the first game, that compelled me to throw my controlled out a window. This reflects a better understanding of game design and building a game around the strengths of the control schema. Including an additional key binding also helps to encourage the player to use a broader variety of Psi powers in combat. Not all are useful (the archetype was useless and slowed by the time power making it even more terrible), but the game notably improves this by including more enemies with explicit weakness to different powers. You can still get by with spamming 'X,' psi blast and slow time (honestly that's all I did), but it's nice to have the game encourage experimentation. While the combat and platforming feel more refined, there is still no depth to them like it's predecessor. The only exception is the final boss, which felt like a steep increase in difficulty. Mario has better platforming and level design across the board. Devil May Cry, Viewtiful Joe or the Wonderful 101 have far superior, engaging and varied combat.

What prevents the game from feeling mediocre is the wildly creative art direction that returns in glory. The updated graphics look awesome while still feeling true to the original. I do have some issues with it. For one, there are less Picasso-esque asymmetrical characters than the original. I thought this artistic choice did a ton to create unique and memorable characters that convey to the audience that they are flawed (perhaps that wasn't the intent, but it worked in this way for me) and quirky. Instead, most characters feel straight out of a Pixar movie. Some new characters adhere to the original design, but it's far fewer. The levels are creative, but they seem to lack the same degree of consistent wit as the original game. Still a fun Dali-esque dreamscape. A few of my favorites would be the bowling alley, hippie rock concert, cooking show and It's a small world ride (the later was kind of hit or miss for me, but overall I liked the concept).

What did I think wasn't an improvement? The writing, both in terms of plot and characters, and the map. The later I thought was particularly egregious. It's highly stylized while also being completely incomprehensible. Fortunately the game is linear so while looking at the map made me more confused, I never felt lost.

While I'm glad they expunged any jokes that could be misconstrued to be reductive towards mental illness, it felt like a subtractive rather than replacement design. The jokes per minute were radically lower and the plot (while having a similar stake as the original) felt too somber given how generic it was and how over the top the setting was. It felt like a Marvel/Disney movie (which won't be a turn off for most people), where it's a serious game with funny moments, rather than a funny game with serious moments. The later is what drew me into the first game. It had it's missteps and problems with it's humor, but it's tone was consistent.

There were plenty of opportunities for jokes. Here are some examples:

  1. When they discover Nick doesn't have a brain, Coach could have made a joke about "Who would steal a brain?" Instead, he has a pretty generic response. They still make a callback to this in the end of the game, but a missed opportunity.
  2. In the Hippie Rock Concert, there's a comment about the members being high. While I think this was intended as a joke, the delivery was bad and made it feel like a more literal statement.

There was still clever comedy in the game. Here are some highlights for me:

  1. Every Whale Power moment was gold.
  2. The introduction of Raz's family was outrageous in the best possible way.
  3. The rock music video, though I don't like how the scene plays out in the end.
  4. The coach, excluding the Nick scene, was still legitimately funny in every interaction with him with the peak being in the post-credit scene with him shoving himself into a mermaid suit.
  5. All Hail Guy The Prophet!

Overall, I found myself less interested in the characters due to the more somber tone of the game. I don't think the writing was bad, it just felt generic to me and had far less humor in it. The first game I went through every dialogue option because I found it entertaining and charming. This game I forced myself to in case there was a good joke hidden away. Sometimes there was, most of the time there wasn't.

The pacing of the plot is sluggish and contrived, though the game play is not. It might sound like an oxymoron, but often times there is narrative and game play with ludonarrative as the intersection between the two. Not much happens plotwise and there is a ton of padding and trite video game motifs. To elaborate, you need to piece Cruller's mind back together, so you need to collect 3 pieces to go to the next phase of the game. You know, like every Zelda game... Another example is with Cruller and Nona. You're told to be careful around her, because you don't want her to remember who she is... but here you are having this long and loud conversation about her identity while standing literally next to her... Finally, we're led to believe time is of the essence in the third act, but we need to go on a wild goose chase to remove vines and bees (both end up being different quests) from the games Deus ex machina. What's baffling about this padding is that you have pyrokinesis. That seems like a pretty good option against plants and bees. There's even a predictable Darth Vader moment with the main villain. The third act does throw in a legitimate good twist that I won't spoil, it's just attenuated for me with all the padding building to it. The first game had it's narrative problems, but it didn't take itself remotely seriously and was tongue-in-cheek the whole time, so I didn't mind.

Fortunately, the game play itself doesn't feel superfluous. They throw a bunch of ideas at you with plenty of variety. None of the gimmicks of the levels felt as clever as the original, but they worked and were fun to experience. I would have preferred a shorter run time and more refinement on a smaller set of ideas.

Overall, I liked it and had fun. I still prefer the first game, but it's a good sequel that will appeal to both the fans and critics of the original.

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Eerp

Review Eerp 3/5 · Oct 24, 2021

Bloated

I think the story is good, the think the visuals are amazing, but for me, this was just too much!

There are SO many diverse art assets and everything is so interesting but I feel like to make up for that design every stage of this game feels like it takes too long. Ultimately it made the game feel boring …

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I think the story is good, the think the visuals are amazing, but for me, this was just too much!

There are SO many diverse art assets and everything is so interesting but I feel like to make up for that design every stage of this game feels like it takes too long. Ultimately it made the game feel boring even though everything about it is interesting.

I feel like Microsoft giving them the budget did allow them to spread their wings but it could have used some more editing. A blessing yes, but for me, a bit of a curse as well.

I feel like there are people thirsting for modern AAA N64-style platformers of old, for those people I think this is a gift like mana from heaven. Unless you are longing for that sort of game, this might be a harder sell.

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Eyepatch

Review Eyepatch 3/5 · Sep 24, 2021

Mindless Fun ... 3.5/5

Super fun game ...It keeps the old psychonaut formula but with better gameplay and beautiful visuals.The graphics aren't mindblowing or anything but was really good and went along well with the gameplay .I didn't feel bored at all throughout my time with the game.Eventhough im not a huge fan of the story,i wasnt expecting much either.

Sr.Pascal

Review Sr.Pascal 5/5 · Sep 15, 2021

De lo mejor del año.

Sin duda alguna, lo mejor que he jugado de lo que va de año y uno de los mejores plataformas 3D que me he tirado a la cara; a la par, incluso, con los grandes Marios de Nintendo. Es un derroche de personalidad, de carisma en todos y cada uno de sus personajes y de imaginación para las diferentes situaciones …

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Sin duda alguna, lo mejor que he jugado de lo que va de año y uno de los mejores plataformas 3D que me he tirado a la cara; a la par, incluso, con los grandes Marios de Nintendo. Es un derroche de personalidad, de carisma en todos y cada uno de sus personajes y de imaginación para las diferentes situaciones que abordaremos en la aventura. Un gusto exquisito por el arte en los escenarios y en la puesta de escena. Una jugabilidad tan perfecta y variada que da gusto con tan solo moverse y explorar. La historia que, en un tono aparentemente desenfadado, esconde grises bastantes tochos y los aborda increíblemente bien. ¿Cómo es que podía no conocer esta saga hasta ahora? En fin, si tenéis la oportunidad JUGADLO.

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tylerisrandom

Review tylerisrandom 5/5 · Aug 30, 2021

🧠 + 🚪 = 😍

Raz explores the Sensorium

The original Psychonauts is my favorite game. It still feels odd saying that, because from the years 1999 well into the 2010s I would have given a different answer. But sometime during my fourth or fifth playthrough, I realized it had taken the crown. It's a 3D platformer with that Disneyland-esque "hub and spoke" design I adore, with astonishingly varied …

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Raz explores the Sensorium

The original Psychonauts is my favorite game. It still feels odd saying that, because from the years 1999 well into the 2010s I would have given a different answer. But sometime during my fourth or fifth playthrough, I realized it had taken the crown. It's a 3D platformer with that Disneyland-esque "hub and spoke" design I adore, with astonishingly varied levels, an incredibly stylized look that caters to my love of cartooning and animation, and a memorable cast of characters and overall concept that is, in my opinion, Tim Schafer's finest. It's the sort of game I miss playing every time I complete it.

Raz meets his archetype

Playing its sequel, I found myself overwhelmed by disbelief. Psychonauts 2 not only captures the spirit of what I loved in the original, but expands upon it in almost every regard. Its scope, ambition, animation, story... they're not just intact, they're elevated. I find the original Psychonauts healing to play in a broad sense, but this game tackles sophisticated subject matter (without sacrificing any of the fun) that makes that feeling a lot more literal than it was before. And it does so with beauty and polish and a lack of self-consciousness that I find intensely inspiring.

There are plenty of mechanical improvements, character moments and story beats to discuss and dissect. I'll leave those details for others to elaborate: I'm simply too floored to objectively critique. Let's just say I'm truly honored that my brain shares permanent residence in this world.

The author's brain on display in-game

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krisoll

Review krisoll 5/5 · Aug 29, 2021

Pedazo de secuela

Muy buena secuela del primer juego, mejora en cada aspecto del original, incluyendo la musica y la historia. Una total pasada 100% recomendado. Eso si veo necesario para entender las relaciones de algunas personajes y algunos comentarios de personajes el jugar al menos el primero, ya que tambien tiene referencias al juego vr pero se pueden inferir del primero.