What a fantastic game this turned out to be. The last time I did a "choose your adventure" type of thing was freaken Goosebumps book when I was maybe, 8!? Turns out, this type of thing transfers beautifully to the medium of video games. I must say, I did fantastically well on my first playthrough, only killing 2 teenagers.
Spoilers …
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What a fantastic game this turned out to be. The last time I did a "choose your adventure" type of thing was freaken Goosebumps book when I was maybe, 8!? Turns out, this type of thing transfers beautifully to the medium of video games. I must say, I did fantastically well on my first playthrough, only killing 2 teenagers.
Spoilers Ahead:
The teens I accidentally killed were Jessica and Josh.
With regards to Jessica (who I killed in Episode 4), my screw-up was not taking all of the "shortcut" routes on the chase scene. I also missed a damn button press while climbing the wall! :( By the time I found Jessica, I was too late and she was all busted apart. RIP Jessica.
I replayed this episode this morning and made a point to a) take all the shortcuts, and b) not screw up any button presses. I succeeded in getting to Jessica, and although she fell down the mineshaft anyway, she was still alive at the time - I'm curious to see how "successfully chasing after Jessica" on the Butterfly Effect screen will affect the story later.
The other idiot I killed was Josh (which turned out to be an interesting, if totally unbelievable twist -- seriously, he seemed completely normal [given the circumstances] at the beginning of the game, then he just goes off the deep end!?). Apparently I missed some item that would have helped him identify his sister Hannah (before she kills him). This one will require a bit more investigation.
Since I already saved Jessica, if I can pull off saving Josh that will mean I saved everyone, so I'd probably take a break on this playthrough, or... do a hard reset of the story and go on to playthrough #2, which I will call:
Awful Teenagers: The Game.
In AT:TG, the goal is simple - to destroy all relationships, while still attempting to keep everyone (clinically) alive. Odds are, choosing the "worst" conversation options will result in the most death, so we'll see how interesting the story will get when I abandon being a "people pleaser" and turn everyone into monsters.
This game rocks. I never get into story-focused games but this is just perfect entertainment for a maniac like myself.
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