Sackboy: A Big Adventure (2020)

Sumo Digital

PC (Microsoft Windows) · PlayStation 4 · PlayStation 5

3.60 from 284 ratings

960 members have it in their collection · 101 playing now · 324 backlogged · 165 wish listed

How long? Main story 13h · with extras 17h · 100% 53h (from 12 logged playthroughs)

Iconic PlayStation hero, Sackboy returns in an all-new 3D adventure with a deeply immersive and expressive control scheme. Players can go on this epic platforming journey solo-style, or they can team up with friends for collaborative, chaotic multiplayer fun.
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Details

Developers
Sumo Digital
Publishers
Sony Interactive Entertainment
Genres
Adventure, Platform
Themes
Action, Sandbox
Franchises
LittleBigPlanet
Series
LittleBigPlanet
Steam
View on Steam

Release dates

  • Nov 12, 2020 (Australia) PlayStation 4, PlayStation 5
  • Nov 12, 2020 (North_America) PlayStation 4, PlayStation 5
  • Nov 12, 2020 (Japan) PlayStation 4, PlayStation 5
  • Nov 12, 2020 (New_Zealand) PlayStation 5
  • Nov 12, 2020 (Korea) PlayStation 5
  • Nov 19, 2020 (Worldwide) PlayStation 4
  • Nov 19, 2020 (Asia) PlayStation 5
  • Nov 19, 2020 (China) PlayStation 5
  • Nov 19, 2020 (Europe) PlayStation 5
  • Oct 27, 2022 (Worldwide) PC (Microsoft Windows)

Also available on

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Featured in lists

PS+ Games by peter · 197 games · 0
GOTY 2020 by LarsFrukt · 39 games · 0

Rating distribution

5 stars
37
4 stars
131
3 stars
87
2 stars
24
1 star
5
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Community All Reviews Statuses

Seegurke

Review Seegurke 2/5 · Mar 25, 2024

Sackboy: A Big Adventure

the game is quite nice. it's nice to see a little comeback of sackboy and then in the form of a 3d platformer spin-off. Unfortunately, like little big planet, the game is annoying to play 100% through. Some levels require a second player, making it impossible to complete alone unless you're a cognitive genius who can use two controllers at …

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the game is quite nice. it's nice to see a little comeback of sackboy and then in the form of a 3d platformer spin-off. Unfortunately, like little big planet, the game is annoying to play 100% through. Some levels require a second player, making it impossible to complete alone unless you're a cognitive genius who can use two controllers at once. Like little big planet, I love the art style of the game and the soundtrack is pretty good too.

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RossBonaime

Review RossBonaime 3/5 · Mar 13, 2023

I never played the Little Big Planet games (building levels in games kind of stresses me out!), but after playing Astro's Playroom once I got my PlayStation 5, I was curious to see if Sackboy: A Big Adventure would be a good continuation of what that platformer did so well.

Sackboy is a game that is made to be breezed …

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I never played the Little Big Planet games (building levels in games kind of stresses me out!), but after playing Astro's Playroom once I got my PlayStation 5, I was curious to see if Sackboy: A Big Adventure would be a good continuation of what that platformer did so well.

Sackboy is a game that is made to be breezed through if you want, but if you want more of a challenge, this also offers a fairly difficult path as well. I tried to collect everything I could throughout this game, which often meant I was playing through these levels multiple times, trying to perfect my path through. This is a game with a cute demeanor, but it can be quite punishing when trying to see everything this game has to offer.

I also really love the musical levels that Sackboy throws in, and wish there had been more of those. These rare levels reminded me of Rayman Legends and that game's excellent use of music. This isn't quite hitting that level, but it is at least scratching that same itch.

Sackboy also works well as an endearing and overall fun character to play as. His move set is simple, and even in the later levels, I still felt like I was frequently messing up with the controls when trying to make difficult leaps and attacks, but for the most part, this is a fun character to control.

While I do think Sackboy is a solid introduction to this character into the more straightforward platforming world, there's certainly room for improvement here. I really do hope this is the start of a whole Sackboy series, because I could absolutely see one of the next games taking what this game does so well and really taking off with it, making this into one of the better platforming franchises out there. I think this is on its way with some tweaks here and there, but I do find Sackboy to be a solid platformer that is on its way to something special.

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cameronisok

Review cameronisok 3/5 · Dec 8, 2021

Was Sackboy Always This Gross?

Who is he? This "boy" who crawled from the Earth's deepest crevasse, looking like the Funko Pop version of himself? Which witch stitched this creature together of equal parts twine, burlap, and malice? Who is this being who speaks no words, but screams with all the childlike enthusiasm of an orphanage set aflame?

The game is fun, I suppose. If …

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Who is he? This "boy" who crawled from the Earth's deepest crevasse, looking like the Funko Pop version of himself? Which witch stitched this creature together of equal parts twine, burlap, and malice? Who is this being who speaks no words, but screams with all the childlike enthusiasm of an orphanage set aflame?

The game is fun, I suppose. If you want to play a Nintendo game, but don't have a Nintendo console, you can't do much better.

However; your enjoyment of the game will be directly influenced by how much you can stomach it's protagonist and the maximalist-diarrhea-craft-world he inhabits.

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paycheck_stevens

Review paycheck_stevens 2/5 · Sep 22, 2021

Charm has to Overcome the Series' Gameplay

Disclaimer - I have not completed the final world and last boss. I had to put the game down while on vacation, but I have not picked it back up yet. That being said, I have played enough to rate the game with certainty.

I have always been enamored with LittleBigPlanet's design, music choices, and world in general. But for …

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Disclaimer - I have not completed the final world and last boss. I had to put the game down while on vacation, but I have not picked it back up yet. That being said, I have played enough to rate the game with certainty.

I have always been enamored with LittleBigPlanet's design, music choices, and world in general. But for a platformer (whether 2D or 3D) the controls have always been too mushy. I don't know a better word for it, but it feels like your inputs are controlling puppet strings that move the sackboy, rather than sackboy itself. Credit to this game because the mushiness is not as strong, especially when running along the ground. It still exists with other movement features like jumping, fluttering, rolling, attacking, etc. Unfortunately, character feel is a huge factor in how much I enjoy a game, especially a platformer.

The items and gimmicks in the game are all interesting, and the story unfolds in a way which brings them all together in a distorted way as you progress through the final world. The level design and flow of the game are well done. The original music is on par with past entries. The game also uses pop songs from various eras, which I assume were on Sony's label, and has levels that are designed around the beat and theme of the music or artist. These levels really stand out, and I expect you will recognize most, if not all, of the songs used. The visuals in the game are also lovely and diverse. Each world differs greatly in setting from the others, and the colors utilized pop. The visual style is still the crafted world approach of other LBP games, but there seems to be a bit more fantasy/sci-fi influence than I remember. The main villain is both whimsical and eerie, I feel this is one of the best designed antagonists visually that I have encountered. I will have to wait and see if any more depth comes to the character after completing the story, but as of now it is your typical children's story affair. Voice acting is generally humorous and well done, most accents are British which I assume is a result of the studio's location. One other stand out for me were the Knitted Knight Trials. You unlock these by finding a hidden collectable in levels marked with a cube, and they are speedrun based levels that incorporate the main hazard of the level or world in which you found the collectable. These were quite addicting for me.

For those of you who have played games in this series I assume you will know what I am trying to describe when I talk about mushy controls. If so and A) You don't mind them - Play this game! Those were literally the only downside I can think of in my review. I just hate when a character feels off so much that it brought this game down an entire star. B) It does bother you - I would avoid the game. Just play Mario 3D world on the wii u or switch if you have it. If not, I am sure someone on this site can recommend a game that is similar on sony consoles. Do note that this game's mushiness is not as bad, so I find myself prone to binge sessions. If I play for 5-10 minutes it is just long enough for me to get mad at the controls. If I power through to around 30 minutes, I can get used to it, and the game's wonderful level design and extra collectables hidden throughout cause me to play 2-3 hours at a time.

If you have never played games in the LBP series I would recommend playing the game. If you like this genre, I can recommend it at its current price. If not, then wait for a sale or for used copy prices to come down a bit. You may not be bothered by the way the sackboy controls, and the game is not a rip-off for the amount of content included. If nothing else, you now have a game that has local multiplayer for 4 people.

3.5 Stars

Update: Finished the final world and boss, had no desire to continue through "post game content". I could see myself returning for this after an extended break or with friends.

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starfleetjames

Review starfleetjames 5/5 · Mar 21, 2021

Great time

Played through it in couch co-op with my wife. She was skeptical at first because we didn't like Little Big Planet very much. But this game was excellent. Super charming. Just the right level of challenge. Top notch music. Controls were silky smooth and intuitive. It was fair. The levels were well designed and fun. It had everything.