Ghostrunner II (2023)

One More Level

PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

3.77 from 105 ratings

1360 members have it in their collection · 17 playing now · 916 backlogged · 132 wish listed

How long? Main story 14h · with extras 13h (from 4 logged playthroughs)

Ghostrunner II is a hardcore FPP slasher set in a post-apocalyptic, cyberpunk world. Featuring everything fans loved about Ghostrunner plus incredible boss fights, new interactive story, thrilling motorbike levels, improved skills, and more cyber ninja action.
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Release dates

  • Oct 26, 2023 (Full Release) (Worldwide) PC (Microsoft Windows), PlayStation 5, Xbox Series X|S

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Rating distribution

5 stars
23
4 stars
48
3 stars
24
2 stars
7
1 star
3
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Community All Reviews Statuses

killerstar

Status killerstar Nov 14, 2025

I'm not sold on the new hub. The first one was a wild ride of nonstop action. In this one, you're back to the hub after every mission. It stops the action cold every time and it's just ridiculous to imagine the killing machine walking around talking to people.

RileyMan03

Status RileyMan03 May 16, 2024

Just started this game and it’s the first game but more thought out it seems. Ahriman was frustrating because of his wave attack and you just had to hope that the bot you could launch yourself from was nearby. Other than that it’s been great so far.

Vakil

Status Vakil Oct 26, 2023

Can anyone who plays this let me know if it allows you to save your progress in a level when you exit the game or if it follows the same pattern as the first game where you lost all in-level progress if you exit the game?

killerstar

Status killerstar Oct 11, 2023

Level design feels more complex, with a lot more freedom and alternate routes. They moved the environmental puzzles from the cybervoid to the real world, which is good, since the cybervoid was the worst part of the original game.

There's also a bike, bizarrely. And the demo ends with you leaving the tower, which I assume is the hook of …

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Level design feels more complex, with a lot more freedom and alternate routes. They moved the environmental puzzles from the cybervoid to the real world, which is good, since the cybervoid was the worst part of the original game.

There's also a bike, bizarrely. And the demo ends with you leaving the tower, which I assume is the hook of the game.

Overall, the original Ghostrunner was a winning formula and this is seems to be just more with some light tweaks, so I'm down for it.

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