Main game
3.67 average rating based on 166 ratings
Little Kitty, Big City is a game about a kitten messing around in a city. You cause mischief, help other animals, catch (and release) birds, look for nap spots and boxes to lie in and and climb to weird places.
The whole game is a lot like A Short Hike altough with (even) less story and more platforming. The objective of the game is to climb to your own home balcony at the top of a very high building. Progress to the end of the game and a few other places is gated by climbing stamina that you need to increase by finding fish to eat. Sadly, the platforming in the game is a bit clumsy and starts to feel like a pain in the trickier section. Still, that didn't ruin the experience for me, far from it.
The 'A Short Hike formula' works here really well too, and it's fun to mess about in town and just do little quests here and there. It's just fun and heartwarming to see the naive little kitty interact and learn about the world as you go. The game also has good humour and fun, kooky animal characters. For instance, there's an inventor …
Little Kitty, Big City is a game about a kitten messing around in a city. You cause mischief, help other animals, catch (and release) birds, look for nap spots and boxes to lie in and and climb to weird places.
The whole game is a lot like A Short Hike altough with (even) less story and more platforming. The objective of the game is to climb to your own home balcony at the top of a very high building. Progress to the end of the game and a few other places is gated by climbing stamina that you need to increase by finding fish to eat. Sadly, the platforming in the game is a bit clumsy and starts to feel like a pain in the trickier section. Still, that didn't ruin the experience for me, far from it.
The 'A Short Hike formula' works here really well too, and it's fun to mess about in town and just do little quests here and there. It's just fun and heartwarming to see the naive little kitty interact and learn about the world as you go. The game also has good humour and fun, kooky animal characters. For instance, there's an inventor tanuki who messes with portals and bending time-space continuum. The game also has a little collectible hats for your cat as well as a quest log to help you have a sense of progression and direction.
The game also looks nice and bright with simplistic graphics a little like in Katamari games. The star of the show, kitty, is really expressive and well animated, a joy to watch throughout the game. As for audio, I didn't really notice anything remarkable aside from the final climbing sequence that had a relaxing and jazzy piece that kinda tickled my heartstrings in that context. And aside from the good meows and purrs.
When I reached the end of the game, I cried. Just something about the naive little kitty enjoying life to the fullest and having a loving home hit me hard. Then again, I'm a softie and a cat-person so... Reaching the end took me just 3-4 hours, so it's kind of a powerful testament of how the game goes for the feels in such a short time.
In short, Little Kitty, Big City is a fun, heartwarming experience. If you want a relaxing game where there is absolutely nothing sad or evil going on, this is a good pick.
This game was fun and extremely chill, with a really nice sense of humor. As gamers love comparisons with other games, I can describe this one as a mix of Untitled Goose Game with Goat Simulator. You just go around, being a cat and making a little chaos here and there.
The main mission can be completed in less than two hours, but the "correct" way to play this is just explore, find hats and help other animals with hilarious quests, like stealing a cellphone from a human to give it to a scarab so she can update social media.
You can read my full review here. As usual, its in spanish.

The controls could be a little more precise and some dialogues are too long. But that's not really a problem. Also, there's no fishing in this game... You can steal fish from a fisherman tho.
Review for PC (Xbox Gamepass)
Guys, I currently live with a black cat that has been with me for 17 years, and I had another black cat that lived with me up until he was 20 years old! I tell you this, because I am obviously biased and I will not say anything bad about this game! (Just one, or two things...)
What a lovely and short experience. A much needed break from Battlefield and Bloodborne, for sure. I loved everything about this game: the length (no more too long games for now, please!), the music, the style, and the silly dialogue. Very silly, but heartwarming, for sure. The missions were short and very straight forward, thank you for that.
I know I said that I loved everything. Yes, there is a "but". But, the controls were a little clunky and made it hard to jump from spots sometimes. This is something that the game Stray did better than this one. Maybe I shouldn't compare these two games because they are very different, but they are cat games imitating cat movement. Stray did it better, because it was more flowy (is that a word?).
Also, I had a couple of …
Review for PC (Xbox Gamepass)
Guys, I currently live with a black cat that has been with me for 17 years, and I had another black cat that lived with me up until he was 20 years old! I tell you this, because I am obviously biased and I will not say anything bad about this game! (Just one, or two things...)
What a lovely and short experience. A much needed break from Battlefield and Bloodborne, for sure. I loved everything about this game: the length (no more too long games for now, please!), the music, the style, and the silly dialogue. Very silly, but heartwarming, for sure. The missions were short and very straight forward, thank you for that.
I know I said that I loved everything. Yes, there is a "but". But, the controls were a little clunky and made it hard to jump from spots sometimes. This is something that the game Stray did better than this one. Maybe I shouldn't compare these two games because they are very different, but they are cat games imitating cat movement. Stray did it better, because it was more flowy (is that a word?).
Also, I had a couple of bugs where I got stuck in places for a couple of seconds. There was an instance where I was randomly thrown away from a building. Thank goodness this game doesn't kill you from falling down high places. Was that a spoiler? Sorry...
In the end, this game made me very happy and nostalgic at the same time. It got me to share a teardrop when I finished it, in memory of my kitty. (This is not a spoiler, I just missed my cat).
Je suis tombée amoureuse du concept du jeu en regardant le Nintendo Indie World. Finalement, j'y ai joué sur pc (avec une manette) dans le cadre du game pass.
On y joue un chaton dans un petit open world, un quartier de Tokyo. Notre but, manger des poissons pour augmenter notre stamina pour pouvoir remonter à l'appartement duquel on est tombé. Sur notre route on va croiser d'autres animaux qui vont nous donner des missions annexes et débloquer des objectifs secondaires (faire la sieste dans des endroits insolites, ramener les baballes du chien...
Kitty est vraiment adorable et super bien animé. La ville est colorée même si il est parfois un peu compliqué de repérer les différents bâtiments. Je trouve ça chouette que les humains soient des grandes masses anonymes alors que les animaux ont tous leur chara design propre. C'est un peu comme La Belle et le clochard qui choisissait de représenter uniquement les jambes des humains. Je trouve que c'est une idée trop chouette.
Malheureusement le modèle en simili-open world touche vite ses limites, les quêtes n'étant qu'un ensemble de collectibles. On aurait aimé un peu plus de variété comme ce qu'avait proposé Here Comes Niko.
La …
Je suis tombée amoureuse du concept du jeu en regardant le Nintendo Indie World. Finalement, j'y ai joué sur pc (avec une manette) dans le cadre du game pass.
On y joue un chaton dans un petit open world, un quartier de Tokyo. Notre but, manger des poissons pour augmenter notre stamina pour pouvoir remonter à l'appartement duquel on est tombé. Sur notre route on va croiser d'autres animaux qui vont nous donner des missions annexes et débloquer des objectifs secondaires (faire la sieste dans des endroits insolites, ramener les baballes du chien...
Kitty est vraiment adorable et super bien animé. La ville est colorée même si il est parfois un peu compliqué de repérer les différents bâtiments. Je trouve ça chouette que les humains soient des grandes masses anonymes alors que les animaux ont tous leur chara design propre. C'est un peu comme La Belle et le clochard qui choisissait de représenter uniquement les jambes des humains. Je trouve que c'est une idée trop chouette.
Malheureusement le modèle en simili-open world touche vite ses limites, les quêtes n'étant qu'un ensemble de collectibles. On aurait aimé un peu plus de variété comme ce qu'avait proposé Here Comes Niko.
La technique est elle aussi un peu aux fraises: il est très facile de se coincer et de se softblock, les collisions sont un peu foireuses (ce qui est rapidement compliqué dans un jeu accès sur le saut de plateforme)...
ça reste un super petit jeu que je conseille pour passer un court moment de jeu cozy !
This is such a cute cat game. Probably the second best cat game (best being stray). There’s not much “story” to this one, but it’s just cute cat playforming and shenanigans. It’s not perfect, the platforming can be a bit wonky sometimes. But it sparks joy for cat lovers. Took me 5-6 hours to get all achievements, easy and fun to 100%.
A rather simple, but cute, game. Its art style is a cross between cel-shaded Hi-Fi Rush, and the rather simplistic Katamari Damacy.
You're a cat. You fall out of the window in the apartment where you live.
There's a singular overall objective of climbing back to your home. But if you mainline this, I suspect you could potentially blow through the game in about an hour.
Most of the "real" game is collecting shinies (coins, paperclips, etc) for a crow. Collecting feathers for a raccoon. Rounding up baby ducks. Recycling cans found on the streets. Finding all of the places to take a nap. Etc, etc, etc.
It's a decent game with fun writing & art-style for around 2-3 hours. Maybe a bit longer if you want to 100% it.
I assumed I'd boot this one up off gamepass and laugh with my partner about the silly cat and then move onto something else, but I just saw credits and thoroughly enjoyed the experience. I'm not typically a fan of "cozy games", but I think this one tickled the right mix of cute, exploratory, and moderate challenge for me.
Pros
Cons
I loved the peace and tranquility this game brought me. It is lovely, charming and beautiful. It is a carefully constructed world for you to explore, have fun and dive in.
The game has its flaws, specially when it comes to gameplay precision. That is why this is not the highest grade. Sometimes it frustrated me with its controls.
I often think about A Short Hike as the perfect game but turns out it can get even better when starring a cat doing cat things.
The struggle to portray a vivid world and a sense of place results in the game failing to make much of an emotive impact. Once the credits rolled, there was very little about the experience that stuck with me. It's more a brief collectathon than a worthwhile adventure, Little Kitty, Big City is a somewhat charming but ultimately forgettable feline trek to get back to taking a nap.
The overall vibe of this game is excellent, and was the perfect game to play alongside my youngest kid. If only the controls and gameplay were a little more fine tuned. It's often frustrating climbing to the top of something, hitting the wrong button, and plummeting to the street only to have to start all over again. Also lots of tedious tasks, nevermind that objectives are rarely noted on the map. Still, pretty fun!
A state of playfulness, ushered in with whimsical sincerity. A digital box to fit, sit and see the world with new perspective and appreciation.
The moments of being, found in-between objectives and unneeded animal conversation offer a respite from the all too familiar entrenchment of city life. While its focus on platforming and collectables leaves the mischief potential of Untitled Goose Game on the ground floor.
Unlockable hats and a generous photo mode saves a good portion of the fun for cat lovers or maybe even inspire new ones. Rest assured, a good nap location discovery is a universal joy.
3.5/5
Little Kitty, Big City is a third person adventure puzzle game where you play as a cat who has fallen out of the window of his apartment and trying to make it back home. Along the way you will encounter other animals (including a fantastic tanuki) who will all help you along your journey. There is a number of collectibles to find throughout the game, and while a few are required to advance/finish the game, most are for cosmetics and trophies/achievements. There are humans walking around the city or working their jobs in various shops, but apart from a few taking your picture, or wanting to pet you, they mostly serve as a fun distraction when you run into them and trip them. The writing for this game was really entertaining and I found myself chuckling several times during. There's a little bit of jank with the movement, sometimes navigating or platforming can be a bit sketchy, but at most you may just fall down a bit and have to retrace your steps.
There is a pretty hefty list of achievements/trophies to acquire during the game and really only two of them take up a decent bit of time. …
3.5/5
Little Kitty, Big City is a third person adventure puzzle game where you play as a cat who has fallen out of the window of his apartment and trying to make it back home. Along the way you will encounter other animals (including a fantastic tanuki) who will all help you along your journey. There is a number of collectibles to find throughout the game, and while a few are required to advance/finish the game, most are for cosmetics and trophies/achievements. There are humans walking around the city or working their jobs in various shops, but apart from a few taking your picture, or wanting to pet you, they mostly serve as a fun distraction when you run into them and trip them. The writing for this game was really entertaining and I found myself chuckling several times during. There's a little bit of jank with the movement, sometimes navigating or platforming can be a bit sketchy, but at most you may just fall down a bit and have to retrace your steps.
There is a pretty hefty list of achievements/trophies to acquire during the game and really only two of them take up a decent bit of time. They are all pretty easy to get, and I did find myself enjoying getting 100% for this game . It took me 11.5 hours to 100% it, and I'd say maybe only 2 or 3 of those were achievement cleanup at the end.
As of this review, the game is on Xbox Game Pass which is where I played it. If you have Game Pass, this is a no brainer for a fun, turn your brain off, type of game!
If there's anything that set Little Kitty, Big City apart, it was the charming dialogue between the kitty and the rest of the city's residents, which is some of the most well-written dialogue I've experienced in any game, but especially for such a modest, small-scope game.
This morning we learned it's getting a free update "this year" (sadly no more specific date yet) that will include some new adventures with some of that charming cast, as well as a custom character creator and new photo mode features. The update will be playable on the original Switch!
Check it out at 6:58 in today's Indie World Showcase:
This is adorable and the perfect type of fun for my attention.
Tried this one out quickly on Game Pass. Super cute graphics, and I was looking forward to some Goose Game style shenanigans, but the controls are uuuhg so clunky. I don't feel like a sleek cool kitty at all. I could push through it, but I have more fun things to play for now. Maybe later, little kitty!
This is such a cute cat game. Probably the second best cat game (best being stray). There’s not much “story” to this one, but it’s just cute cat playforming and shenanigans. It’s not perfect, the platforming can be a bit wonky sometimes. But it sparks joy for cat lovers. Took me 5-6 hours to get all achievements, easy and fun to 100%.
Finished the Goty, a must try if you love kittens as much as I do.
After binge playing both TLOU games, Little Kitty was the perfect therapy.
I did the thing.
Not a Platinum because I played on Switch (Actually, this game isn't even on PlayStation consoles), but I got 100%. Got all 'catchievements'
It was very chill. The longest one to get (Recycle 100 objects) was a task I did to zone out during several days.
What a joy! A very fun little exploration game which doesn't overstay its welcome. My favorite moments in video games are "I bet I could do X" and have the game reward you. Admittedly in Little Kitty Big City, some of these are kind of obvious, but still rewarding.
I get what this one is going for, but I don't think it's for me.
I think game devs have really yet to get "cat games" just right, and I think the compulsion to force dialogue in there is a big part of the problem. I think to truly create a game that encapsulates a cat as an animal and a cultural entity, you kind of have to let the actions of the animal speak for itself.
I think Stray got it right when it was ostensibly about a cat doing cat things to reach an end goal. I think the cat itself in Stray was great. It was the decision to focus more on humanity and anthropomorphized robots that kinda ruined it.
LKBC had a similar problem. The game isn't really about cats, but more a human narrative using cats and animals - which can talk to each other - as set dressing. And to be clear, there's nothing wrong with that; it just isn't what I'm looking for.
The gameplay is also more or less a series of busiwork tasks and collectathoning, which I found incredibly boring and tedious. The "comfy game" aesthetic and vibe are also …
I get what this one is going for, but I don't think it's for me.
I think game devs have really yet to get "cat games" just right, and I think the compulsion to force dialogue in there is a big part of the problem. I think to truly create a game that encapsulates a cat as an animal and a cultural entity, you kind of have to let the actions of the animal speak for itself.
I think Stray got it right when it was ostensibly about a cat doing cat things to reach an end goal. I think the cat itself in Stray was great. It was the decision to focus more on humanity and anthropomorphized robots that kinda ruined it.
LKBC had a similar problem. The game isn't really about cats, but more a human narrative using cats and animals - which can talk to each other - as set dressing. And to be clear, there's nothing wrong with that; it just isn't what I'm looking for.
The gameplay is also more or less a series of busiwork tasks and collectathoning, which I found incredibly boring and tedious. The "comfy game" aesthetic and vibe are also not something I find appealing at all.
I can see why people like this one, and it definitely does what it does well... It just ain't for me.
I honestly think this will probably be my favorite game to come out this year. It's cute, silly, whimsical, charming, light-hearted, funny. Everything I wanted it to be. It's a bit short, but I really loved what was there. Collecting hats, exploring the city, and completing quests were all enjoyable. I hope we get a sequel or just more of this kind of game.
Completed it today and Its a cute little indie game, reminded me a lot of 'a short hike', it's got similar fun climbing puzzles. It's not much challenging and bit shorter at 3-5 hours (+ couple of hours for all achievements) and I kinda wish it were a bit longer. It does have some visual bugs/ clipping issues but nothing game-breaking. Filed under small indie titles playable in one siting.
A cute blend of Stray and Untitled Goose Game. You are a cat, climbing, collecting hats, trading shiny bits to crows for more hats. It's a very relaxed, chill game. After replaying the Fallout games and Halo, this was a nice, calm game. There were some frustrating moments, though. For instance, slipping and falling can set you back some. Some may not care, but there are no way points, either. So you're given a map, but you're constantly having to open it and check that you're going the right way. But unlike most other games with a map system like this, Little Kitty, Big City doesn't orient the camera the same way as when you pressed the pause button.
The main quest is to get home. What you do between the start of the game and getting home is up to you. There are animal NPCs scattered around the city that give you little fetch quests. They're pretty fun. Nothing annoying or involved. Nothing entirely new, though. The NPCs are pretty funny and I felt like there was plenty to do around the town for the short time spent playing the game. You could easily beat it in a couple …
A cute blend of Stray and Untitled Goose Game. You are a cat, climbing, collecting hats, trading shiny bits to crows for more hats. It's a very relaxed, chill game. After replaying the Fallout games and Halo, this was a nice, calm game. There were some frustrating moments, though. For instance, slipping and falling can set you back some. Some may not care, but there are no way points, either. So you're given a map, but you're constantly having to open it and check that you're going the right way. But unlike most other games with a map system like this, Little Kitty, Big City doesn't orient the camera the same way as when you pressed the pause button.
The main quest is to get home. What you do between the start of the game and getting home is up to you. There are animal NPCs scattered around the city that give you little fetch quests. They're pretty fun. Nothing annoying or involved. Nothing entirely new, though. The NPCs are pretty funny and I felt like there was plenty to do around the town for the short time spent playing the game. You could easily beat it in a couple of hours, but I spent my time collecting stuff, doing the side quests, and having fun as a cat.
The game is the embodiment of the phrase "the journey is more important than the destination." Also, I would highly recommend doing the side quests as there is a slightly rewarding moment or two on your final ascent up your apartment building.
Other than some tricky climbing at times, the game is easy. No combat, easy puzzles, and basically just a cat simulator. I would definitely recommend this game.
After falling like 3 times in a row from a tall building I'm desperate for some kind of checkpoint or fast-travel for vertical movement. I can warp all over the city in a second using the tubes but if I fall from a building it's like 5 minutes to get back to where I was.
I'll have a review soon but for now I will say that this was extremely chill and cute.