Onimusha: Dawn of Dreams (2006)

Capcom Production Studio 2

PlayStation 2

3.63 from 126 ratings

336 members have it in their collection · 4 playing now · 113 backlogged · 102 wish listed

How long? Main story 23h (from 1 logged playthrough)

Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha series and the fourth game in the canonical main series. While the game retains the action elements from previous Onimusha titles, it offers a wider variety of weapons and the option to return to earlier stages to unlock new content. The game also introduces a 3D camera and the … Read more
Onimusha: Dawn of Dreams is the sixth installment of Capcom's Onimusha series and the fourth game in the canonical main series. While the game retains the action elements from previous Onimusha titles, it offers a wider variety of weapons and the option to return to earlier stages to unlock new content. The game also introduces a 3D camera and the ability to continuously fight alongside AI-controlled characters that follow the player's orders. Capcom announced Dawn of Dreams in response to high fan demand and after several Capcom members realized they could expand Onimusha's action elements following their work on Shadow of Rome. The game was designed to appeal to skilled gamers rather than the general market, resulting in designs that prioritize appeal over realism. Read less
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Details

Developers
Capcom Production Studio 2
Publishers
Capcom
Genres
Adventure, Hack and slash/Beat 'em up
Themes
Action, Fantasy, Historical
Franchises
Onimusha
Series
Onimusha

Release dates

  • Jan 26, 2006 (Japan) PlayStation 2
  • Mar 08, 2006 (North_America) PlayStation 2
  • Mar 18, 2006 (Europe) PlayStation 2

Also available on

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Rating distribution

5 stars
15
4 stars
54
3 stars
52
2 stars
5
1 star
0
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Community All Reviews Statuses

brunossgodinho

Status brunossgodinho Nov 23, 2025

Dawn of Dreams departs in some significant aspects from earlier Onimusha games. Being able to change camera angles is only a symptom of deeper and wider environments. I played this on my PS2 many years ago, I suppose almost twenty. I liked it a lot then and I like it a little less now. I see some of its flaws, …

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Dawn of Dreams departs in some significant aspects from earlier Onimusha games. Being able to change camera angles is only a symptom of deeper and wider environments. I played this on my PS2 many years ago, I suppose almost twenty. I liked it a lot then and I like it a little less now. I see some of its flaws, but nothing major. Certainly nothing that makes the game dull or unplayable. I remember that it wasn't too difficult back in the day and I didn't bother with difficulty this time around: cheated the whole gameplay because I'm not interested in having a hard time in a replay after so many years.

I like Akane the most. The other characters lack something in the charisma department. Ohatsu is a little too gratuitously sexualized after her outfit exchange. Roberto is just dull. And Tenkai, well, I wish we had a little more from him throughout the game since he's Samanosuke. I think there's an excess of weapons compared to Demon Siege, for example. Why have two or three weapons with the same elemental special attack? I think it's one of the game's weakest points. Also, why have one hundred levels of upgrade to the armors and not have them at least have a change in appearance? Too much of a grind, I think.

The humor is ok and the story is good, but I don't think it's the series best. Honestly, the other three games were more compelling to me. I suppose Dawn of Dreams tries to stretch the story and its elements, but not really builds on it or develops it in any meaningful way. Anyway, soundtrack is very good, possibly the best in the series.

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brunossgodinho

Status brunossgodinho Nov 11, 2025

Returning to this one after a while. I was playing it on my old desktop, but since then I sold it and got around to installing PCSX2 on my notebook just now. Sadly, I didn't keep my progress, so I'll have to play it all over again. Fortunately, we're getting another Onimusha next year, which was something I was looking …

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Returning to this one after a while. I was playing it on my old desktop, but since then I sold it and got around to installing PCSX2 on my notebook just now. Sadly, I didn't keep my progress, so I'll have to play it all over again. Fortunately, we're getting another Onimusha next year, which was something I was looking for for years!

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Chovus

Status Chovus Aug 5, 2020

Beat on loan from my coworker at the end of an Onimusha marathon from 1st to this. This game is the least memorable of the series. I have no idea what weapons I used or which characters I preferred. I think I beat the 100 floor Dark Realm as the main guy but can't say for certain. What I do …

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Beat on loan from my coworker at the end of an Onimusha marathon from 1st to this. This game is the least memorable of the series. I have no idea what weapons I used or which characters I preferred. I think I beat the 100 floor Dark Realm as the main guy but can't say for certain. What I do remember clearly though is the obnoxious brat that hangs from rope like a spider. I wanted to punch him in the face every time he opened his mouth.

This game has the best controls and camera of the series. In the earlier games I felt the greatest challenge was overcoming the controls and fixed camera angles to actually do what you intend. In this game though it seems like they felt the need to make the enemies more difficult to balance out the better controls; tough enemies that hit hard, health sponge gimmicky bosses and the absurd Dark Realm. Good thing the game has good checkpoints and allows you to carry enough healing items to use as a crutch. I felt the game had too much pointless content, such as the ridiculous number of weapons, the extent that you can upgrade gear and the entire rpg leveling system. This game seems about as far away from the original Onimusha as you can get while still being in the same genre when what I really wanted to play was a more survival horror experience with actual good controls.

7.0/10.

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