I'm still slowly slogging through Front Mission. I love the tactical battles and great graphics, story, and setting. I don't like all the tedious menus of upgrading your Wanzers between missions. This process can take an hour at times if you want to carefully optimize. And if you don't, you often get crushed by enemy Wanzers with better parts. Its …
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I'm still slowly slogging through Front Mission. I love the tactical battles and great graphics, story, and setting. I don't like all the tedious menus of upgrading your Wanzers between missions. This process can take an hour at times if you want to carefully optimize. And if you don't, you often get crushed by enemy Wanzers with better parts. Its one of those games I want to love so much, but I feel like I spend half the time in the game going between the shop, set up, and status menus trying to figure out how to upgrade and set up 10 Wanzers between missions. It is like the start of a new Armored Core game where you are just fighting to buy that next part for your AC build and experimenting. Except with Armored Core eventually you get pretty well settled on a build and only need to occasionally swap parts and with Armored Core you only have one AC. With Front Mission this process is repeated after almost every mission for the entire game for each Wanzer you plan to take on the next mission and the parts are often not significantly different, just better. Luckily, you can kinda just pick one or two basic Wanzer builds and reuse them for each of your dudes. But, there's no "copy/paste" so you have to tediously set it up for each of them and sell old parts in between to afford the next ones. And of course, there there is little variety cosmetically between your Wanzers which I think is a real shame. The game would have been vastly improved by having fewer Wanzer parts that make you choose a specialty for each Wanzer and few straight up upgrades.
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