Main game
3.20 average rating based on 85 ratings
I'm a huge fan of Rez, but I went into Child of Eden with tempered expectations. I assumed based on how infrequently I hear it mentioned and its bargain basement pricing that it had been a swing and a miss for Mizuguchi-san.
What a pleasant surprise: Child of Eden looks and plays like a sequel to Rez! The music's beautiful, the levels are trippy and neon, and it's the same sort of on-rails, non-violent rhythmic shooter. I enjoyed each of its five courses quite a lot: In some ways, they feel like the connective tissue between the original Rez and Rez Infinite's "Area X," at least in terms of visual fidelity.
I don't think Child of Eden surpasses it predecessor, though, and that's mostly because it's a product of its time. The FMV sequences feel a bit cheesy today, the total play time is artificially extended by requiring a certain number of "stars" to unlock all the levels, and its menus and marketing heavily emphasize the optional motion controls (which I did not try, as I don't own PlayStation Move or Kinect).
If you're a fan of Rez and you don't mind replaying levels a few times, you should …
I'm a huge fan of Rez, but I went into Child of Eden with tempered expectations. I assumed based on how infrequently I hear it mentioned and its bargain basement pricing that it had been a swing and a miss for Mizuguchi-san.
What a pleasant surprise: Child of Eden looks and plays like a sequel to Rez! The music's beautiful, the levels are trippy and neon, and it's the same sort of on-rails, non-violent rhythmic shooter. I enjoyed each of its five courses quite a lot: In some ways, they feel like the connective tissue between the original Rez and Rez Infinite's "Area X," at least in terms of visual fidelity.
I don't think Child of Eden surpasses it predecessor, though, and that's mostly because it's a product of its time. The FMV sequences feel a bit cheesy today, the total play time is artificially extended by requiring a certain number of "stars" to unlock all the levels, and its menus and marketing heavily emphasize the optional motion controls (which I did not try, as I don't own PlayStation Move or Kinect).
If you're a fan of Rez and you don't mind replaying levels a few times, you should definitely give Child of Eden a try. I'm embarrassed to have slept on this one for so long.
A true masterpiece of rhythm-based synesthetic shooting, and a spiritual sequel for the amazing Rez. It's not for everyone, but if you're into it, you're INTO IT.
There are only 5 stages, but each one is pretty long and offers great replayability. Each one features a theme (such as Evolution or Beauty), and a track based on songs from Genki Rockets. There is support for Kinect/PS Move but personally I'd stick with the precision of a traditional controller.
There aren't many non-violent shooters like this one out there, and even less games that manage to make the player feel happy through sheer beauty and spectacle. It's a very precious game.
The one question that remains: where the heck is the VR Remaster??
A true masterpiece of rhythmic-based synesthetic shooting, evolved from Rez. Not for everyone, but if you're into it, you're INTO IT. There are only 5 stages, but each one is pretty long and offers great replayability. The one question that remains: where the heck is the VR version??