Status Sir_Laguna Feb 6, 2025
PC (Microsoft Windows) · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X|S
3.86 from 73 ratings
948 members have it in their collection · 7 playing now · 655 backlogged · 53 wish listed
How long? · with extras 24h · 100% 35h (from 7 logged playthroughs)
Status Sir_Laguna Feb 6, 2025
Status killerstar Dec 17, 2024
I'm 2 dungeons to the end and I'm putting off doing them because I don't want the game to end. I don't know if that's fitting with some of the themes of the game, or if it's ludonarrative dissonance since the thrust of the main character is to finish them all as soon as possible.
Status killerstar Dec 15, 2024
Hot take: upgraded equipment should always show the original stats to compare them with new, unhanced equipment.
Status killerstar Dec 14, 2024
This game is amazing. I was a bit worried at the start because the first dungeons were a bit generic in comparison with the psychedelic dreamscape I had played in the demo, but it keeps getting better and better. The art is wonderful, the combat is a blast, and the Persona-esque gameplay loop of dungeons plus social interactions is absorbing. …
This game is amazing. I was a bit worried at the start because the first dungeons were a bit generic in comparison with the psychedelic dreamscape I had played in the demo, but it keeps getting better and better. The art is wonderful, the combat is a blast, and the Persona-esque gameplay loop of dungeons plus social interactions is absorbing.
But also the setting and story is so neat and original. I love how it's developing into a commentary about videogames themselves.
Status BMO Aug 1, 2024
This is going to be a hard one to let go of. It’s a really wonderful game and I hope it finds a welcoming audience because it’s a blast. I’m kind of bummed that only 8% of players have beaten the game according to Steam, but maybe that’s because many of them are savouring the game rather than rushing through …
Read moreThis is going to be a hard one to let go of. It’s a really wonderful game and I hope it finds a welcoming audience because it’s a blast. I’m kind of bummed that only 8% of players have beaten the game according to Steam, but maybe that’s because many of them are savouring the game rather than rushing through it.
Read lessStatus TechRena Jul 31, 2024
Jogo me pegou principalmente pela jogabilidade gostosa, bastante satisfatória enfrentar os inimigos e upar seu personagem para ficar mais forte. Jogo é dividido em mapas distintos com o objetivo de explorar e completar as masmorras que tem nelas, com o plus de que cada mapa tem seus poderes particulares, o que melhorara ainda mais a jogabilidade. Basicamente um jogo relaxante …
Read moreJogo me pegou principalmente pela jogabilidade gostosa, bastante satisfatória enfrentar os inimigos e upar seu personagem para ficar mais forte. Jogo é dividido em mapas distintos com o objetivo de explorar e completar as masmorras que tem nelas, com o plus de que cada mapa tem seus poderes particulares, o que melhorara ainda mais a jogabilidade. Basicamente um jogo relaxante com algumas atividades para se fazer neles e com resolução de puzzle em cada masmorra. Vale muito a pena dar uma chance.
Read lessStatus BMO Jul 30, 2024
This game is kind of amazing. The demo did not prepare me for how awesome it would be. Just when I thought I knew everything there was to know about the gameplay, it decides to switch things up from a third person Zelda-like dungeon crawler, to an isometric dungeon crawler. The variety of approaches to dungeon design and interaction are …
Read moreThis game is kind of amazing. The demo did not prepare me for how awesome it would be. Just when I thought I knew everything there was to know about the gameplay, it decides to switch things up from a third person Zelda-like dungeon crawler, to an isometric dungeon crawler. The variety of approaches to dungeon design and interaction are really fun and welcome.
Read lessStatus shinespark Jul 28, 2024
Calling it now, Dungeons of Hinterberg has the best gelatinous cube of 2024! It's gooey, it's green, it's possibly lime-flavored, and it's a huge help in puzzles and in combat.

Status ObiGynKenobi Jul 25, 2024
A couple hours in, and so far I'm enjoying it. The combat and traversal seem very simple thus far, but hopefully they'll deepen as the game progresses. I adore the vibrant, cel-shaded visual style. Reminiscent of Sable, which is very good company to keep. The world and characters are charming, and the "dungeon crawler by day, tourist by night" dynamic …
Read moreA couple hours in, and so far I'm enjoying it. The combat and traversal seem very simple thus far, but hopefully they'll deepen as the game progresses. I adore the vibrant, cel-shaded visual style. Reminiscent of Sable, which is very good company to keep. The world and characters are charming, and the "dungeon crawler by day, tourist by night" dynamic is a fun mashup.
Read lessStatus shinespark Jul 18, 2024
This comes out today and I can't wait to dig into it! Really enjoyed the demo last month, it's a novel mix of classic Zelda dungeons, Persona-style time management, snowboarding, and apparently a few other mountain sports as well.
Status killerstar Jun 17, 2024
What a hoot! Really liked the demo. Strong visuals, shiny colours, fast traversal and a weird concept of dungeons as tourist attractions. What's not to love?
Status shinespark Jun 13, 2024
Played the demo for this, it's a 3d Zelda game about a quaint Austrian ski town that sees a huge boom in tourism when portals to otherworldly dungeons mysteriously appear in the local mountains. Explorers come from all over to brave the dungeons' depths, and the protagonist pushes herself to complete as many as possible before they supposedly vanish at …
Played the demo for this, it's a 3d Zelda game about a quaint Austrian ski town that sees a huge boom in tourism when portals to otherworldly dungeons mysteriously appear in the local mountains. Explorers come from all over to brave the dungeons' depths, and the protagonist pushes herself to complete as many as possible before they supposedly vanish at the end of the month. There's only one dungeon in the demo, but it all seems really promising!

Dungeons are tucked away in a mountainous overworld that you carve through on a hover snowboard, which is super speedy and swoopy and nails actual snowboarding feel. You can also snowboard during combat to quickly move around and crash through enemies, and transitioning from swording to boarding and back again all feels really fluid.
The demo dungeon is pretty simple Zelda fare, but is well paced and has a few secrets hidden in dusty corners. And then after you clear a dungeon there's a Persona-y time management component, where you can hang out with the different townies to unlock perks and equipment for the dungeons.

The visuals are lovely as well, with a fun juxtaposition between stark snowy mountains, ultra-saturated fantasy dungeons, and an idyllic European village. Wishlisted!