Playing through this with a good mate and having a blast to be quite honest. But as time constraints and everyday life with a pandemic make a 100% playthrough seem unlikely in the near future I wanted to use the update feature to write down some thoughts about the game:
So, we've only encountered the first boss so far, therefore, …
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Playing through this with a good mate and having a blast to be quite honest. But as time constraints and everyday life with a pandemic make a 100% playthrough seem unlikely in the near future I wanted to use the update feature to write down some thoughts about the game:
So, we've only encountered the first boss so far, therefore, all the backtracking and clankyness of the game design did not yet appear that tiring. (Additionally, we have played through Destiny and are used to a thing or two). I really dig this aimless shooter, barely given a task, no endgame grinding, no raid gear, no PvP stats, just a nebulous direction: yeah, go to these three endbosses whichever way you like. We actually forget about the objectives and it doesn't matter. It's the end of a hard working day and you're playing with a buddy, killing some Nazis.
Some people here complained about the art design and I couldn‘t disagree more. We had a good laugh finding the rehearsal room of a Nazi punk band, pondered about the difference between Tetris and "Ziegelturm" and the Parisian ghetto gave us eerie shivers.
I'm dragged by the story premise, though. I always imagined the sisters to be a futuristic-Jewish-revenge-spirit engineered by reprisal scientists (think a Zionist Wakanda) which the German occupation forces only whisper about in fear and, even though they become exactly that while playing, they actually story suggest that the two girls found their equipment by accident in an US-American police station. Ok, that's not quite as cool as it was in my head.
You know who also did not believe in the game concept? Bethesda. You can see it in the start screen. It's the most uninspired start screen I've ever encountered. But me, I believe in this game concept. One day, there will 100% showing on this ugly start screen. My appreciative notch to the game and level designers.
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