Status BurningKirby Nov 27, 2024
I think I'm dropping this one. I don't feel like I've played enough to justify a full review, but I wanted to get some thoughts down after trying to get into it across a few sittings.
Darkwood is probably the scariest game I've played in a long time. The unusual top-down angle totally works in its favor, as it makes …
I think I'm dropping this one. I don't feel like I've played enough to justify a full review, but I wanted to get some thoughts down after trying to get into it across a few sittings.
Darkwood is probably the scariest game I've played in a long time. The unusual top-down angle totally works in its favor, as it makes it so I'm seeing everything from a distance, which leaves the finer details up to my imagination to fill in. It's an effect you often see utilized in good horror movies and it works excellently here. The sound design complements it perfectly. It's visceral throughout and really elevates the shock at some of the things you'll stumble upon as you wander through the woods.
The thing is that Darkwood is nearly as much a survival game as it is a horror game. Gameplay works on a tight day/night cycle and you need to scrounge for supplies while it's bright out so you can hide away from the nighttime creatures after the sun goes down. I've often struggled to get into survival games and even though the elements here aren't too overbearing they just frustrate me. I want to spend my time exploring but I have to keep dropping what I'm doing to go hide at night and it simply interrupts the fun.
Fans of both horror and survival will probably find a lot to love there though.
