Flintlock: The Siege of Dawn (2024)

A44

PC (Microsoft Windows) · PlayStation 5 · Xbox Series X|S

3.08 from 48 ratings

205 members have it in their collection · 6 playing now · 86 backlogged · 92 wish listed

How long? Main story 8h · with extras 22h · 100% 26h (from 7 logged playthroughs)

Gods and guns collide in the open-world action-RPG Flintlock: The Siege of Dawn. Embrace vengeance, gunpowder and magic and embark on an epic journey to lead mankind’s final siege against the tide of the dead.
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Rating distribution

5 stars
1
4 stars
14
3 stars
23
2 stars
8
1 star
2
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Community All Reviews Statuses

TsunaUwu

Review TsunaUwu 4/5 · Dec 21, 2024

Super fun soulslike with powers, melee combat and some spice :)

Gameplay was really fun, movement was awesome, a lot of freedom, big maps to explore, some secondary missions and really fun combat.

You really feel powerful and are able (almost) to do whatever you feel like.

Took me 12h with every secondary mission and everything explored. I think it was definetly worth it! I recommend everyone to give this game …

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Gameplay was really fun, movement was awesome, a lot of freedom, big maps to explore, some secondary missions and really fun combat.

You really feel powerful and are able (almost) to do whatever you feel like.

Took me 12h with every secondary mission and everything explored. I think it was definetly worth it! I recommend everyone to give this game a try.

Some advices from my experience would be:

  • Play with controller (keybord is just bad)
  • Play on high difficulty. On normal i was able to clear every boss on 2/3 tries. So if you want some challenges, move up that difficulty :)
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TheChampionTiger

Review TheChampionTiger 3/5 · Oct 18, 2024

An impressive amount of effort was put into a small package. I'd like to see a sequel.

I vaguely remember seeing something about Flintlock a few months before it came out. I remember thinking that it looked kind of cool, but then I forgot about it. Fast forward a few months, I'm listening to The Besties podcast, and Justin McElroy is talking about Flintlock: The Siege of Dawn. He talked up the movement as a selling point, …

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I vaguely remember seeing something about Flintlock a few months before it came out. I remember thinking that it looked kind of cool, but then I forgot about it. Fast forward a few months, I'm listening to The Besties podcast, and Justin McElroy is talking about Flintlock: The Siege of Dawn. He talked up the movement as a selling point, and when I realized it was on gamepass, I decided to give it a try.

Flintlock is set in a world that I feel should have a lot more lore than it really does. But anyway, the dead are pouring out of this big pit, and the living have joined forces to avoid joining them. You play as Nor, a sapper in the Coalition army. In reality a sapper is a combat engineer with jobs such as bridge-building, mine clearing, and demolitions, but in Flintlock, they seem to be basically Jedi Knights, at least in terms of how much people revere them.

When Nor leads a daring raid into the heart of the Dead invasion, she accidentally releases a giant evil god and teams up with a nicer, tinier god to stop him. Nor as a character I found a bit endearing. She's very determined, a trait that I like my PCs having, makes me feel more immersed in the story, but she herself feels a bit half baked. Kind of like the world, I feel like there's a lot of history with her that we're not privy to. She mentions at one point that she had been a "trapper" which I almost misheard as "sapper" and I was like "Yeah, Nor, I KNOW." She and Enki, the little bird/dog god of death are a decent par, though. I would say together they make one passable protagonist. There's one kind of effective side mission where they light funeral pyres for fallen soldiers.

The gameplay, though. The main thing about Flintlock is the combat. Ax in one hand, gun in the other, mix in a long range rifle, and an occasionally grenade, and that's kind of all of your equipment. Enemies spice up the encounters sometimes needing specific types of damage to down them, like armored enemies which need to be stripped before they lose acceptable amount of health. There is an upgrade that allows you to parry with the pistol, which, like, the game is kind of over once you get that. Gunshots interrupt enemy attacks anyway, and being able to get a parry off if you get the timing right just makes it maybe the best powerup in the game. Bosses fell before me like easily parried children. So I guess just children.

The final boss, though, is a FUCKING NIGHTMARE. He's huge, does a lot of damage, and jumps around like a jumping spider wearing Moon Shoes. On top of that, he has two phases, and completing the first phase doesn't start you off at the start of the second phase if you happen to die. I don't think I'd care as much if not for the fact that you're stripped of some powers in the second phase for story reasons.

Overall, I was impressed with Flintlock, even though I don't think it will really stick with me. It's kind of a Double A game. An impressive amount of effort was put into a small package. I'd like to see a sequel.

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hevanlyy

Review hevanlyy 1/5 · Sep 6, 2024

This game didn't work for me. No, really, I couldn't even play it; the mechanics are so clumsy and clunky and unresponsive that it was hilarious but in a bad way! Like why does sometimes the glide take you backwards? And the lock on function barely functions? Ugh!

V1CGaming

Review V1CGaming 3/5 · Aug 28, 2024 Abandoned

A fresh setting and effective dialogue writing combine with the mechanics of a fast, physical action RPG, with numerous offensive possibilities. The combat system based on blades, magic and projectiles is immediate and fun, above all because the challenge level forces you to face each battle carefully without reaching the heights of difficulty of a classic soulslike, while it is …

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A fresh setting and effective dialogue writing combine with the mechanics of a fast, physical action RPG, with numerous offensive possibilities. The combat system based on blades, magic and projectiles is immediate and fun, above all because the challenge level forces you to face each battle carefully without reaching the heights of difficulty of a classic soulslike, while it is pleasant to explore this large but not dispersive with the aerial maneuvers of its protagonist.

If one-on-one battles allow me to admire real dances of death, I do not find the same good sensations in battles against multiple enemies. The sense of progression remains satisfying until the end of the campaign despite the limited variety of weapons, armor and rivals to defeat, while the few boss fights do not differ much from the conflicts with the classic enemies of the open world. However, the currency system based on a multiplier is absolutely promoted: this is the real idea that makes the game enjoyable until the end credits, minus its rough edges.

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TechRena

Review TechRena 4/5 · Aug 17, 2024

bom

Jogo divertido com uma história ok e uma gameplay muito satisfatória. Esse jogo bebe muito da fonte dos soulslike, então você irá morrer bastante até pegar o movimento dos inimigos que por sinal tem chefes desafiadores, tanto que o primeiro boss eu me perguntei se tinha feito algo de errado pois parecia que tinha chegado cedo demais para enfrentá-lo que …

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Jogo divertido com uma história ok e uma gameplay muito satisfatória. Esse jogo bebe muito da fonte dos soulslike, então você irá morrer bastante até pegar o movimento dos inimigos que por sinal tem chefes desafiadores, tanto que o primeiro boss eu me perguntei se tinha feito algo de errado pois parecia que tinha chegado cedo demais para enfrentá-lo que morri tanto e mal tirava a vida dele mas no final deu tudo certo. Game bem desafiador e para quem gosta de um jogo não tão longo esse é umá ótima escolha, zerei com 12 horas em média e valeu a jogatina.

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Sir_Laguna

Review Sir_Laguna 4/5 · Jul 22, 2024

Cute god. Does he bites?

Maps with fun verticality, a great combat mechanics with an excelent rhythm of melee and firearms, fantastic risk/reward systems and a novel aesthetic inspired in the colonia era make this soulslike something special. It's not perfect and you can tell it's not a high budget product. The story is not the best and has some rough edges, but I really …

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Maps with fun verticality, a great combat mechanics with an excelent rhythm of melee and firearms, fantastic risk/reward systems and a novel aesthetic inspired in the colonia era make this soulslike something special. It's not perfect and you can tell it's not a high budget product. The story is not the best and has some rough edges, but I really enjoyed my time in Dawn killing gods alongside Nor and Enki.

You can read my full review in spanish in GamerFocus.

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It's a shame that some assholes are review bombing it on some aggregation sites because... because they're fucking racists, that's why.

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cagribb

Review cagribb 3/5 · Jul 19, 2024

Souls Game

Dear devs, you are not elden ring. Why did you made me learn insane boss mechanics for a 6 hr gameplay